Player Matchup

Raijin
Raijin
Jesus938
Raijin
Level 101
God Stats
4W - 1L
1,640 SR
Queue Stats
191W - 149L
1,586 Elo+
Party 2
Achilles
Achilles
KoPWrite
Achilles
Level 89
God Stats
3W - 2L
1,612 SR
Queue Stats
227W - 168L
1,635 Elo+
Party 2
Heimdallr
Heimdallr
ShiroSmol
Heimdallr
Level 73
God Stats
1W - 3L
1,421 SR
Queue Stats
72W - 75L
1,553 Elo+
Party 2
Team Averages
Level 88
1,558 SR
1,591 Elo+

VS

Team Averages
Level 114
1,461 SR
1,586 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
StormSupport
Cabrakan
Level 128
God Stats
17W - 12L
1,546 SR
Queue Stats
336W - 261L
1,599 Elo+
Party 1
Set
Set
cheshireknight
Set
Level 106
God Stats
0W - 1L
1,336 SR
Queue Stats
11W - 5L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jesus938
Raijin
13
5 / 0 / 6
7,916
792
11,471
6,026
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
KoPWrite
Achilles
11
2 / 3 / 8
7,278
728
5,382
10,265
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ShiroSmol
Heimdallr
11
4 / 2 / 6
7,526
753
4,760
5,576
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 3
6,652
665
5,427
6,205
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
StormSupport
Cabrakan
10
4 / 3 / 1
7,339
734
7,687
11,490
10,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 2
5,861
586
1,915
7,690
2,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
5
5
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
W
Raijin
Jesus938
Raijin
5
0
6
8
W
Achilles
KoPWrite
Achilles
2
3
8
2
W
Heimdallr
ShiroSmol
Heimdallr
4
2
6
3.5
L
Cabrakan
StormSupport
Cabrakan
4
3
1
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,613
Damage
15,029
21,867
Taken
25,385
12,367
Mitigated
15,054
3,724
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,427
498
0
0
6,205
1,978
0
2,379
3,470
24,899
0
W
Raijin
Jesus938
Raijin
11,471
428
0
1,308
6,026
2,117
343
4,076
1,950
39,642
0
W
Achilles
KoPWrite
Achilles
5,382
986
0
1,476
10,265
8,070
32
6,191
4,074
960
11,863
W
Heimdallr
ShiroSmol
Heimdallr
4,760
2,200
0
940
5,576
2,180
474
3,296
2,280
0
18,275
L
Cabrakan
StormSupport
Cabrakan
7,687
994
409
2,728
11,490
10,498
0
5,181
5,708
12,159
0
L
1,915
238
0
697
7,690
2,578
0
3,737
3,454
0
6,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
19,852
136
Minions Killed
68
6
Camps Cleared
2
545,978
Distance Traveled
479,380
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,652
665
48
5
0
150,304
0
W
Raijin
7,916
792
89
9
5
187,717
2
W
Achilles
7,278
728
20
2
0
185,899
2
W
Heimdallr
7,526
753
27
3
1
172,362
0
L
Cabrakan
7,339
734
9
1
0
159,758
3
L
Set
5,861
586
11
1
2
169,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role