Player Matchup

Arachne
Arachne
BackRoadsGaming
Arachne
Level 18
God Stats
1W - 4L
1,305 SR
Queue Stats
6W - 8L
1,375 Elo+
Solo
Vamana
Vamana
DEvilJoke02
Vamana
Level 21
God Stats
2W - 1L
1,232 SR
Queue Stats
11W - 13L
1,474 Elo+
Solo
Danzaburou
Danzaburou
PSYCHOACTIVE916
Danzaburou
Level 69
God Stats
10W - 4L
1,675 SR
Queue Stats
68W - 67L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
SzczurwikS
Kukulkan
Level 18
God Stats
2W - 2L
1,528 SR
Queue Stats
6W - 15L
1,335 Elo+
Solo
Ymir
Ymir
bigman49ners
Ymir
Level 9
God Stats
5W - 2L
1,794 SR
Queue Stats
21W - 17L
1,508 Elo+
Party 1
Team Averages
Level 27
1,507 SR
1,436 Elo+

VS

Team Averages
Level 12
1,518 SR
1,395 Elo+
Thor
Thor
Parzival_geek787
Thor
Level 28
God Stats
0W - 4L
1,298 SR
Queue Stats
127W - 153L
1,300 Elo+
Solo
Kali
Kali
Thts_Nt_Frosting
Kali
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Solo
Hades
Hades
x420ButWhole
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,480 Elo+
Party 2
Neith
Neith
xXPandaDaddyxX
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
zamiino1
King Arthur
Level 10
God Stats
1W - 1L
1,793 SR
Queue Stats
16W - 15L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 9
15,400
570
18,466
24,740
13,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
20
11 / 1 / 7
17,316
641
23,613
26,646
36,022
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
PSYCHOACTIVE916
Danzaburou
20
8 / 3 / 5
15,460
573
13,315
19,594
8,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SzczurwikS
Kukulkan
20
4 / 6 / 7
14,482
536
8,761
14,138
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 2 / 15
15,607
578
10,199
26,732
44,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 3
11,157
413
7,894
23,103
12,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 2
8,015
297
2,390
7,235
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 4 / 1
15,728
583
29,253
27,938
16,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 3
10,429
386
9,359
11,380
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zamiino1
King Arthur
19
1 / 11 / 8
12,161
450
8,444
27,571
23,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
35
Kills
19
19
Deaths
35
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
7
9
1.79
W
Vamana
11
1
7
14.5
W
Danzaburou
PSYCHOACTIVE916
Danzaburou
8
3
5
3.5
L
1
8
3
0.31
W
Kukulkan
SzczurwikS
Kukulkan
4
6
7
1.25
L
0
5
2
0.2
W
4
2
15
5.75
L
16
4
1
4.13
L
1
7
3
0.36
L
King Arthur
zamiino1
King Arthur
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,354
Damage
57,340
111,850
Taken
97,227
108,143
Mitigated
58,497
36,374
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,466
10,630
0
10,043
24,740
13,166
811
4,291
20,449
0
138,916
W
Vamana
23,613
9,794
0
8,674
26,646
36,022
3,400
7,138
19,508
0
105,184
W
Danzaburou
PSYCHOACTIVE916
Danzaburou
13,315
9,131
0
6,796
19,594
8,974
9,139
8,019
11,575
0
122,025
L
7,894
904
0
3,255
23,103
12,226
1,813
1,781
21,080
0
84,283
W
Kukulkan
SzczurwikS
Kukulkan
8,761
422
126
3,969
14,138
5,779
1,053
8,514
5,624
79,791
0
L
2,390
577
0
787
7,235
2,542
0
1,342
5,809
0
17,763
W
10,199
1,453
0
6,766
26,732
44,202
1,794
5,367
21,365
56,792
0
L
29,253
1,763
396
11,882
27,938
16,871
75
8,026
19,604
100,600
0
L
9,359
4,884
0
1,872
11,380
3,245
0
3,116
8,117
0
53,810
L
King Arthur
zamiino1
King Arthur
8,444
1,533
0
985
27,571
23,613
8
4,917
21,331
0
65,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,265
Gold Earned
57,490
726
Minions Killed
568
0
Camps Cleared
0
2,497,694
Distance Traveled
2,136,788
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,400
570
155
6
0
486,130
0
W
Vamana
17,316
641
176
7
0
590,625
1
W
Danzaburou
15,460
573
166
6
0
477,760
3
L
Thor
11,157
413
127
5
0
479,327
3
W
Kukulkan
14,482
536
167
6
0
455,697
7
L
Kali
8,015
297
33
1
0
196,061
2
W
Ymir
15,607
578
62
2
0
487,482
2
L
Hades
15,728
583
168
6
0
494,448
6
L
Neith
10,429
386
96
4
0
490,071
2
L
King Arthur
12,161
450
144
5
0
476,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role