Player Matchup

Yemoja
Yemoja
BlackAnimeMaster
Yemoja
Level 34
God Stats
4W - 3L
1,687 SR
Queue Stats
84W - 71L
1,526 Elo+
Party 3
Nemesis
Nemesis
KELOYUN
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Solo
Nu Wa
Nu Wa
NotL1keThis
Nu Wa
Level 29
God Stats
6W - 9L
1,491 SR
Queue Stats
74W - 64L
1,524 Elo+
Party 3
Izanami
Izanami
OshiHeteo
Izanami
Level 29
God Stats
5W - 4L
1,649 SR
Queue Stats
64W - 53L
1,537 Elo+
Party 3
Neith
Neith
Spiserdig
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,659 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,564 Elo+

VS

Team Averages
Level 22
1,448 SR
1,501 Elo+
Artio
Artio
 
Artio
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
GutRo7
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,621 Elo+
Solo
Heimdallr
Heimdallr
RightHandIsFine
Heimdallr
Level 16
God Stats
5W - 3L
1,270 SR
Queue Stats
28W - 38L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
Submarine35
Cliodhna
Level 29
God Stats
8W - 11L
1,541 SR
Queue Stats
31W - 43L
1,392 Elo+
Party 2
Sol
Sol
majkizedgod
Sol
Level 26
God Stats
2W - 3L
1,429 SR
Queue Stats
46W - 41L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,561
506
3,789
7,624
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
KELOYUN
Nemesis
6
0 / 5 / 1
4,797
436
821
6,603
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
5,610
510
2,279
5,795
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
OshiHeteo
Izanami
9
4 / 4 / 0
5,669
515
5,005
5,642
1,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Spiserdig
Neith
8
0 / 4 / 0
5,344
486
721
4,413
953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 2 / 5
4,945
450
1,462
5,646
2,739
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
GutRo7
Chernobog
9
0 / 1 / 4
5,314
483
2,148
4,091
1,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
RightHandIsFine
Heimdallr
10
2 / 0 / 1
6,139
558
1,393
2,142
744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cliodhna
Submarine35
Cliodhna
12
9 / 0 / 4
7,278
662
9,490
5,831
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
8 / 1 / 4
7,624
693
7,210
5,972
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
20
20
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
5
1.75
L
0
3
4
0.67
W
Chernobog
GutRo7
Chernobog
0
1
4
2
L
Nemesis
KELOYUN
Nemesis
0
5
1
0.1
L
0
4
1
0.13
L
Izanami
OshiHeteo
Izanami
4
4
0
1
W
Heimdallr
RightHandIsFine
Heimdallr
2
0
1
2.5
L
Neith
Spiserdig
Neith
0
4
0
0
W
Cliodhna
Submarine35
Cliodhna
9
0
4
11
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,615
Damage
21,703
30,077
Taken
23,682
9,881
Mitigated
8,455
6,127
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,462
261
67
1,982
5,646
2,739
0
2,068
3,578
8,519
0
L
3,789
1,069
824
1,635
7,624
4,282
217
2,127
5,408
10,407
0
W
Chernobog
GutRo7
Chernobog
2,148
1,104
0
1,375
4,091
1,209
160
710
3,381
0
22,367
L
Nemesis
KELOYUN
Nemesis
821
150
0
1,202
6,603
1,931
80
2,386
4,112
0
20,711
L
2,279
528
0
1,792
5,795
1,278
478
2,107
3,485
27,984
0
L
Izanami
OshiHeteo
Izanami
5,005
3,338
0
440
5,642
1,437
1,036
1,611
3,987
0
32,380
W
Heimdallr
RightHandIsFine
Heimdallr
1,393
210
0
956
2,142
744
675
190
1,952
0
24,257
L
Neith
Spiserdig
Neith
721
221
0
234
4,413
953
336
0
4,413
0
17,690
W
Cliodhna
Submarine35
Cliodhna
9,490
1,694
21
2,791
5,831
2,014
0
1,315
4,516
0
38,312
W
7,210
2,043
0
3,186
5,972
1,749
1,186
1,785
4,187
45,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
31,300
237
Minions Killed
265
0
Camps Cleared
0
983,769
Distance Traveled
1,086,695
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,945
450
10
1
0
207,167
6
L
Yemoja
5,561
506
10
1
0
202,456
1
W
Chernobog
5,314
483
47
4
0
184,755
4
L
Nemesis
4,797
436
42
4
0
226,661
1
L
Nu Wa
5,610
510
65
6
0
181,043
2
L
Izanami
5,669
515
74
7
0
196,305
0
W
Heimdallr
6,139
558
56
5
0
199,476
0
L
Neith
5,344
486
46
4
0
177,304
1
W
Cliodhna
7,278
662
70
6
0
271,684
1
W
Sol
7,624
693
82
7
0
223,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role