Player Matchup

Sylvanus
Sylvanus
Kingruben123
Sylvanus
Level 128
God Stats
29W - 29L
1,593 SR
Queue Stats
171W - 176L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
Kingshion
Ao Kuang
Level 31
God Stats
3W - 1L
1,440 SR
Queue Stats
17W - 18L
1,327 Elo+
Party 2
Chaac
Chaac
ThatLobster7890
Chaac
Level 69
God Stats
24W - 16L
1,481 SR
Queue Stats
195W - 230L
1,384 Elo+
Party 2
Skadi
Skadi
Wxvvy H
Skadi
Level 64
God Stats
28W - 36L
1,409 SR
Queue Stats
83W - 108L
1,354 Elo+
Party 2
Hera
Hera
kingk0713
Hera
Level 86
God Stats
8W - 8L
1,354 SR
Queue Stats
116W - 125L
1,356 Elo+
Party 2
Team Averages
Level 76
1,455 SR
1,380 Elo+

VS

Team Averages
Level 47
1,515 SR
1,352 Elo+
Bacchus
Bacchus
PajamaSauce
Bacchus
Level 24
God Stats
3W - 5L
1,741 SR
Queue Stats
24W - 39L
1,292 Elo+
Party 1
He Bo
He Bo
Shocker0323
He Bo
Level 27
God Stats
1W - 3L
1,442 SR
Queue Stats
33W - 53L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
Sparky1991
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,373 Elo+
Party 1
Achilles
Achilles
SuG Zephyr
Achilles
Level 69
God Stats
4W - 12L
1,343 SR
Queue Stats
128W - 149L
1,373 Elo+
Party 1
Neith
Neith
Vanila Icey
Neith
Level 8
God Stats
3W - 3L
1,548 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kingruben123
Sylvanus
14
8 / 1 / 14
9,702
539
9,720
12,409
16,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Kingshion
Ao Kuang
13
5 / 4 / 8
8,681
482
4,465
10,028
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 9
9,167
509
11,486
11,304
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Wxvvy H
Skadi
14
7 / 1 / 11
9,454
525
7,815
7,508
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
12
3 / 1 / 12
8,432
468
12,620
8,174
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PajamaSauce
Bacchus
11
2 / 5 / 2
7,259
403
4,742
17,661
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 1
6,821
379
5,781
11,295
3,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Sparky1991
Sun Wukong
12
2 / 3 / 1
7,942
441
5,793
13,664
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SuG Zephyr
Achilles
11
3 / 6 / 0
7,139
397
7,673
14,563
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 1
6,767
376
3,568
7,702
2,212
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
27
Kills
8
8
Deaths
27
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Kingruben123
Sylvanus
8
1
14
15
W
Ao Kuang
Kingshion
Ao Kuang
5
4
8
2.25
L
Bacchus
PajamaSauce
Bacchus
2
5
2
0.6
L
0
6
1
0.08
L
Sun Wukong
Sparky1991
Sun Wukong
2
3
1
0.83
L
Achilles
SuG Zephyr
Achilles
3
6
0
0.5
W
4
1
9
8.5
L
1
7
1
0.21
W
Skadi
Wxvvy H
Skadi
7
1
11
12.5
W
Hera
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
27,557
49,423
Taken
64,885
37,869
Mitigated
39,643
20,976
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Kingruben123
Sylvanus
9,720
2,836
5,035
7,558
12,409
16,031
1,061
3,031
8,951
28,990
8,274
W
Ao Kuang
Kingshion
Ao Kuang
4,465
1,332
0
2,359
10,028
2,705
820
2,024
7,658
28,687
0
L
Bacchus
PajamaSauce
Bacchus
4,742
160
432
5,638
17,661
17,382
93
6,836
10,423
22,675
0
L
5,781
100
510
3,194
11,295
3,382
256
4,776
6,221
35,005
0
L
Sun Wukong
Sparky1991
Sun Wukong
5,793
716
17
5,385
13,664
8,901
29
3,952
8,879
0
35,483
L
Achilles
SuG Zephyr
Achilles
7,673
2,330
0
2,651
14,563
7,766
0
6,110
8,083
0
35,903
W
11,486
1,285
0
3,482
11,304
12,782
142
1,514
9,123
0
40,925
L
3,568
1,453
0
960
7,702
2,212
0
3,536
4,030
0
25,186
W
Skadi
Wxvvy H
Skadi
7,815
3,311
0
824
7,508
3,280
936
1,031
6,300
0
55,207
W
Hera
12,620
3,518
0
1,718
8,174
3,071
1,018
2,371
5,675
46,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,436
Gold Earned
35,928
334
Minions Killed
266
0
Camps Cleared
0
1,723,381
Distance Traveled
1,622,911
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,702
539
57
3
0
323,809
0
W
Ao Kuang
8,681
482
51
3
0
362,604
3
L
Bacchus
7,259
403
43
2
0
339,472
4
L
He Bo
6,821
379
55
3
0
298,825
2
L
Sun Wukong
7,942
441
63
4
0
331,732
0
L
Achilles
7,139
397
52
3
0
328,716
1
W
Chaac
9,167
509
74
4
0
360,106
1
L
Neith
6,767
376
53
3
0
324,166
0
W
Skadi
9,454
525
88
5
0
329,100
2
W
Hera
8,432
468
64
4
0
347,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role