Player Matchup

Anhur
Anhur
DanielScope
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,507 Elo+
Party 1
Nemesis
Nemesis
Trisonn
Nemesis
Level 18
God Stats
3W - 6L
1,661 SR
Queue Stats
127W - 119L
1,463 Elo+
Solo
Ymir
Ymir
Zavalino
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,461 Elo+
Party 1
Hachiman
Hachiman
guanchitotf3718
Hachiman
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 13L
1,225 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
soldieren
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,747 SR
Queue Stats
90W - 98L
1,449 Elo+
Solo
Team Averages
Level 26
1,533 SR
1,421 Elo+

VS

Team Averages
Level 12
1,476 SR
1,456 Elo+
Guan Yu
Guan Yu
GOLDENISHE
Guan Yu
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
64W - 70L
1,371 Elo+
Solo
Bellona
Bellona
Jasperz007
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Kallibann
Medusa
Level 14
God Stats
2W - 2L
1,399 SR
Queue Stats
18W - 16L
1,471 Elo+
Solo
Sol
Sol
Maverick45130
Sol
Level 15
God Stats
8W - 3L
1,657 SR
Queue Stats
19W - 17L
1,436 Elo+
Solo
Thanatos
Thanatos
Snukster
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
7,758
456
6,477
11,458
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Trisonn
Nemesis
13
3 / 4 / 1
8,173
481
5,941
11,654
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
2 / 4 / 6
7,816
460
4,259
14,873
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
11
0 / 8 / 2
6,369
375
3,239
10,151
1,843
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
soldieren
Morgan Le Fay
13
2 / 8 / 2
8,018
472
8,287
11,336
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GOLDENISHE
Guan Yu
14
5 / 1 / 2
9,070
534
4,283
10,130
9,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Jasperz007
Bellona
13
2 / 4 / 5
8,439
496
5,332
8,972
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Kallibann
Medusa
16
9 / 3 / 4
10,185
599
13,596
11,099
3,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 6
10,007
589
9,359
10,228
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Snukster
Thanatos
18
8 / 2 / 4
10,853
638
9,090
10,612
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
30
30
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Guan Yu
GOLDENISHE
Guan Yu
5
1
2
6
W
Bellona
Jasperz007
Bellona
2
4
5
1.13
W
Medusa
Kallibann
Medusa
9
3
4
3.67
W
6
1
6
9
W
Thanatos
Snukster
Thanatos
8
2
4
5
L
Nemesis
Trisonn
Nemesis
3
4
1
0.88
L
Ymir
2
4
6
1.25
L
Hachiman
0
8
2
0.13
L
Morgan Le Fay
soldieren
Morgan Le Fay
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
41,660
59,472
Taken
51,041
27,709
Mitigated
27,912
9,271
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,477
4,044
0
1,608
11,458
3,467
327
646
10,812
0
40,752
W
Guan Yu
GOLDENISHE
Guan Yu
4,283
1,049
2
899
10,130
9,470
943
1,697
8,433
0
42,061
W
Bellona
Jasperz007
Bellona
5,332
614
0
886
8,972
7,534
675
1,965
7,007
6,922
25,176
W
Medusa
Kallibann
Medusa
13,596
6,028
0
2,809
11,099
3,429
1,575
3,551
7,548
0
69,493
W
9,359
2,616
94
5,538
10,228
3,504
4,351
3,935
6,293
42,594
5,009
W
Thanatos
Snukster
Thanatos
9,090
1,467
0
11,288
10,612
3,975
527
1,573
9,039
0
80,235
L
Nemesis
Trisonn
Nemesis
5,941
1,490
0
3,425
11,654
4,425
0
2,119
9,535
0
48,998
L
Ymir
4,259
1,021
0
2,407
14,873
15,065
55
1,290
13,583
18,574
0
L
Hachiman
3,239
1,742
0
902
10,151
1,843
189
1,137
9,014
175
22,157
L
Morgan Le Fay
soldieren
Morgan Le Fay
8,287
1,151
0
929
11,336
2,909
0
4,702
6,634
45,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
48,554
319
Minions Killed
471
0
Camps Cleared
0
1,435,985
Distance Traveled
1,598,408
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,758
456
83
5
0
268,285
0
W
Guan Yu
9,070
534
77
5
0
337,117
0
W
Bellona
8,439
496
60
4
0
318,528
0
W
Medusa
10,185
599
117
7
0
290,211
1
W
Sol
10,007
589
81
5
0
317,648
1
W
Thanatos
10,853
638
136
8
0
334,904
3
L
Nemesis
8,173
481
84
5
0
357,930
0
L
Ymir
7,816
460
25
1
0
296,854
2
L
Hachiman
6,369
375
41
2
0
235,826
2
L
Morgan Le Fay
8,018
472
86
5
0
277,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role