Player Matchup

Ah Puch
Ah Puch
Jesus938
Ah Puch
Level 101
God Stats
8W - 3L
1,651 SR
Queue Stats
191W - 149L
1,596 Elo+
Party 1
Anhur
Anhur
KoPWrite
Anhur
Level 89
God Stats
6W - 3L
1,593 SR
Queue Stats
227W - 168L
1,644 Elo+
Party 1
Achilles
Achilles
ShiroSmol
Achilles
Level 73
God Stats
1W - 0L
1,314 SR
Queue Stats
72W - 75L
1,563 Elo+
Party 1
Team Averages
Level 88
1,519 SR
1,601 Elo+

VS

Team Averages
Level 95
1,394 SR
1,474 Elo+
King Arthur
King Arthur
Buffordobu
King Arthur
Level 40
God Stats
0W - 2L
1,579 SR
Queue Stats
17W - 38L
1,364 Elo+
Solo
Cthulhu
Cthulhu
ToastedBuuns
Cthulhu
Level 159
God Stats
7W - 3L
1,195 SR
Queue Stats
176W - 169L
1,567 Elo+
Solo
Chronos
Chronos
TranceHeller
Chronos
Level 87
God Stats
2W - 6L
1,407 SR
Queue Stats
153W - 172L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jesus938
Ah Puch
16
12 / 6 / 12
13,299
887
26,030
19,341
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
KoPWrite
Anhur
17
10 / 2 / 12
12,605
840
18,950
15,237
5,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
ShiroSmol
Achilles
14
5 / 7 / 16
11,034
736
14,746
16,662
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buffordobu
King Arthur
13
5 / 14 / 6
10,839
723
11,243
22,503
17,890
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
ToastedBuuns
Cthulhu
16
8 / 6 / 7
12,215
814
15,868
24,427
33,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos
TranceHeller
Chronos
14
2 / 7 / 7
10,493
700
8,778
18,370
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
27
Kills
15
15
Deaths
27
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Buffordobu
King Arthur
5
14
6
0.57
W
Ah Puch
Jesus938
Ah Puch
12
6
12
3
W
Anhur
KoPWrite
Anhur
10
2
12
8
W
Achilles
ShiroSmol
Achilles
5
7
16
1.86
L
Cthulhu
ToastedBuuns
Cthulhu
8
6
7
1.92
L
Chronos
TranceHeller
Chronos
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,726
Damage
35,889
51,240
Taken
65,300
32,086
Mitigated
57,929
16,408
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Buffordobu
King Arthur
11,243
2,439
0
0
22,503
17,890
255
9,887
11,723
65
23,302
W
Ah Puch
Jesus938
Ah Puch
26,030
623
267
9,183
19,341
7,561
590
10,246
9,095
54,415
0
W
Anhur
KoPWrite
Anhur
18,950
10,514
0
5,405
15,237
5,845
1,832
6,229
9,008
0
60,254
W
Achilles
ShiroSmol
Achilles
14,746
3,789
0
1,553
16,662
18,680
315
7,943
8,719
6,568
19,375
L
Cthulhu
ToastedBuuns
Cthulhu
15,868
1,053
390
1,439
24,427
33,663
56
10,125
13,187
41,144
0
L
Chronos
TranceHeller
Chronos
8,778
3,594
145
3,824
18,370
6,376
1,203
8,581
9,011
32,691
3,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
33,547
181
Minions Killed
138
9
Camps Cleared
3
816,634
Distance Traveled
801,572
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,839
723
22
1
0
227,250
0
W
Ah Puch
13,299
887
73
5
2
273,979
2
W
Anhur
12,605
840
72
5
7
269,034
0
W
Achilles
11,034
736
36
2
0
273,621
0
L
Cthulhu
12,215
814
64
4
0
281,277
6
L
Chronos
10,493
700
52
3
3
293,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role