Player Matchup

Chronos
Chronos
Frans0015
Chronos
Level 149
God Stats
1W - 1L
1,792 SR
Queue Stats
266W - 199L
1,654 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrWeasley
Kumbhakarna
Level 130
God Stats
0W - 2L
1,402 SR
Queue Stats
23W - 22L
1,578 Elo+
Party 1
Rama
Rama
kyckzz
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,743 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,658 Elo+

VS

Team Averages
Level 99
1,545 SR
1,578 Elo+
Fenrir
Fenrir
CCihan
Fenrir
Level 160
God Stats
42W - 9L
1,634 SR
Queue Stats
429W - 258L
1,613 Elo+
Solo
Hachiman
Hachiman
OrcusSlayer
Hachiman
Level 72
God Stats
3W - 6L
1,371 SR
Queue Stats
388W - 315L
1,640 Elo+
Party 2
Zeus
Zeus
duans
Zeus
Level 65
God Stats
68W - 31L
1,629 SR
Queue Stats
259W - 247L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Frans0015
Chronos
16
8 / 10 / 5
13,597
680
20,904
25,394
11,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
MrWeasley
Kumbhakarna
18
7 / 3 / 8
13,807
690
10,089
31,069
40,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
kyckzz
Rama
14
1 / 10 / 9
11,893
595
6,823
15,857
7,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCihan
Fenrir
18
6 / 6 / 11
13,640
682
14,609
23,157
21,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
OrcusSlayer
Hachiman
19
10 / 4 / 12
15,052
753
30,215
15,263
6,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
duans
Zeus
17
7 / 6 / 11
14,479
724
19,189
11,940
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
16
Kills
23
23
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CCihan
Fenrir
6
6
11
1.92
L
Chronos
Frans0015
Chronos
8
10
5
1.05
L
Kumbhakarna
MrWeasley
Kumbhakarna
7
3
8
3.67
W
Hachiman
OrcusSlayer
Hachiman
10
4
12
4
W
Zeus
duans
Zeus
7
6
11
2.08
L
Rama
kyckzz
Rama
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
64,013
72,320
Taken
50,360
59,408
Mitigated
35,052
12,796
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CCihan
Fenrir
14,609
2,805
319
4,015
23,157
21,274
178
12,696
10,461
0
42,798
L
Chronos
Frans0015
Chronos
20,904
6,224
0
4,156
25,394
11,656
926
5,542
19,462
46,278
0
L
Kumbhakarna
MrWeasley
Kumbhakarna
10,089
596
0
7,227
31,069
40,713
327
9,790
20,673
40,465
0
W
Hachiman
OrcusSlayer
Hachiman
30,215
15,633
1,196
745
15,263
6,742
1,644
10,066
5,197
0
81,174
W
Zeus
duans
Zeus
19,189
1,070
0
1,010
11,940
7,036
152
8,947
2,993
51,237
0
L
Rama
kyckzz
Rama
6,823
4,431
0
1,413
15,857
7,039
1,533
3,235
12,394
0
31,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
43,171
171
Minions Killed
225
5
Camps Cleared
10
1,002,789
Distance Traveled
933,362
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,640
682
44
2
4
345,090
5
L
Chronos
13,597
680
58
3
2
318,895
2
L
Kumbhakarna
13,807
690
61
3
0
399,516
2
W
Hachiman
15,052
753
101
5
4
328,248
4
W
Zeus
14,479
724
80
4
2
260,024
1
L
Rama
11,893
595
52
3
3
284,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role