Player Matchup

Tsukuyomi
Tsukuyomi
FX_Monarch467
Tsukuyomi
Level 8
God Stats
1W - 2L
1,432 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 1
Da Ji
Da Ji
PainNinja
Da Ji
Level 29
God Stats
3W - 3L
1,389 SR
Queue Stats
23W - 24L
1,435 Elo+
Party 1
Charybdis
Charybdis
Purplekush612
Charybdis
Level 8
God Stats
2W - 3L
1,706 SR
Queue Stats
11W - 12L
1,599 Elo+
Solo
Hel
Hel
TheDarkLizardMC
Hel
Level 77
God Stats
2W - 3L
1,455 SR
Queue Stats
12W - 14L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
TheLightLizardMC
Kukulkan
Level 12
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 27
1,505 SR
1,448 Elo+

VS

Team Averages
Level 21
1,440 SR
1,479 Elo+
Guan Yu
Guan Yu
HorseRaddishh
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,731 Elo+
Solo
Anubis
Anubis
TSG-FOONIE
Anubis
Level 25
God Stats
1W - 4L
1,269 SR
Queue Stats
45W - 41L
1,370 Elo+
Solo
Terra
Terra
WeakFox
Terra
Level 16
God Stats
2W - 0L
1,468 SR
Queue Stats
42W - 34L
1,454 Elo+
Solo
Artemis
Artemis
pokumxngo
Artemis
Level 27
God Stats
7W - 7L
1,484 SR
Queue Stats
120W - 123L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
superteomo
Tsukuyomi
Level 29
God Stats
2W - 3L
1,478 SR
Queue Stats
11W - 17L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FX_Monarch467
Tsukuyomi
13
1 / 9 / 2
8,620
392
3,511
16,342
4,064
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
PainNinja
Da Ji
14
3 / 8 / 6
9,511
432
10,304
18,279
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Purplekush612
Charybdis
15
4 / 6 / 2
9,933
452
13,395
18,418
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 6 / 4
9,257
421
7,425
15,952
11,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 10 / 2
9,602
436
7,461
13,611
2,735
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
16 / 1 / 9
12,633
574
17,312
19,777
26,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
TSG-FOONIE
Anubis
16
1 / 3 / 7
10,337
470
5,384
15,341
7,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
WeakFox
Terra
15
1 / 2 / 18
10,819
492
8,266
18,348
23,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
pokumxngo
Artemis
14
6 / 4 / 8
10,098
459
17,319
16,035
5,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
superteomo
Tsukuyomi
17
14 / 4 / 14
12,324
560
16,308
16,587
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
13
Kills
38
39
Deaths
14
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FX_Monarch467
Tsukuyomi
1
9
2
0.22
W
Guan Yu
16
1
9
20.5
L
Da Ji
PainNinja
Da Ji
3
8
6
0.75
L
Charybdis
Purplekush612
Charybdis
4
6
2
0.83
W
Anubis
TSG-FOONIE
Anubis
1
3
7
1.5
L
2
6
4
0.67
L
3
10
2
0.4
W
Terra
WeakFox
Terra
1
2
18
5
W
Artemis
pokumxngo
Artemis
6
4
8
2.5
W
Tsukuyomi
superteomo
Tsukuyomi
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,096
Damage
64,589
82,602
Taken
86,088
29,439
Mitigated
70,364
18,440
Healing
36,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FX_Monarch467
Tsukuyomi
3,511
453
0
986
16,342
4,064
0
1,537
14,805
0
36,017
W
Guan Yu
17,312
3,411
3,814
7,544
19,777
26,427
928
2,811
16,907
0
83,583
L
Da Ji
PainNinja
Da Ji
10,304
2,722
0
766
18,279
6,502
0
3,420
14,859
0
42,518
L
Charybdis
Purplekush612
Charybdis
13,395
3,675
0
5,428
18,418
4,491
2,676
3,406
15,012
0
67,376
W
Anubis
TSG-FOONIE
Anubis
5,384
236
0
5,850
15,341
7,872
1,293
2,272
13,033
73,017
0
L
7,425
703
4,246
6,646
15,952
11,647
640
3,476
12,476
39,645
0
L
7,461
577
0
368
13,611
2,735
700
2,249
11,362
43,764
0
W
Terra
WeakFox
Terra
8,266
865
4,548
7,396
18,348
23,042
609
3,669
14,514
31,888
0
W
Artemis
pokumxngo
Artemis
17,319
6,927
0
2,348
16,035
5,386
1,837
2,076
13,923
0
70,437
W
Tsukuyomi
superteomo
Tsukuyomi
16,308
4,008
0
4,572
16,587
7,637
1,689
3,614
12,825
0
70,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,923
Gold Earned
56,211
371
Minions Killed
476
0
Camps Cleared
0
1,839,731
Distance Traveled
2,011,632
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,620
392
80
4
0
394,904
0
W
Guan Yu
12,633
574
143
7
0
449,830
1
L
Da Ji
9,511
432
57
3
0
390,960
0
L
Charybdis
9,933
452
97
4
0
353,285
2
W
Anubis
10,337
470
109
5
0
311,421
1
L
Hel
9,257
421
54
2
0
389,791
8
L
Kukulkan
9,602
436
83
4
0
310,791
6
W
Terra
10,819
492
36
2
0
439,057
4
W
Artemis
10,098
459
98
4
0
379,053
7
W
Tsukuyomi
12,324
560
90
4
0
432,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role