Player Matchup

Fafnir
Fafnir
BloweyJoeyy
Fafnir
Level 160
God Stats
1W - 0L
1,665 SR
Queue Stats
196W - 150L
1,643 Elo+
Party 1
He Bo
He Bo
NozzerGames
He Bo
Level 88
God Stats
9W - 8L
1,665 SR
Queue Stats
322W - 275L
1,709 Elo+
Solo
Mulan
Mulan
RandySavage909
Mulan
Level 135
God Stats
6W - 5L
1,605 SR
Queue Stats
155W - 139L
1,649 Elo+
Solo
Zeus
Zeus
Zlorabora
Zeus
Level 160
God Stats
3W - 1L
1,753 SR
Queue Stats
194W - 164L
1,646 Elo+
Party 1
Fenrir
Fenrir
Ðucc
Fenrir
Level 154
God Stats
18W - 11L
1,720 SR
Queue Stats
556W - 518L
1,629 Elo+
Solo
Team Averages
Level 139
1,682 SR
1,655 Elo+

VS

Team Averages
Level 134
1,701 SR
1,712 Elo+
Tiamat
Tiamat
Finich
Tiamat
Level 127
God Stats
27W - 19L
1,705 SR
Queue Stats
547W - 460L
1,645 Elo+
Solo
Rama
Rama
GODSWORD94
Rama
Level 160
God Stats
139W - 92L
1,668 SR
Queue Stats
276W - 215L
1,683 Elo+
Party 2
Mulan
Mulan
Saki Madara
Mulan
Level 143
God Stats
8W - 5L
1,807 SR
Queue Stats
137W - 81L
1,838 Elo+
Solo
Baron Samedi
Baron Samedi
SalYoutations
Baron Samedi
Level 86
God Stats
1W - 2L
1,681 SR
Queue Stats
538W - 365L
1,731 Elo+
Solo
Fenrir
Fenrir
ZP95
Fenrir
Level 155
God Stats
15W - 9L
1,642 SR
Queue Stats
414W - 364L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 3
4,882
542
3,007
5,801
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 2
5,353
595
1,808
2,904
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 0 / 2
6,580
731
5,023
6,374
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
7
2 / 0 / 1
4,631
515
3,413
3,542
1,444
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Ðucc
Fenrir
11
4 / 0 / 2
5,967
663
4,756
8,260
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Finich
Tiamat
9
1 / 2 / 0
5,087
565
3,659
3,964
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 1
5,064
563
4,058
4,223
1,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 0
4,407
490
979
4,619
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SalYoutations
Baron Samedi
7
0 / 6 / 0
4,453
495
5,196
7,328
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
ZP95
Fenrir
7
1 / 2 / 1
4,279
475
2,874
6,050
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
2
3
0.75
L
Tiamat
Finich
Tiamat
1
2
0
0.5
L
1
1
1
1.5
W
1
1
2
2
W
6
0
2
7
L
0
2
0
0
L
Baron Samedi
SalYoutations
Baron Samedi
0
6
0
0
L
Fenrir
ZP95
Fenrir
1
2
1
0.75
W
Zeus
2
0
1
2.5
W
Fenrir
Ðucc
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,007
Damage
16,766
26,881
Taken
26,184
11,257
Mitigated
9,496
15,564
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,007
1,240
0
2,693
5,801
3,446
0
178
5,464
11,505
0
L
Tiamat
Finich
Tiamat
3,659
461
0
1,579
3,964
1,583
0
998
2,966
27,501
0
L
4,058
3,387
0
1,525
4,223
1,380
0
2,367
1,856
0
32,005
W
1,808
93
0
1,247
2,904
780
0
1,130
1,626
27,798
0
W
5,023
1,298
0
4,750
6,374
2,358
0
2,043
4,047
0
35,025
L
979
178
0
1,972
4,619
1,229
0
1,173
3,446
0
19,044
L
Baron Samedi
SalYoutations
Baron Samedi
5,196
1,690
0
1,776
7,328
2,658
26
0
7,328
19,103
0
L
Fenrir
ZP95
Fenrir
2,874
924
0
2,631
6,050
2,646
0
3,690
2,360
0
11,758
W
Zeus
3,413
796
0
1,525
3,542
1,444
0
440
2,883
20,987
0
W
Fenrir
Ðucc
Fenrir
4,756
2,540
0
5,349
8,260
3,229
6
4,514
3,318
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
23,290
260
Minions Killed
243
0
Camps Cleared
0
827,586
Distance Traveled
801,376
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,882
542
12
1
0
156,986
2
L
Tiamat
5,087
565
57
6
0
171,210
2
L
Rama
5,064
563
74
8
0
151,971
1
W
He Bo
5,353
595
53
6
0
162,380
3
W
Mulan
6,580
731
90
10
0
179,331
2
L
Mulan
4,407
490
53
6
0
151,394
0
L
Baron Samedi
4,453
495
38
4
0
148,311
0
L
Fenrir
4,279
475
21
2
0
178,490
3
W
Zeus
4,631
515
51
6
0
155,001
1
W
Fenrir
5,967
663
54
6
0
173,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role