Player Matchup

Thoth
Thoth
BANDIDO9997
Thoth
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 280L
1,359 Elo+
Party 2
Achilles
Achilles
BrazenBite
Achilles
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
333W - 377L
1,419 Elo+
Solo
Artemis
Artemis
HF_ZOPILOTE
Artemis
Level 25
God Stats
3W - 7L
1,285 SR
Queue Stats
346W - 320L
1,337 Elo+
Party 2
Eset
Eset
RobeccaTwilight
Eset
Level 25
God Stats
1W - 2L
1,429 SR
Queue Stats
8W - 11L
1,318 Elo+
Solo
Loki
Loki
flechaverde44578
Loki
Level 24
God Stats
8W - 13L
1,376 SR
Queue Stats
53W - 65L
1,269 Elo+
Party 2
Team Averages
Level 26
1,418 SR
1,340 Elo+

VS

Team Averages
Level 21
1,552 SR
1,369 Elo+
Terra
Terra
ForlornCub913
Terra
Level 27
God Stats
7W - 5L
1,487 SR
Queue Stats
68W - 88L
1,358 Elo+
Party 1
Charybdis
Charybdis
GrandLovers
Charybdis
Level 12
God Stats
2W - 4L
1,151 SR
Queue Stats
33W - 32L
1,337 Elo+
Party 1
Nemesis
Nemesis
RayzarAssassin
Nemesis
Level 17
God Stats
9W - 2L
1,697 SR
Queue Stats
24W - 26L
1,416 Elo+
Party 1
Sol
Sol
jack_10312002
Sol
Level 28
God Stats
15W - 9L
1,658 SR
Queue Stats
71W - 84L
1,373 Elo+
Party 1
Chaac
Chaac
tangkillero
Chaac
Level 19
God Stats
10W - 4L
1,766 SR
Queue Stats
28W - 35L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,772
525
3,452
3,867
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BrazenBite
Achilles
5
0 / 2 / 0
4,157
378
574
5,556
2,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
HF_ZOPILOTE
Artemis
9
1 / 2 / 0
5,349
486
2,562
4,113
1,096
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 0
4,472
407
1,523
5,603
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 5 / 1
4,462
406
2,355
5,900
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 8
5,697
518
648
7,017
3,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
GrandLovers
Charybdis
9
5 / 0 / 3
5,697
518
3,633
3,471
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
4 / 0 / 2
5,384
489
3,996
3,593
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
4 / 1 / 3
6,554
596
3,883
5,125
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 7
5,921
538
4,550
10,090
5,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
17
17
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Achilles
BrazenBite
Achilles
0
2
0
0
W
1
0
8
5
W
Charybdis
GrandLovers
Charybdis
5
0
3
6.5
L
Artemis
HF_ZOPILOTE
Artemis
1
2
0
0.5
W
4
0
2
5
L
0
8
0
0
L
0
5
1
0.1
W
4
1
3
5.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,466
Damage
16,710
25,039
Taken
29,296
6,913
Mitigated
12,093
3,686
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,452
104
0
676
3,867
1,121
342
973
2,894
35,658
0
L
Achilles
BrazenBite
Achilles
574
277
0
1,586
5,556
2,353
109
1,218
4,338
0
7,737
W
648
32
1,799
2,817
7,017
3,403
670
1,295
5,722
11,577
0
W
Charybdis
GrandLovers
Charybdis
3,633
2,286
0
1,544
3,471
963
650
1,153
2,318
0
28,337
L
Artemis
HF_ZOPILOTE
Artemis
2,562
1,460
0
646
4,113
1,096
594
0
4,113
0
17,427
W
3,996
2,072
0
715
3,593
1,208
0
324
3,269
0
15,836
L
1,523
815
0
155
5,603
997
647
1,463
4,140
13,412
0
L
2,355
583
0
623
5,900
1,346
0
877
5,023
0
14,399
W
3,883
2,085
0
2,644
5,125
1,351
1,664
1,700
3,425
40,511
0
W
4,550
1,431
0
5,618
10,090
5,168
108
740
9,350
0
23,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
29,253
170
Minions Killed
237
0
Camps Cleared
0
924,723
Distance Traveled
1,026,843
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,772
525
66
6
0
188,611
2
L
Achilles
4,157
378
18
2
0
193,374
0
W
Terra
5,697
518
21
2
0
218,528
1
W
Charybdis
5,697
518
57
5
0
192,398
1
L
Artemis
5,349
486
39
4
0
188,699
0
W
Nemesis
5,384
489
30
3
0
221,836
0
L
Eset
4,472
407
22
2
0
154,101
0
L
Loki
4,462
406
25
2
0
199,938
0
W
Sol
6,554
596
73
7
0
193,930
1
W
Chaac
5,921
538
56
5
0
200,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role