Player Matchup

Kukulkan
Kukulkan
Necro9393
Kukulkan
Level 8
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 26L
1,353 Elo+
Party 1
Ra
Ra
Olario
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,343 Elo+
Party 1
Medusa
Medusa
OriginalJabroni
Medusa
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 37L
1,418 Elo+
Solo
Thor
Thor
Yiiyu
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,305 Elo+
Solo
Xing Tian
Xing Tian
samoel
Xing Tian
Level 12
God Stats
4W - 4L
1,331 SR
Queue Stats
9W - 16L
1,326 Elo+
Party 1
Team Averages
Level 14
1,426 SR
1,349 Elo+

VS

Team Averages
Level 18
1,487 SR
1,446 Elo+
Kukulkan
Kukulkan
ChymeTp
Kukulkan
Level 6
God Stats
6W - 5L
1,422 SR
Queue Stats
7W - 5L
1,524 Elo+
Solo
Scylla
Scylla
Kxqing
Scylla
Level 18
God Stats
8W - 3L
1,700 SR
Queue Stats
64W - 48L
1,475 Elo+
Solo
Loki
Loki
Zidan27
Loki
Level 28
God Stats
13W - 5L
1,536 SR
Queue Stats
143W - 151L
1,481 Elo+
Solo
Neith
Neith
cjgo96
Neith
Level 15
God Stats
7W - 7L
1,278 SR
Queue Stats
48W - 43L
1,351 Elo+
Party 2
Jormungandr
Jormungandr
cjgo96
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 157L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Necro9393
Kukulkan
19
1 / 10 / 5
11,854
912
11,589
24,857
8,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
18
2 / 4 / 6
12,180
937
10,589
13,997
4,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 11 / 3
15,176
1,167
20,324
19,704
6,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Yiiyu
Thor
18
0 / 8 / 4
11,264
866
4,723
15,199
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
samoel
Xing Tian
20
0 / 5 / 9
13,764
1,059
8,176
19,370
27,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChymeTp
Kukulkan
20
6 / 1 / 19
13,744
1,057
22,858
7,985
4,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Kxqing
Scylla
20
10 / 3 / 18
14,696
1,130
18,923
10,563
4,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Zidan27
Loki
20
8 / 1 / 15
13,628
1,048
12,297
11,480
4,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
cjgo96
Neith
20
11 / 5 / 19
14,395
1,107
24,089
16,360
7,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
cjgo96
Jormungandr
20
3 / 3 / 16
12,675
975
10,396
13,350
16,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
125
13
Kills
38
38
Deaths
13
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChymeTp
Kukulkan
6
1
19
15.5
W
Scylla
Kxqing
Scylla
10
3
18
6.33
L
Kukulkan
Necro9393
Kukulkan
1
10
5
0.35
L
Ra
2
4
6
1.25
L
10
11
3
1.05
L
Thor
Yiiyu
Thor
0
8
4
0.25
W
Loki
Zidan27
Loki
8
1
15
15.5
W
Neith
cjgo96
Neith
11
5
19
4.1
W
Jormungandr
cjgo96
Jormungandr
3
3
16
3.67
L
Xing Tian
samoel
Xing Tian
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,401
Damage
88,563
93,127
Taken
59,738
53,524
Mitigated
37,910
6,774
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChymeTp
Kukulkan
22,858
1,455
0
0
7,985
4,768
0
2,821
5,164
59,094
0
W
Scylla
Kxqing
Scylla
18,923
2,252
0
1,264
10,563
4,760
0
3,842
6,721
46,468
0
L
Kukulkan
Necro9393
Kukulkan
11,589
1,791
0
308
24,857
8,757
0
12,152
12,705
30,784
0
L
Ra
10,589
482
1,427
3,058
13,997
4,583
0
8,010
5,987
40,948
0
L
20,324
12,998
0
0
19,704
6,644
0
10,440
9,264
0
52,017
L
Thor
Yiiyu
Thor
4,723
377
0
603
15,199
5,909
0
8,741
6,458
0
20,964
W
Loki
Zidan27
Loki
12,297
2,308
0
0
11,480
4,969
0
6,791
4,689
0
34,733
W
Neith
cjgo96
Neith
24,089
16,688
0
5,264
16,360
7,024
0
9,538
6,822
0
36,799
W
Jormungandr
cjgo96
Jormungandr
10,396
1,163
0
0
13,350
16,389
0
7,362
5,988
20,363
0
L
Xing Tian
samoel
Xing Tian
8,176
597
0
1,378
19,370
27,631
0
12,834
6,536
22,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,238
Gold Earned
69,138
239
Minions Killed
265
7
Camps Cleared
6
1,163,626
Distance Traveled
1,207,174
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,744
1,057
90
7
3
255,745
0
W
Scylla
14,696
1,130
72
6
1
240,249
0
L
Kukulkan
11,854
912
31
2
0
212,206
0
L
Ra
12,180
937
76
6
0
239,783
1
L
Medusa
15,176
1,167
74
6
4
261,556
0
L
Thor
11,264
866
32
2
3
183,346
0
W
Loki
13,628
1,048
38
3
0
255,739
1
W
Neith
14,395
1,107
36
3
2
210,243
0
W
Jormungandr
12,675
975
29
2
0
245,198
0
L
Xing Tian
13,764
1,059
26
2
0
266,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role