Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Black Magnus983
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,787 Elo+
Solo
Horus
Horus
GuilhermeAlvaro
Horus
Level 127
God Stats
0W - 3L
1,384 SR
Queue Stats
745W - 774L
1,459 Elo+
Solo
Eset
Eset
LUKASPK88
Eset
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 120L
1,572 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,564 Elo+

VS

Team Averages
Level 136
1,591 SR
1,508 Elo+
Cthulhu
Cthulhu
DarksWingsM
Cthulhu
Level 125
God Stats
8W - 0L
1,783 SR
Queue Stats
350W - 322L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Gropius
Guan Yu
Level 160
God Stats
6W - 1L
1,796 SR
Queue Stats
648W - 590L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
KelvenOMainMagro
Ne Zha
Level 160
God Stats
1W - 1L
1,564 SR
Queue Stats
95W - 76L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
SτarDusk
Sun Wukong
Level 126
God Stats
2W - 1L
1,233 SR
Queue Stats
53W - 50L
1,550 Elo+
Party 1
Vulcan
Vulcan
ragnaesir
Vulcan
Level 107
God Stats
19W - 13L
1,581 SR
Queue Stats
405W - 459L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 4 / 5
10,253
789
18,719
11,411
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
14
3 / 8 / 7
8,725
671
12,798
20,068
9,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Black Magnus983
Discordia
13
2 / 12 / 5
8,847
681
7,648
14,884
4,963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 7
8,693
669
8,580
16,823
15,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Eset
16
2 / 5 / 8
8,950
688
10,429
15,041
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarksWingsM
Cthulhu
18
6 / 3 / 18
11,034
849
12,646
17,214
18,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Gropius
Guan Yu
18
8 / 2 / 10
10,834
833
10,495
20,320
19,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 2 / 18
11,283
868
16,398
17,927
13,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
SτarDusk
Sun Wukong
16
6 / 5 / 15
10,156
781
14,893
20,374
19,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
ragnaesir
Vulcan
16
4 / 2 / 15
10,040
772
18,597
10,907
4,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
107
14
Kills
31
31
Deaths
14
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
4
5
2.13
L
Thor
 
Thor
3
8
7
0.81
L
Discordia
Black Magnus983
Discordia
2
12
5
0.38
W
Cthulhu
DarksWingsM
Cthulhu
6
3
18
5
W
Guan Yu
Gropius
Guan Yu
8
2
10
6.5
L
1
2
7
2.25
W
7
2
18
8
L
Eset
2
5
8
1.2
W
Sun Wukong
SτarDusk
Sun Wukong
6
5
15
2.7
W
Vulcan
ragnaesir
Vulcan
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,174
Damage
73,029
78,227
Taken
86,742
39,981
Mitigated
74,091
27,393
Healing
39,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,719
4,832
1,188
1,635
11,411
4,251
0
4,175
7,009
48,206
0
L
Thor
 
Thor
12,798
2,389
1,314
3,382
20,068
9,487
0
7,972
11,877
0
17,527
L
Discordia
Black Magnus983
Discordia
7,648
1,164
0
737
14,884
4,963
0
6,435
8,254
15,023
0
W
Cthulhu
DarksWingsM
Cthulhu
12,646
415
2,847
1,970
17,214
18,025
338
7,652
8,569
30,758
0
W
Guan Yu
Gropius
Guan Yu
10,495
351
8,909
7,811
20,320
19,311
1,039
10,964
9,220
611
22,169
L
8,580
4,233
6,545
7,356
16,823
15,315
0
6,577
10,060
108
16,008
W
16,398
4,110
194
5,365
17,927
13,350
919
4,853
11,989
0
34,622
L
Eset
10,429
736
2,225
3,011
15,041
5,965
0
6,538
8,264
28,556
0
W
Sun Wukong
SτarDusk
Sun Wukong
14,893
2,089
1,705
6,529
20,374
19,048
346
8,290
10,573
0
30,503
W
Vulcan
ragnaesir
Vulcan
18,597
6,327
1,284
3,103
10,907
4,357
1,418
5,139
5,469
47,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
53,347
123
Minions Killed
173
0
Camps Cleared
0
1,084,323
Distance Traveled
1,342,890
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,253
789
60
5
0
241,040
1
L
Thor
8,725
671
9
1
0
185,061
1
L
Discordia
8,847
681
11
1
0
190,351
0
W
Cthulhu
11,034
849
37
3
0
265,041
6
W
Guan Yu
10,834
833
33
3
0
294,487
1
L
Horus
8,693
669
8
1
0
247,436
2
W
Ne Zha
11,283
868
25
2
0
263,069
2
L
Eset
8,950
688
35
3
0
220,435
0
W
Sun Wukong
10,156
781
20
2
0
274,123
0
W
Vulcan
10,040
772
58
4
0
246,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role