Player Matchup

Kuzenbo
Kuzenbo
Alphawolfus-wolf
Kuzenbo
Level 145
God Stats
3W - 1L
1,460 SR
Queue Stats
128W - 86L
1,558 Elo+
Party 1
Terra
Terra
BulS__PredaTeur
Terra
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 177L
1,583 Elo+
Party 1
Bacchus
Bacchus
Stand1983
Bacchus
Level 160
God Stats
3W - 1L
1,696 SR
Queue Stats
165W - 136L
1,561 Elo+
Party 1
Odin
Odin
assassina457
Odin
Level 154
God Stats
1W - 0L
1,901 SR
Queue Stats
58W - 34L
1,635 Elo+
Party 1
Zeus
Zeus
xFaycaal
Zeus
Level 159
God Stats
3W - 0L
1,727 SR
Queue Stats
9W - 4L
1,591 Elo+
Party 1
Team Averages
Level 155
1,657 SR
1,586 Elo+

VS

Team Averages
Level 102
1,643 SR
1,536 Elo+
Ah Puch
Ah Puch
DarknessVic
Ah Puch
Level 86
God Stats
17W - 7L
1,741 SR
Queue Stats
407W - 392L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
II JazB x
Guan Yu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,440 Elo+
Party 3
Artemis
Artemis
MinatoUchija
Artemis
Level 104
God Stats
2W - 1L
1,739 SR
Queue Stats
211W - 199L
1,592 Elo+
Party 2
Janus
Janus
SmokinAce7
Janus
Level 156
God Stats
1W - 4L
1,838 SR
Queue Stats
219W - 228L
1,529 Elo+
Solo
Anubis
Anubis
iLaZyWoLF
Anubis
Level 66
God Stats
3W - 6L
1,395 SR
Queue Stats
400W - 381L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 16
11,828
696
8,656
24,269
36,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 3 / 21
11,755
691
7,873
19,964
16,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
Stand1983
Bacchus
17
5 / 5 / 18
11,457
674
12,929
19,881
24,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 3 / 23
14,454
850
20,777
20,849
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
20
21 / 7 / 10
15,003
883
31,715
19,563
7,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarknessVic
Ah Puch
19
2 / 4 / 14
11,290
664
22,157
14,757
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
II JazB x
Guan Yu
19
2 / 9 / 17
11,044
650
9,031
25,741
37,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MinatoUchija
Artemis
18
7 / 8 / 8
11,949
703
15,053
18,414
8,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
16
1 / 9 / 11
10,508
618
9,873
12,569
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
iLaZyWoLF
Anubis
20
13 / 8 / 10
14,619
860
22,698
19,856
11,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
85
38
Kills
25
26
Deaths
38
88
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
8
16
1.25
W
1
3
21
3.83
L
Ah Puch
DarknessVic
Ah Puch
2
4
14
2.25
L
Guan Yu
II JazB x
Guan Yu
2
9
17
1.17
L
Artemis
MinatoUchija
Artemis
7
8
8
1.38
L
Janus
1
9
11
0.72
W
Bacchus
Stand1983
Bacchus
5
5
18
2.8
W
9
3
23
6.83
L
Anubis
iLaZyWoLF
Anubis
13
8
10
2.25
W
Zeus
21
7
10
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,950
Damage
78,812
104,526
Taken
91,337
102,292
Mitigated
69,122
45,449
Healing
30,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,656
2,656
1,488
1,463
24,269
36,193
765
13,511
10,758
18,810
0
W
7,873
615
16,290
11,511
19,964
16,477
1,435
9,109
10,855
24,247
0
L
Ah Puch
DarknessVic
Ah Puch
22,157
709
590
5,687
14,757
6,427
165
10,463
4,245
46,593
0
L
Guan Yu
II JazB x
Guan Yu
9,031
1,953
4,233
5,710
25,741
37,470
0
14,185
11,177
0
16,864
L
Artemis
MinatoUchija
Artemis
15,053
7,098
623
4,531
18,414
8,615
714
14,503
3,596
0
27,418
L
Janus
9,873
751
0
787
12,569
5,140
138
9,826
2,601
21,655
0
W
Bacchus
Stand1983
Bacchus
12,929
1,527
1,261
3,089
19,881
24,301
1,418
10,421
9,460
22,389
0
W
20,777
1,974
2,056
5,368
20,849
18,013
841
11,727
8,612
8,506
27,756
L
Anubis
iLaZyWoLF
Anubis
22,698
1,306
1,518
6,635
19,856
11,470
420
14,688
4,966
50,067
0
W
Zeus
31,715
1,797
247
2,676
19,563
7,308
1,373
9,960
9,603
55,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,497
Gold Earned
59,410
173
Minions Killed
190
0
Camps Cleared
0
1,392,335
Distance Traveled
1,281,235
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,828
696
26
2
0
269,616
1
W
Terra
11,755
691
32
2
0
312,128
0
L
Ah Puch
11,290
664
60
4
0
305,806
0
L
Guan Yu
11,044
650
16
1
0
272,113
0
L
Artemis
11,949
703
25
1
0
258,616
0
L
Janus
10,508
618
23
1
0
226,492
0
W
Bacchus
11,457
674
20
1
0
298,385
0
W
Odin
14,454
850
33
2
0
282,495
1
L
Anubis
14,619
860
66
4
0
218,208
0
W
Zeus
15,003
883
62
4
0
229,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role