Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AnnoyedGunBoy
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,480 Elo+
Solo
Tiamat
Tiamat
Paco AP
Tiamat
Level 109
God Stats
1W - 5L
1,509 SR
Queue Stats
239W - 234L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
ZeroZen18
Cthulhu
Level 87
God Stats
1W - 1L
1,534 SR
Queue Stats
207W - 215L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
xMarquitox
Xbalanque
Level 109
God Stats
4W - 2L
1,662 SR
Queue Stats
265W - 271L
1,467 Elo+
Party 1
Team Averages
Level 108
1,541 SR
1,459 Elo+

VS

Team Averages
Level 138
1,518 SR
1,494 Elo+
Ah Puch
Ah Puch
Cappin51
Ah Puch
Level 125
God Stats
13W - 5L
1,617 SR
Queue Stats
520W - 529L
1,452 Elo+
Solo
Kukulkan
Kukulkan
KenIrwin
Kukulkan
Level 127
God Stats
3W - 1L
1,670 SR
Queue Stats
37W - 26L
1,555 Elo+
Solo
Sol
Sol
Lunatic444
Sol
Level 123
God Stats
20W - 14L
1,473 SR
Queue Stats
625W - 627L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
Malivore
Cu Chulainn
Level 156
God Stats
1W - 0L
1,380 SR
Queue Stats
53W - 58L
1,470 Elo+
Solo
Scylla
Scylla
Tarfin
Scylla
Level 160
God Stats
3W - 2L
1,452 SR
Queue Stats
69W - 77L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 6 / 4
9,388
722
9,365
17,431
22,107
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 7 / 6
8,777
675
4,648
12,433
4,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Paco AP
Tiamat
16
1 / 4 / 8
8,869
682
9,008
11,809
5,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ZeroZen18
Cthulhu
16
1 / 2 / 10
8,995
692
7,742
11,337
13,655
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xMarquitox
Xbalanque
16
5 / 6 / 7
9,604
739
14,682
12,847
4,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cappin51
Ah Puch
17
8 / 2 / 8
10,904
839
8,309
10,703
4,518
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KenIrwin
Kukulkan
18
4 / 1 / 14
10,918
840
18,242
5,353
2,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 13
11,526
887
10,002
11,007
5,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Malivore
Cu Chulainn
16
3 / 5 / 13
9,921
763
11,412
20,275
14,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Tarfin
Scylla
16
5 / 4 / 11
10,332
795
9,486
11,446
3,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
13
Kills
25
25
Deaths
13
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
6
4
1
L
2
7
6
0.71
W
Ah Puch
Cappin51
Ah Puch
8
2
8
6
W
Kukulkan
KenIrwin
Kukulkan
4
1
14
11
W
5
1
13
11.5
W
Cu Chulainn
Malivore
Cu Chulainn
3
5
13
1.9
L
Tiamat
Paco AP
Tiamat
1
4
8
1.25
W
Scylla
Tarfin
Scylla
5
4
11
2.63
L
Cthulhu
ZeroZen18
Cthulhu
1
2
10
3
L
Xbalanque
xMarquitox
Xbalanque
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
57,451
65,857
Taken
58,784
50,513
Mitigated
30,007
22,442
Healing
26,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,365
1,950
1,322
4,066
17,431
22,107
0
10,655
6,776
0
18,274
L
4,648
1,535
1,475
2,279
12,433
4,340
0
8,837
3,596
0
15,887
W
Ah Puch
Cappin51
Ah Puch
8,309
255
343
3,535
10,703
4,518
430
2,061
8,459
12,726
0
W
Kukulkan
KenIrwin
Kukulkan
18,242
1,965
3,284
1,425
5,353
2,222
865
1,898
3,314
41,347
0
W
10,002
777
1,480
7,221
11,007
5,559
2,074
4,129
6,730
36,966
0
W
Cu Chulainn
Malivore
Cu Chulainn
11,412
1,803
302
5,204
20,275
14,246
0
5,402
14,508
1,759
16,698
L
Tiamat
Paco AP
Tiamat
9,008
855
1,102
4,103
11,809
5,636
0
9,195
2,614
18,756
0
W
Scylla
Tarfin
Scylla
9,486
1,424
678
3,135
11,446
3,462
1,122
3,260
7,796
21,784
0
L
Cthulhu
ZeroZen18
Cthulhu
7,742
227
1,189
3,308
11,337
13,655
0
7,835
3,502
16,935
0
L
Xbalanque
xMarquitox
Xbalanque
14,682
5,293
794
2,804
12,847
4,775
0
10,512
2,335
0
27,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
53,601
130
Minions Killed
150
0
Camps Cleared
0
1,138,339
Distance Traveled
1,284,670
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,388
722
16
1
0
232,496
1
L
Apollo
8,777
675
35
3
0
219,311
1
W
Ah Puch
10,904
839
9
1
0
247,039
4
W
Kukulkan
10,918
840
55
4
0
273,150
2
W
Sol
11,526
887
44
3
0
265,636
2
W
Cu Chulainn
9,921
763
17
1
0
258,444
3
L
Tiamat
8,869
682
15
1
0
212,673
0
W
Scylla
10,332
795
25
2
0
240,401
1
L
Cthulhu
8,995
692
24
2
0
263,318
0
L
Xbalanque
9,604
739
40
3
0
210,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role