Player Matchup

Thanatos
Thanatos
AdamLeles
Thanatos
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,274 Elo+
Solo
Poseidon
Poseidon
Bushi-Sam16
Poseidon
Level 28
God Stats
8W - 4L
1,698 SR
Queue Stats
224W - 246L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Gustavin_2000
Ah Puch
Level 29
God Stats
2W - 1L
1,681 SR
Queue Stats
126W - 109L
1,506 Elo+
Solo
Agni
Agni
Pepeupalala85
Agni
Level 25
God Stats
2W - 2L
1,504 SR
Queue Stats
37W - 49L
1,253 Elo+
Solo
Neith
Neith
iTz P1C1COP4TA
Neith
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 45L
1,383 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,377 Elo+

VS

Team Averages
Level 32
1,469 SR
1,378 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Adnsk8erboy
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Ratatoskr
Ratatoskr
Albert Camus454
Ratatoskr
Level 20
God Stats
4W - 2L
1,424 SR
Queue Stats
32W - 38L
1,210 Elo+
Solo
Pele
Pele
Djulios_macioro
Pele
Level 101
God Stats
13W - 21L
1,421 SR
Queue Stats
278W - 394L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
Lord enzo5855
Cliodhna
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdamLeles
Thanatos
8
2 / 3 / 0
7,676
334
1,438
9,054
2,353
Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Bushi-Sam16
Poseidon
2
0 / 1 / 0
4,510
196
0
790
112
Ah Puch
11
0 / 3 / 0
8,663
377
4,906
5,612
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 7 / 1
11,622
505
15,361
20,768
7,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 6 / 5
12,614
548
18,924
24,226
9,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
9 / 1 / 1
13,192
574
17,467
19,486
20,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 4
11,935
519
9,994
13,360
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
Albert Camus454
Ratatoskr
17
0 / 1 / 5
11,360
494
3,352
15,304
10,534
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 2 / 5
12,481
543
11,200
18,514
11,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Lord enzo5855
Cliodhna
9
0 / 7 / 1
8,361
364
273
10,894
2,996

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
13
Kills
19
20
Deaths
15
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
1
1
9.5
L
Thanatos
AdamLeles
Thanatos
2
3
0
0.67
W
4
4
4
1.5
W
Ratatoskr
Albert Camus454
Ratatoskr
0
1
5
2.5
L
Poseidon
Bushi-Sam16
Poseidon
0
1
0
0
W
6
2
5
4.25
L
Ah Puch
0
3
0
0
W
Cliodhna
Lord enzo5855
Cliodhna
0
7
1
0.07
L
8
7
1
1.21
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,629
Damage
42,286
60,450
Taken
77,558
21,577
Mitigated
51,747
16,443
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,467
1,263
419
5,313
19,486
20,825
3,375
5,869
13,157
84,332
0
L
Thanatos
AdamLeles
Thanatos
1,438
534
0
4,702
9,054
2,353
0
2,445
6,512
0
22,065
W
9,994
631
1,181
4,480
13,360
6,178
3,960
5,698
7,280
57,818
0
W
Ratatoskr
Albert Camus454
Ratatoskr
3,352
427
0
5,109
15,304
10,534
2,613
1,696
13,462
7,903
52,502
L
Poseidon
Bushi-Sam16
Poseidon
0
0
0
0
790
112
0
602
188
0
0
W
11,200
3,651
0
5,601
18,514
11,214
3,980
3,918
13,393
0
71,931
L
Ah Puch
4,906
672
0
1,494
5,612
2,145
0
3,129
2,055
38,029
0
W
Cliodhna
Lord enzo5855
Cliodhna
273
57
0
0
10,894
2,996
482
1,760
8,970
0
10,470
L
15,361
1,305
61
4,205
20,768
7,058
0
9,982
10,314
75,235
0
L
18,924
10,233
0
5,981
24,226
9,909
1,547
10,645
12,969
0
93,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
57,329
413
Minions Killed
527
0
Camps Cleared
0
1,166,643
Distance Traveled
1,988,966
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,192
574
186
8
0
420,417
1
L
Thanatos
7,676
334
48
2
0
262,230
1
W
Ra
11,935
519
129
6
0
320,639
1
W
Ratatoskr
11,360
494
112
5
0
504,787
1
L
Poseidon
4,510
196
0
0
0
0
0
W
Pele
12,481
543
94
4
0
439,923
3
L
Ah Puch
8,663
377
104
5
0
169,241
0
W
Cliodhna
8,361
364
6
0
0
303,200
2
L
Agni
11,622
505
120
5
0
374,160
3
L
Neith
12,614
548
141
6
0
361,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role