Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Gx99 breeze
Guan Yu
Level 158
God Stats
2W - 2L
1,573 SR
Queue Stats
121W - 106L
1,601 Elo+
Party 2
He Bo
He Bo
SaggyKnight
He Bo
Level 160
God Stats
2W - 1L
1,891 SR
Queue Stats
138W - 136L
1,575 Elo+
Party 2
King Arthur
King Arthur
Shoebie
King Arthur
Level 49
God Stats
1W - 2L
1,584 SR
Queue Stats
248W - 222L
1,534 Elo+
Party 1
Ullr
Ullr
Stiv_xx
Ullr
Level 46
God Stats
1W - 4L
1,236 SR
Queue Stats
248W - 225L
1,526 Elo+
Party 1
Team Averages
Level 108
1,557 SR
1,547 Elo+

VS

Team Averages
Level 121
1,604 SR
1,496 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
II JazB x
Sun Wukong
Level 96
God Stats
2W - 0L
1,756 SR
Queue Stats
64W - 74L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
IN2REALITY
Nu Wa
Level 126
God Stats
1W - 0L
1,701 SR
Queue Stats
20W - 26L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iLaZyWoLF
Ah Muzen Cab
Level 66
God Stats
6W - 5L
1,562 SR
Queue Stats
400W - 381L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 6 / 6
10,027
627
10,344
23,650
27,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Gx99 breeze
Guan Yu
17
2 / 3 / 9
10,133
633
12,463
24,588
34,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 1 / 4
10,621
664
25,719
16,066
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Shoebie
King Arthur
16
1 / 6 / 6
9,640
603
6,969
22,516
24,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Stiv_xx
Ullr
19
1 / 3 / 5
10,540
659
12,243
20,957
10,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
3 / 2 / 10
11,401
713
10,994
19,505
28,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
 
Chang'e
17
4 / 2 / 12
10,964
685
16,857
13,001
11,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
II JazB x
Sun Wukong
20
3 / 2 / 12
11,427
714
15,647
19,043
23,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
16
4 / 3 / 10
10,652
666
20,128
12,424
6,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
iLaZyWoLF
Ah Muzen Cab
19
5 / 2 / 12
11,914
745
31,191
12,745
7,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
11
Kills
19
19
Deaths
11
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
6
0.67
W
Khepri
 
Khepri
3
2
10
4
W
Chang'e
 
Chang'e
4
2
12
5
L
Guan Yu
Gx99 breeze
Guan Yu
2
3
9
2.17
W
Sun Wukong
II JazB x
Sun Wukong
3
2
12
4.5
W
Nu Wa
4
3
10
3
L
6
1
4
8
L
King Arthur
Shoebie
King Arthur
1
6
6
0.67
L
Ullr
Stiv_xx
Ullr
1
3
5
1.17
W
Ah Muzen Cab
iLaZyWoLF
Ah Muzen Cab
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,738
Damage
94,817
107,777
Taken
76,718
102,762
Mitigated
77,111
44,835
Healing
34,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,344
1,663
3,134
3,452
23,650
27,517
143
8,492
15,158
0
28,604
W
Khepri
 
Khepri
10,994
832
1,851
2,485
19,505
28,069
166
5,104
14,168
16,801
0
W
Chang'e
 
Chang'e
16,857
1,382
11,121
4,606
13,001
11,414
913
6,622
6,336
32,100
0
L
Guan Yu
Gx99 breeze
Guan Yu
12,463
978
11,030
8,283
24,588
34,004
584
11,021
13,567
0
30,454
W
Sun Wukong
II JazB x
Sun Wukong
15,647
2,222
229
3,217
19,043
23,531
325
6,601
11,960
0
36,360
W
Nu Wa
20,128
4,672
1,902
2,738
12,424
6,497
1,371
3,137
9,016
34,234
0
L
25,719
355
1,953
2,462
16,066
6,686
341
8,645
7,421
34,967
0
L
King Arthur
Shoebie
King Arthur
6,969
100
2,004
3,831
22,516
24,462
264
9,260
13,256
44
21,578
L
Ullr
Stiv_xx
Ullr
12,243
3,713
2,128
6,558
20,957
10,093
1,154
10,561
10,396
0
48,660
W
Ah Muzen Cab
iLaZyWoLF
Ah Muzen Cab
31,191
12,701
2,156
3,899
12,745
7,600
3,757
4,291
8,318
0
68,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
56,358
204
Minions Killed
178
0
Camps Cleared
0
1,482,236
Distance Traveled
1,537,286
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,027
627
37
2
0
296,347
1
W
Khepri
11,401
713
22
1
0
306,412
0
W
Chang'e
10,964
685
21
1
0
320,375
3
L
Guan Yu
10,133
633
30
2
0
327,788
0
W
Sun Wukong
11,427
714
33
2
0
317,372
0
W
Nu Wa
10,652
666
23
1
0
288,205
2
L
He Bo
10,621
664
19
1
0
317,842
0
L
King Arthur
9,640
603
32
2
0
258,625
0
L
Ullr
10,540
659
86
5
0
281,634
1
W
Ah Muzen Cab
11,914
745
79
5
0
304,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role