Player Matchup

Chiron
Chiron
BigBadAsura
Chiron
Level 126
God Stats
1W - 2L
1,336 SR
Queue Stats
39W - 39L
1,523 Elo+
Party 2
Bakasura
Bakasura
Coderp
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,495 Elo+
Party 2
King Arthur
King Arthur
Laroyy
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 3
Arachne
Arachne
LittleLovey
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 3
Medusa
Medusa
nekoisme
Medusa
Level 145
God Stats
2W - 2L
1,509 SR
Queue Stats
136W - 146L
1,499 Elo+
Party 2
Team Averages
Level 72
1,469 SR
1,517 Elo+

VS

Team Averages
Level 83
1,496 SR
1,489 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
EnslavedStonks
Camazotz
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
111W - 101L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
MarinaraSauceIT
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,531 Elo+
Party 1
Agni
Agni
TheFlyGuy214
Agni
Level 67
God Stats
1W - 0L
1,693 SR
Queue Stats
18W - 14L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 7 / 12
15,046
836
29,528
21,215
9,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Coderp
Bakasura
19
5 / 11 / 12
12,271
682
10,174
23,042
9,518
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Laroyy
King Arthur
16
0 / 11 / 12
9,931
552
8,441
34,539
33,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
LittleLovey
Arachne
19
4 / 11 / 12
12,186
677
10,492
20,604
7,423
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
nekoisme
Medusa
19
6 / 9 / 11
12,985
721
12,996
19,268
7,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
8 / 6 / 20
13,355
742
16,411
16,696
6,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
 
Thoth
20
7 / 4 / 23
13,204
734
21,387
13,003
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
20
15 / 6 / 15
15,350
853
22,106
23,131
9,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MarinaraSauceIT
Gilgamesh
20
5 / 4 / 29
12,944
719
14,525
18,802
31,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 4 / 22
14,809
823
32,801
14,127
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
158
24
Kills
49
49
Deaths
24
59
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
6
20
3
W
Thoth
 
Thoth
7
4
23
4.63
L
Chiron
9
7
12
2.14
L
Bakasura
Coderp
Bakasura
5
11
12
1
W
Camazotz
15
6
15
3.75
L
King Arthur
Laroyy
King Arthur
0
11
12
0.55
L
Arachne
LittleLovey
Arachne
4
11
12
0.91
W
Gilgamesh
MarinaraSauceIT
Gilgamesh
5
4
29
4.88
W
14
4
22
6.25
L
Medusa
nekoisme
Medusa
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,631
Damage
107,230
118,668
Taken
85,759
66,645
Mitigated
58,055
17,774
Healing
34,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,411
6,023
2,136
4,871
16,696
6,359
600
43
16,335
0
35,806
W
Thoth
 
Thoth
21,387
484
3,845
2,773
13,003
4,252
1,356
0
12,530
51,522
0
L
Chiron
29,528
8,122
1,356
5,873
21,215
9,214
476
6,750
14,290
0
63,725
L
Bakasura
Coderp
Bakasura
10,174
6,155
978
2,237
23,042
9,518
294
13,297
9,543
0
12,893
W
Camazotz
22,106
7,320
796
9,400
23,131
9,551
1,981
145
22,626
0
43,104
L
King Arthur
Laroyy
King Arthur
8,441
1,613
0
2,827
34,539
33,416
20
16,459
17,794
0
16,415
L
Arachne
LittleLovey
Arachne
10,492
7,378
262
1,974
20,604
7,423
0
9,726
10,718
188
19,232
W
Gilgamesh
MarinaraSauceIT
Gilgamesh
14,525
2,319
1,008
2,147
18,802
31,951
866
0
18,170
9,215
21,265
W
32,801
2,169
1,777
5,477
14,127
5,942
1,716
0
13,987
58,646
0
L
Medusa
nekoisme
Medusa
12,996
5,587
638
1,629
19,268
7,074
791
10,044
9,014
0
28,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,419
Gold Earned
69,662
156
Minions Killed
235
0
Camps Cleared
0
1,289,220
Distance Traveled
1,703,749
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,355
742
44
2
0
328,035
0
W
Thoth
13,204
734
55
3
0
340,184
0
L
Chiron
15,046
836
67
4
0
260,229
0
L
Bakasura
12,271
682
26
1
0
257,192
0
W
Camazotz
15,350
853
40
2
0
333,759
1
L
King Arthur
9,931
552
3
0
0
245,712
2
L
Arachne
12,186
677
26
1
0
255,903
1
W
Gilgamesh
12,944
719
43
2
0
359,136
0
W
Agni
14,809
823
53
3
0
342,635
2
L
Medusa
12,985
721
34
2
0
270,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role