Player Matchup

Neith
Neith
Dukraffa
Neith
Level 15
God Stats
4W - 6L
1,319 SR
Queue Stats
7W - 13L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
Posariity
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,399 Elo+
Solo
Pele
Pele
Zenguy21
Pele
Level 29
God Stats
15W - 5L
1,553 SR
Queue Stats
45W - 33L
1,279 Elo+
Solo
Yemoja
Yemoja
ambertrichome
Yemoja
Level 17
God Stats
5W - 3L
1,286 SR
Queue Stats
98W - 100L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kagarasha
Morgan Le Fay
Level 14
God Stats
5W - 8L
1,381 SR
Queue Stats
9W - 18L
1,326 Elo+
Solo
Team Averages
Level 16
1,408 SR
1,321 Elo+

VS

Team Averages
Level 15
1,503 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Envoria
Thoth
Level 23
God Stats
9W - 9L
1,517 SR
Queue Stats
152W - 160L
1,469 Elo+
Solo
Artemis
Artemis
Hl1bushek
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,489 Elo+
Party 1
Hades
Hades
MihalichTop
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 1
Ares
Ares
ThatShortKidd
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dukraffa
Neith
13
1 / 4 / 6
8,754
461
7,555
9,589
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Posariity
Sun Wukong
16
7 / 1 / 3
10,392
547
10,140
12,747
12,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
19
11 / 0 / 3
11,432
602
17,206
16,489
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 4
6,792
357
1,919
5,025
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
kagarasha
Morgan Le Fay
14
7 / 3 / 3
9,493
500
7,849
10,066
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 14 / 1
5,716
301
1,457
14,956
6,388
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Envoria
Thoth
13
2 / 2 / 3
8,546
450
7,273
8,429
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Hl1bushek
Artemis
14
2 / 1 / 4
8,348
439
7,831
7,469
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 8 / 1
8,925
470
8,500
15,628
7,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 3
8,273
435
4,682
16,191
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
26
Kills
9
9
Deaths
30
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
14
1
0.04
W
Neith
Dukraffa
Neith
1
4
6
1
L
Thoth
Envoria
Thoth
2
2
3
1.75
L
Artemis
Hl1bushek
Artemis
2
1
4
4
L
3
8
1
0.44
W
Sun Wukong
Posariity
Sun Wukong
7
1
3
8.5
L
2
5
3
0.7
W
Pele
11
0
3
12.5
W
0
1
4
2
W
Morgan Le Fay
kagarasha
Morgan Le Fay
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,669
Damage
29,743
53,916
Taken
62,673
27,345
Mitigated
34,736
17,703
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,457
572
0
0
14,956
6,388
8
3,563
11,308
4,980
0
W
Neith
Dukraffa
Neith
7,555
4,302
0
2,551
9,589
2,691
2,139
4,381
5,148
0
41,391
L
Thoth
Envoria
Thoth
7,273
347
0
918
8,429
2,674
632
1,548
6,881
41,427
0
L
Artemis
Hl1bushek
Artemis
7,831
3,949
0
1,612
7,469
3,000
1,219
1,859
5,610
0
51,165
L
8,500
1,326
0
4,964
15,628
7,457
612
2,003
13,625
45,342
0
W
Sun Wukong
Posariity
Sun Wukong
10,140
891
0
1,204
12,747
12,153
993
6,321
6,149
11,591
52,501
L
4,682
315
115
1,537
16,191
15,217
753
2,652
13,539
22,043
0
W
Pele
17,206
6,555
34
11,160
16,489
6,243
0
3,965
12,458
0
105,719
W
1,919
535
515
441
5,025
2,913
229
1,736
3,289
9,275
0
W
Morgan Le Fay
kagarasha
Morgan Le Fay
7,849
1,260
0
1,798
10,066
3,345
1,157
4,864
4,960
48,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
39,808
417
Minions Killed
316
0
Camps Cleared
0
1,752,794
Distance Traveled
1,506,122
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,716
301
14
1
0
302,651
0
W
Neith
8,754
461
78
4
0
341,234
0
L
Thoth
8,546
450
88
5
0
278,747
1
L
Artemis
8,348
439
99
5
0
329,289
1
L
Hades
8,925
470
84
4
0
304,242
2
W
Sun Wukong
10,392
547
111
6
0
393,926
0
L
Ares
8,273
435
31
2
0
291,193
1
W
Pele
11,432
602
143
8
0
421,840
4
W
Yemoja
6,792
357
7
0
0
214,290
1
W
Morgan Le Fay
9,493
500
78
4
0
381,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role