Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CopperPennys
Fenrir
Level 122
God Stats
9W - 9L
1,597 SR
Queue Stats
361W - 360L
1,582 Elo+
Solo
Cliodhna
Cliodhna
Hidän
Cliodhna
Level 121
God Stats
0W - 1L
1,199 SR
Queue Stats
10W - 21L
1,333 Elo+
Solo
Chernobog
Chernobog
RadioBot
Chernobog
Level 148
God Stats
4W - 5L
1,582 SR
Queue Stats
287W - 285L
1,582 Elo+
Solo
Aphrodite
Aphrodite
Veenuum
Aphrodite
Level 108
God Stats
3W - 3L
1,746 SR
Queue Stats
156W - 156L
1,596 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,519 Elo+

VS

Team Averages
Level 114
1,554 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Armondeus
King Arthur
Level 129
God Stats
25W - 25L
1,516 SR
Queue Stats
408W - 384L
1,548 Elo+
Solo
Sobek
Sobek
Poqie
Sobek
Level 134
God Stats
4W - 0L
1,740 SR
Queue Stats
283W - 239L
1,577 Elo+
Solo
Scylla
Scylla
bofadhelq8
Scylla
Level 86
God Stats
14W - 17L
1,446 SR
Queue Stats
430W - 416L
1,528 Elo+
Solo
Tyr
Tyr
guertta
Tyr
Level 63
God Stats
22W - 23L
1,568 SR
Queue Stats
316W - 337L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,505
451
2,526
7,155
4,749
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
8
1 / 4 / 0
4,605
461
3,390
5,630
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Hidän
Cliodhna
7
0 / 3 / 1
4,539
454
3,246
6,312
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
RadioBot
Chernobog
8
0 / 5 / 0
4,471
447
3,665
7,381
1,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Veenuum
Aphrodite
9
1 / 2 / 0
5,084
508
2,988
5,033
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 3
5,973
597
6,027
4,587
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Armondeus
King Arthur
12
5 / 1 / 0
6,913
691
4,729
7,274
4,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Poqie
Sobek
8
3 / 0 / 3
5,081
508
3,388
7,763
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
bofadhelq8
Scylla
10
1 / 1 / 2
5,507
551
2,576
3,552
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
8
4 / 0 / 1
5,372
537
3,011
4,505
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
16
16
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Neith
 
Neith
3
0
3
4.5
W
King Arthur
Armondeus
King Arthur
5
1
0
5
L
Fenrir
1
4
0
0.25
L
Cliodhna
Hidän
Cliodhna
0
3
1
0.17
W
Sobek
Poqie
Sobek
3
0
3
4.5
L
Chernobog
RadioBot
Chernobog
0
5
0
0
L
Aphrodite
Veenuum
Aphrodite
1
2
0
0.5
W
Scylla
bofadhelq8
Scylla
1
1
2
2
W
Tyr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
19,731
31,511
Taken
27,681
13,498
Mitigated
12,162
11,881
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,526
779
703
3,271
7,155
4,749
0
1,039
5,774
14,376
0
W
Neith
 
Neith
6,027
3,453
0
2,696
4,587
1,035
472
1,381
3,206
0
34,001
W
King Arthur
Armondeus
King Arthur
4,729
858
0
3,486
7,274
4,103
211
35
7,239
0
34,507
L
Fenrir
3,390
1,626
0
1,592
5,630
3,533
0
0
5,630
0
15,463
L
Cliodhna
Hidän
Cliodhna
3,246
388
0
1,942
6,312
1,823
0
777
5,489
0
19,378
W
Sobek
Poqie
Sobek
3,388
472
171
3,241
7,763
4,632
0
1,474
6,289
12,301
0
L
Chernobog
RadioBot
Chernobog
3,665
2,140
0
871
7,381
1,839
0
1,680
5,470
0
23,859
L
Aphrodite
Veenuum
Aphrodite
2,988
350
209
3,293
5,033
1,554
0
1,536
3,184
30,949
0
W
Scylla
bofadhelq8
Scylla
2,576
199
0
1,143
3,552
1,026
0
1,335
2,217
28,338
0
W
Tyr
3,011
489
0
820
4,505
1,366
0
1,289
3,216
0
17,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,204
Gold Earned
28,846
202
Minions Killed
264
0
Camps Cleared
0
847,751
Distance Traveled
955,217
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,505
451
30
3
0
162,328
2
W
Neith
5,973
597
73
7
0
192,105
6
W
King Arthur
6,913
691
77
8
0
173,927
2
L
Fenrir
4,605
461
22
2
0
127,993
0
L
Cliodhna
4,539
454
41
4
0
183,020
0
W
Sobek
5,081
508
9
1
0
197,815
4
L
Chernobog
4,471
447
46
5
0
183,600
2
L
Aphrodite
5,084
508
63
6
0
190,810
0
W
Scylla
5,507
551
64
6
0
178,994
1
W
Tyr
5,372
537
41
4
0
212,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role