Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Nurtsinkovin
Loki
Level 23
God Stats
3W - 1L
1,436 SR
Queue Stats
11W - 9L
1,430 Elo+
Solo
Skadi
Skadi
Saphyr_12
Skadi
Level 18
God Stats
4W - 1L
1,766 SR
Queue Stats
39W - 20L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
koala_tuberien7
Sun Wukong
Level 18
God Stats
2W - 0L
1,766 SR
Queue Stats
38W - 20L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
pierwotny_spot
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,276 Elo+
Solo
Team Averages
Level 37
1,594 SR
1,489 Elo+

VS

Team Averages
Level 29
1,513 SR
1,476 Elo+
Loki
Loki
Chriistian_mdc
Loki
Level 66
God Stats
29W - 36L
1,438 SR
Queue Stats
93W - 116L
1,333 Elo+
Party 2
He Bo
He Bo
FaithoFlip
He Bo
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,619 Elo+
Solo
Neith
Neith
GHUSE12
Neith
Level 4
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 2
Gilgamesh
Gilgamesh
XCFKSA3
Gilgamesh
Level 28
God Stats
12W - 8L
1,472 SR
Queue Stats
105W - 103L
1,441 Elo+
Solo
Chaac
Chaac
llALEXVll
Chaac
Level 36
God Stats
29W - 44L
1,396 SR
Queue Stats
76W - 85L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
17 / 2 / 2
12,709
706
19,137
12,012
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
6,055
336
104
1,073
269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
Saphyr_12
Skadi
16
16 / 2 / 2
11,200
622
16,424
11,503
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
koala_tuberien7
Sun Wukong
18
5 / 3 / 3
11,052
614
12,495
16,791
14,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 15
10,254
570
5,801
15,817
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 1
10,266
570
10,815
14,522
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
15
4 / 8 / 0
9,260
514
7,115
12,297
3,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
GHUSE12
Neith
11
0 / 10 / 2
6,672
371
2,549
9,551
2,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XCFKSA3
Gilgamesh
13
0 / 6 / 3
7,913
440
8,193
15,995
12,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
llALEXVll
Chaac
12
0 / 8 / 4
7,671
426
5,771
18,064
8,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
39
Kills
9
11
Deaths
39
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
17
2
2
9
L
5
7
1
0.79
L
He Bo
4
8
0
0.5
L
Neith
GHUSE12
Neith
0
10
2
0.1
W
0
0
0
0
W
Skadi
Saphyr_12
Skadi
16
2
2
8.5
L
Gilgamesh
XCFKSA3
Gilgamesh
0
6
3
0.25
W
Sun Wukong
koala_tuberien7
Sun Wukong
5
3
3
2.17
L
Chaac
llALEXVll
Chaac
0
8
4
0.25
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
34,443
57,196
Taken
70,429
44,295
Mitigated
33,205
23,426
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,137
1,756
1,610
4,336
12,012
5,320
1,394
2,572
9,440
81,006
0
L
10,815
2,003
180
2,997
14,522
6,270
740
3,094
11,428
0
78,307
L
He Bo
7,115
580
0
2,489
12,297
3,582
787
6,670
5,627
41,952
0
L
Neith
GHUSE12
Neith
2,549
1,392
0
7
9,551
2,272
0
2,713
6,838
0
16,663
W
104
0
0
451
1,073
269
0
130
943
0
5,836
W
Skadi
Saphyr_12
Skadi
16,424
7,698
0
2,317
11,503
4,147
6,239
1,471
10,032
0
62,995
L
Gilgamesh
XCFKSA3
Gilgamesh
8,193
1,796
0
2,571
15,995
12,293
0
1,474
14,521
8,492
33,586
W
Sun Wukong
koala_tuberien7
Sun Wukong
12,495
3,337
0
6,800
16,791
14,826
0
2,983
13,808
0
74,690
L
Chaac
llALEXVll
Chaac
5,771
1,569
0
6,663
18,064
8,788
0
5,186
12,878
0
41,247
W
5,801
908
2,372
5,540
15,817
19,733
722
1,737
14,080
0
33,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
41,782
476
Minions Killed
374
0
Camps Cleared
0
1,420,629
Distance Traveled
1,552,523
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,709
706
145
8
0
361,940
7
L
Loki
10,266
570
120
7
0
325,056
0
L
He Bo
9,260
514
73
4
0
299,407
1
L
Neith
6,672
371
31
2
0
240,777
0
W
Loki
6,055
336
16
1
0
45,557
1
W
Skadi
11,200
622
113
6
0
336,384
1
L
Gilgamesh
7,913
440
75
4
0
348,715
0
W
Sun Wukong
11,052
614
152
8
0
333,027
1
L
Chaac
7,671
426
75
4
0
338,568
0
W
Guan Yu
10,254
570
50
3
0
343,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role