Player Matchup

Ra
Ra
AdequatePoet193
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Chernobog
Chernobog
DJ_Moltz
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,690 Elo+
Solo
Cthulhu
Cthulhu
RenegadeGem7763
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,139 Elo+
Party 1
Thor
Thor
SolarThugPug
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Susano
Susano
Xsamurai_xx
Susano
Level 20
God Stats
3W - 10L
1,337 SR
Queue Stats
9W - 25L
1,319 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,368 Elo+

VS

Team Averages
Level 18
1,543 SR
1,395 Elo+
Yemoja
Yemoja
BaromSamedi
Yemoja
Level 25
God Stats
2W - 1L
1,513 SR
Queue Stats
47W - 39L
1,519 Elo+
Party 2
Ra
Ra
MrBiGEr
Ra
Level 27
God Stats
2W - 0L
1,718 SR
Queue Stats
59W - 48L
1,487 Elo+
Party 2
Fenrir
Fenrir
sj408jbosko
Fenrir
Level 28
God Stats
1W - 3L
1,484 SR
Queue Stats
45W - 80L
1,243 Elo+
Solo
Cthulhu
Cthulhu
没有节操的咸鱼王
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,310 Elo+
Party 2
Guan Yu
Guan Yu
灰灰oxo
Guan Yu
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 12L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
8,707
792
1,872
12,334
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
DJ_Moltz
Chernobog
15
1 / 5 / 2
9,259
842
3,828
10,533
3,803
15
0 / 13 / 3
9,089
826
12,583
28,568
24,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 10 / 3
9,594
872
11,445
16,244
5,320
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
16
2 / 6 / 3
10,187
926
14,347
21,008
7,445
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
7 / 0 / 22
12,249
1,114
9,972
7,145
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 0 / 15
12,008
1,092
20,337
7,700
3,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
17
1 / 5 / 14
9,883
898
5,556
11,725
7,252
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
13 / 0 / 21
13,128
1,193
25,066
14,140
15,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
灰灰oxo
Guan Yu
19
11 / 0 / 25
13,594
1,236
16,605
10,769
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
140
5
Kills
43
43
Deaths
5
12
Assists
97
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Yemoja
7
0
22
18
L
Chernobog
DJ_Moltz
Chernobog
1
5
2
0.4
W
11
0
15
18.5
L
0
13
3
0.12
L
2
10
3
0.35
L
Susano
2
6
3
0.58
W
Fenrir
1
5
14
1.6
W
13
0
21
23.5
W
Guan Yu
灰灰oxo
Guan Yu
11
0
25
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
77,536
88,687
Taken
51,479
45,707
Mitigated
48,018
918
Healing
28,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,872
464
0
117
12,334
4,220
0
5,184
7,150
11,404
0
W
Yemoja
9,972
2,503
6,497
1,607
7,145
8,660
0
2,602
4,543
23,703
0
L
Chernobog
DJ_Moltz
Chernobog
3,828
1,525
0
140
10,533
3,803
0
7,346
3,187
0
13,539
W
20,337
4,181
2,786
2,175
7,700
3,253
0
2,861
4,839
41,132
0
L
12,583
1,914
0
0
28,568
24,919
0
20,175
8,393
33,064
0
L
11,445
3,248
0
0
16,244
5,320
0
9,616
6,628
0
18,965
L
Susano
14,347
2,691
0
661
21,008
7,445
0
13,158
7,850
0
37,983
W
Fenrir
5,556
3,807
0
1,926
11,725
7,252
0
1,096
10,629
158
18,217
W
25,066
4,238
3,731
90
14,140
15,353
0
4,925
8,969
42,071
0
W
Guan Yu
灰灰oxo
Guan Yu
16,605
4,350
5,616
4,053
10,769
13,500
0
2,971
7,798
0
23,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
60,862
117
Minions Killed
171
1
Camps Cleared
3
1,012,671
Distance Traveled
1,037,253
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,707
792
18
2
0
164,273
0
W
Yemoja
12,249
1,114
26
2
0
199,830
0
L
Chernobog
9,259
842
12
1
0
207,831
2
W
Ra
12,008
1,092
62
6
2
184,308
0
L
Cthulhu
9,089
826
29
3
0
207,028
0
L
Thor
9,594
872
15
1
0
195,316
2
L
Susano
10,187
926
43
4
1
238,223
3
W
Fenrir
9,883
898
24
2
1
150,978
1
W
Cthulhu
13,128
1,193
47
4
0
246,140
0
W
Guan Yu
13,594
1,236
12
1
0
255,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role