Player Matchup

Hel
Hel
GiganticOOF
Hel
Level 19
God Stats
9W - 3L
1,743 SR
Queue Stats
28W - 19L
1,670 Elo+
Party 1
Osiris
Osiris
OldCorl
Osiris
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,595 Elo+
Solo
Olorun
Olorun
creepyuncle69
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,666 Elo+
Party 1
Mercury
Mercury
elcalibre50x
Mercury
Level 29
God Stats
3W - 2L
1,755 SR
Queue Stats
85W - 93L
1,492 Elo+
Solo
Ares
Ares
v2SullyBully
Ares
Level 28
God Stats
3W - 0L
1,731 SR
Queue Stats
25W - 11L
1,548 Elo+
Solo
Team Averages
Level 21
1,646 SR
1,594 Elo+

VS

Team Averages
Level 12
1,609 SR
1,548 Elo+
Sol
Sol
Aureuss87
Sol
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,698 Elo+
Solo
Guan Yu
Guan Yu
drakenIV
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Baron Samedi
Baron Samedi
elchurru
Baron Samedi
Level 19
God Stats
5W - 2L
2,010 SR
Queue Stats
18W - 8L
1,732 Elo+
Party 2
Bastet
Bastet
tinygoldninja
Bastet
Level 18
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Neith
Neith
xblacex
Neith
Level 13
God Stats
3W - 1L
1,663 SR
Queue Stats
12W - 4L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,010
716
1,151
2,978
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
OldCorl
Osiris
8
2 / 1 / 1
4,905
701
1,620
3,112
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,232
605
2,656
3,708
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
elcalibre50x
Mercury
8
3 / 1 / 3
5,098
728
3,364
4,021
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 4 / 0
3,777
540
2,518
5,362
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,653
665
1,932
3,493
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
drakenIV
Guan Yu
5
1 / 3 / 0
3,515
502
649
3,073
1,677
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
elchurru
Baron Samedi
7
2 / 0 / 4
4,277
611
3,388
5,629
1,904
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,861
552
925
4,159
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
xblacex
Neith
7
4 / 1 / 2
4,438
634
2,559
3,365
890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
9
9
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
1
0
2
W
Osiris
OldCorl
Osiris
2
1
1
2.5
W
1
2
0
0.5
L
Guan Yu
drakenIV
Guan Yu
1
3
0
0.33
W
Mercury
elcalibre50x
Mercury
3
1
3
4.5
L
Baron Samedi
elchurru
Baron Samedi
2
0
4
4
L
0
2
0
0
W
0
4
0
0
L
Neith
xblacex
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,309
Damage
9,453
19,181
Taken
19,719
9,046
Mitigated
6,373
4,937
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,932
705
0
1,178
3,493
988
0
841
2,508
20,201
2,928
W
1,151
153
76
1,756
2,978
763
0
971
2,007
21,211
0
W
Osiris
OldCorl
Osiris
1,620
447
0
394
3,112
2,224
92
0
3,112
2,587
16,074
W
2,656
1,078
71
1,708
3,708
1,044
817
1,605
2,103
17,843
0
L
Guan Yu
drakenIV
Guan Yu
649
102
0
444
3,073
1,677
0
0
3,073
0
6,385
W
Mercury
elcalibre50x
Mercury
3,364
1,973
0
572
4,021
1,590
0
832
3,189
0
22,943
L
Baron Samedi
elchurru
Baron Samedi
3,388
692
369
2,793
5,629
1,904
0
2,884
2,745
14,778
0
L
925
453
0
1,483
4,159
914
0
154
3,993
0
15,268
W
2,518
229
0
360
5,362
3,425
0
1,738
3,624
10,384
0
L
Neith
xblacex
Neith
2,559
1,155
0
413
3,365
890
0
2,290
1,075
0
14,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,022
Gold Earned
20,744
183
Minions Killed
157
0
Camps Cleared
0
717,853
Distance Traveled
599,607
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,653
665
47
7
0
119,599
3
W
Hel
5,010
716
56
8
0
141,865
1
W
Osiris
4,905
701
40
6
0
132,894
1
W
Olorun
4,232
605
34
5
0
132,199
0
L
Guan Yu
3,515
502
12
2
0
70,811
0
W
Mercury
5,098
728
41
6
0
163,605
2
L
Baron Samedi
4,277
611
24
3
0
126,211
1
L
Bastet
3,861
552
43
6
0
148,187
0
W
Ares
3,777
540
12
2
0
147,290
1
L
Neith
4,438
634
31
4
0
134,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role