Player Matchup

Sol
Sol
Hail Insomniac
Sol
Level 121
God Stats
30W - 18L
1,647 SR
Queue Stats
254W - 217L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
MrF1st3r4560
Sylvanus
Level 126
God Stats
16W - 6L
1,779 SR
Queue Stats
144W - 106L
1,622 Elo+
Party 1
Horus
Horus
snaxgz
Horus
Level 88
God Stats
23W - 10L
1,702 SR
Queue Stats
186W - 138L
1,620 Elo+
Party 1
Team Averages
Level 112
1,709 SR
1,615 Elo+

VS

Team Averages
Level 104
1,583 SR
1,447 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Eddie-_-DxD
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
el-javichan-__-
Kukulkan
Level 96
God Stats
1W - 1L
1,750 SR
Queue Stats
7W - 15L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
8,234
823
11,385
8,929
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
MrF1st3r4560
Sylvanus
12
4 / 3 / 8
7,925
793
5,689
11,133
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
snaxgz
Horus
11
2 / 3 / 11
8,118
812
5,546
10,073
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 5
6,841
684
5,156
6,477
2,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 4 / 4
7,193
719
5,623
13,119
7,806
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
11
4 / 5 / 4
7,697
770
8,691
6,688
2,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
8
9
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
5
0.88
L
3
4
4
1.25
W
7
3
4
3
W
Sylvanus
MrF1st3r4560
Sylvanus
4
3
8
2.67
L
Kukulkan
4
5
4
1.2
W
Horus
snaxgz
Horus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
19,470
30,135
Taken
26,284
16,069
Mitigated
12,071
12,966
Healing
3,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,156
940
289
1,172
6,477
2,125
460
4,709
1,768
0
17,796
L
5,623
1,581
0
1,791
13,119
7,806
66
5,928
7,191
0
11,034
W
11,385
4,612
0
2,750
8,929
3,418
1,624
3,372
5,557
37,494
3,711
W
Sylvanus
MrF1st3r4560
Sylvanus
5,689
1,403
1,831
5,540
11,133
6,421
277
3,282
7,851
22,097
3,809
L
Kukulkan
8,691
834
0
622
6,688
2,140
112
4,578
2,110
23,067
0
W
Horus
snaxgz
Horus
5,546
2,381
753
2,092
10,073
6,230
418
2,519
7,554
0
11,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
21,731
114
Minions Killed
81
7
Camps Cleared
1
496,268
Distance Traveled
492,115
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,841
684
25
3
0
174,192
3
L
Odin
7,193
719
16
2
0
175,862
4
W
Sol
8,234
823
64
6
3
160,204
1
W
Sylvanus
7,925
793
42
4
4
161,380
1
L
Kukulkan
7,697
770
40
4
1
142,061
0
W
Horus
8,118
812
8
1
0
174,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role