Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AesonX
Sobek
Level 108
God Stats
4W - 1L
1,759 SR
Queue Stats
34W - 24L
1,599 Elo+
Solo
Merlin
Merlin
DanIndell
Merlin
Level 87
God Stats
18W - 12L
1,641 SR
Queue Stats
152W - 126L
1,566 Elo+
Party 2
Anhur
Anhur
RoderickHYin
Anhur
Level 69
God Stats
11W - 6L
1,698 SR
Queue Stats
147W - 121L
1,580 Elo+
Party 2
Da Ji
Da Ji
SteelerDC13
Da Ji
Level 65
God Stats
2W - 5L
1,415 SR
Queue Stats
265W - 220L
1,634 Elo+
Solo
Team Averages
Level 97
1,603 SR
1,576 Elo+

VS

Team Averages
Level 133
1,557 SR
1,581 Elo+
Chaac
Chaac
AgentMayhemn
Chaac
Level 92
God Stats
5W - 3L
1,599 SR
Queue Stats
217W - 210L
1,535 Elo+
Party 1
Charybdis
Charybdis
Joel5911
Charybdis
Level 160
God Stats
19W - 29L
1,517 SR
Queue Stats
190W - 215L
1,605 Elo+
Party 1
Ra
Ra
MythicDruid3
Ra
Level 127
God Stats
5W - 4L
1,703 SR
Queue Stats
179W - 207L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
MythicSphinx3
Cliodhna
Level 126
God Stats
3W - 3L
1,679 SR
Queue Stats
181W - 212L
1,596 Elo+
Party 1
Zeus
Zeus
Revibal
Zeus
Level 158
God Stats
224W - 191L
1,289 SR
Queue Stats
1,055W - 1,011L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 1
7,042
704
4,568
4,903
1,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
AesonX
Sobek
8
0 / 0 / 2
5,263
526
1,616
7,361
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
DanIndell
Merlin
11
2 / 2 / 0
5,899
590
3,195
4,177
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
5,885
589
1,308
5,202
1,165
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 3
5,882
588
3,607
6,737
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,541
554
2,788
7,496
4,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Joel5911
Charybdis
9
0 / 2 / 0
5,471
547
4,414
6,526
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,639
564
1,934
2,909
901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
MythicSphinx3
Cliodhna
9
2 / 2 / 2
5,584
558
3,524
5,581
1,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Revibal
Zeus
8
0 / 1 / 1
4,598
460
958
3,414
646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
4
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
1
4.5
W
Sobek
AesonX
Sobek
0
0
2
1
L
0
3
1
0.17
W
Merlin
DanIndell
Merlin
2
2
0
1
L
Charybdis
Joel5911
Charybdis
0
2
0
0
L
2
0
0
2
L
Cliodhna
MythicSphinx3
Cliodhna
2
2
2
1.5
L
Zeus
Revibal
Zeus
0
1
1
0.5
W
0
0
2
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
13,618
28,380
Taken
25,926
10,366
Mitigated
9,502
12,153
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,568
750
0
3,028
4,903
1,452
738
0
4,903
40,929
0
W
Sobek
AesonX
Sobek
1,616
273
0
4,130
7,361
4,442
27
702
6,659
10,830
0
L
2,788
501
0
2,719
7,496
4,836
0
4,546
2,950
0
28,599
W
Merlin
DanIndell
Merlin
3,195
256
0
500
4,177
1,232
84
1,353
2,824
39,755
0
L
Charybdis
Joel5911
Charybdis
4,414
2,324
0
2,517
6,526
1,448
0
2,009
4,517
0
38,070
L
1,934
50
36
1,657
2,909
901
0
852
2,057
32,537
0
L
Cliodhna
MythicSphinx3
Cliodhna
3,524
505
0
2,069
5,581
1,671
0
1,911
3,670
0
26,290
L
Zeus
Revibal
Zeus
958
235
0
750
3,414
646
0
61
3,353
16,416
0
W
1,308
869
0
1,797
5,202
1,165
100
274
4,928
0
38,900
W
3,607
840
0
2,698
6,737
2,075
0
563
6,174
0
25,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
26,833
337
Minions Killed
301
0
Camps Cleared
0
998,588
Distance Traveled
993,224
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,042
704
102
10
0
171,688
6
W
Sobek
5,263
526
12
1
0
205,190
6
L
Chaac
5,541
554
57
6
0
202,173
2
W
Merlin
5,899
590
83
8
0
189,225
4
L
Charybdis
5,471
547
76
8
0
184,368
1
L
Ra
5,639
564
70
7
0
200,163
1
L
Cliodhna
5,584
558
59
6
0
228,351
1
L
Zeus
4,598
460
39
4
0
178,169
1
W
Anhur
5,885
589
91
9
0
190,870
4
W
Da Ji
5,882
588
49
5
0
241,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role