Player Matchup

Tyr
Tyr
Booyabase
Tyr
Level 104
God Stats
18W - 10L
1,564 SR
Queue Stats
170W - 90L
1,686 Elo+
Party 1
Baron Samedi
Baron Samedi
OldCorl
Baron Samedi
Level 17
God Stats
14W - 4L
1,818 SR
Queue Stats
50W - 19L
1,682 Elo+
Party 1
Ne Zha
Ne Zha
ThicccSlippems
Ne Zha
Level 106
God Stats
7W - 2L
1,718 SR
Queue Stats
156W - 97L
1,662 Elo+
Party 1
Team Averages
Level 76
1,700 SR
1,677 Elo+

VS

Team Averages
Level 44
1,443 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
mohamedboy342
Ao Kuang
Level 4
God Stats
1W - 4L
1,328 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
7,675
698
4,594
12,557
12,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
OldCorl
Baron Samedi
14
6 / 1 / 6
9,163
833
9,533
4,283
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 7
8,425
766
8,885
11,388
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 4 / 2
7,902
718
9,693
9,403
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
11
1 / 8 / 2
7,089
644
5,767
15,148
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
mohamedboy342
Ao Kuang
6
0 / 1 / 1
6,073
552
82
1,247
353
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
6
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
2
1
L
Gilgamesh
 
Gilgamesh
1
8
2
0.25
W
2
2
10
3.5
W
Baron Samedi
OldCorl
Baron Samedi
6
1
6
9
W
5
3
7
2.83
L
Ao Kuang
mohamedboy342
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
15,542
28,228
Taken
25,798
19,713
Mitigated
11,234
12,033
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,693
3,538
0
2,585
9,403
2,929
0
3,377
5,810
28,931
2,307
L
Gilgamesh
 
Gilgamesh
5,767
1,379
0
807
15,148
7,952
0
6,050
8,596
0
12,100
W
4,594
922
0
4,112
12,557
12,214
553
5,799
6,428
2,051
16,415
W
Baron Samedi
OldCorl
Baron Samedi
9,533
920
1,932
2,028
4,283
1,717
1,021
1,133
3,027
38,490
0
W
8,885
2,043
0
3,961
11,388
5,782
293
2,476
8,542
0
31,355
L
Ao Kuang
mohamedboy342
Ao Kuang
82
0
0
32
1,247
353
0
676
494
1,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
21,064
125
Minions Killed
76
9
Camps Cleared
1
623,266
Distance Traveled
384,235
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,902
718
59
5
0
174,204
3
L
Gilgamesh
7,089
644
16
1
1
182,589
3
W
Tyr
7,675
698
17
2
0
218,761
3
W
Baron Samedi
9,163
833
68
6
4
190,057
4
W
Ne Zha
8,425
766
40
4
5
214,448
1
L
Ao Kuang
6,073
552
1
0
0
27,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role