Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DyIIom
Tsukuyomi
Level 35
God Stats
3W - 4L
1,587 SR
Queue Stats
18W - 25L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
ElNahuRo
Cthulhu
Level 43
God Stats
16W - 29L
1,345 SR
Queue Stats
35W - 76L
1,295 Elo+
Party 2
Bellona
Bellona
F0rgge
Bellona
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 34L
1,744 Elo+
Party 1
Hachiman
Hachiman
greycat2016
Hachiman
Level 7
God Stats
1W - 2L
1,142 SR
Queue Stats
3W - 5L
1,364 Elo+
Party 2
Team Averages
Level 24
1,415 SR
1,463 Elo+

VS

Team Averages
Level 23
1,441 SR
1,480 Elo+
Olorun
Olorun
Cleberfried
Olorun
Level 27
God Stats
9W - 13L
1,327 SR
Queue Stats
58W - 74L
1,367 Elo+
Solo
Fenrir
Fenrir
Fyrehall
Fenrir
Level 27
God Stats
3W - 7L
1,376 SR
Queue Stats
73W - 71L
1,436 Elo+
Solo
Neith
Neith
Kanmur
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MishaCastiEL
The Morrigan
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 105L
1,572 Elo+
Solo
Ares
Ares
wikyfv
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 4 / 4
10,085
504
8,966
10,869
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
DyIIom
Tsukuyomi
17
7 / 1 / 6
10,527
526
8,967
13,172
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ElNahuRo
Cthulhu
15
4 / 0 / 17
9,747
487
8,951
15,091
19,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
F0rgge
Bellona
16
3 / 4 / 7
10,120
506
10,239
12,806
12,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
greycat2016
Hachiman
18
17 / 0 / 8
11,509
575
19,192
11,732
4,268
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 4 / 2
8,449
422
4,685
12,955
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Fyrehall
Fenrir
17
6 / 5 / 1
10,322
516
10,255
17,055
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kanmur
Neith
12
0 / 11 / 1
7,557
378
6,136
12,957
4,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MishaCastiEL
The Morrigan
14
2 / 5 / 2
9,332
467
10,822
9,906
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
wikyfv
Ares
10
0 / 11 / 1
7,281
364
5,970
21,325
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
36
Kills
8
9
Deaths
36
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
4
4
1.75
L
Olorun
0
4
2
0.25
W
Tsukuyomi
DyIIom
Tsukuyomi
7
1
6
10
W
Cthulhu
ElNahuRo
Cthulhu
4
0
17
12.5
W
Bellona
F0rgge
Bellona
3
4
7
1.63
L
Fenrir
Fyrehall
Fenrir
6
5
1
1.3
L
Neith
Kanmur
Neith
0
11
1
0.05
L
The Morrigan
MishaCastiEL
The Morrigan
2
5
2
0.6
W
Hachiman
greycat2016
Hachiman
17
0
8
21
L
Ares
wikyfv
Ares
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,315
Damage
37,868
63,670
Taken
74,198
45,093
Mitigated
36,463
23,159
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,966
548
1,756
4,672
10,869
3,488
292
2,691
8,178
52,139
0
L
Olorun
4,685
1,572
0
6,497
12,955
4,410
2,556
7,835
5,024
46,525
0
W
Tsukuyomi
DyIIom
Tsukuyomi
8,967
2,667
126
4,546
13,172
6,110
1,563
2,288
10,884
0
71,443
W
Cthulhu
ElNahuRo
Cthulhu
8,951
1,165
804
2,106
15,091
19,063
400
4,565
10,526
43,687
0
W
Bellona
F0rgge
Bellona
10,239
663
0
1,267
12,806
12,164
286
4,988
7,818
13,263
56,765
L
Fenrir
Fyrehall
Fenrir
10,255
2,416
0
6,886
17,055
6,751
0
2,853
14,142
0
70,371
L
Neith
Kanmur
Neith
6,136
2,005
0
1,522
12,957
4,352
332
2,029
10,692
0
40,663
L
The Morrigan
MishaCastiEL
The Morrigan
10,822
1,439
0
1,408
9,906
3,837
577
2,461
7,335
61,694
3,573
W
Hachiman
greycat2016
Hachiman
19,192
15,624
1,173
6,709
11,732
4,268
3,213
3,518
8,214
0
63,907
L
Ares
wikyfv
Ares
5,970
347
0
3,233
21,325
17,113
17
4,060
16,943
24,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,988
Gold Earned
42,941
525
Minions Killed
440
0
Camps Cleared
0
1,980,522
Distance Traveled
1,610,006
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,085
504
102
5
0
410,455
8
L
Olorun
8,449
422
89
4
0
252,149
3
W
Tsukuyomi
10,527
526
112
6
0
407,934
3
W
Cthulhu
9,747
487
65
3
0
384,269
1
W
Bellona
10,120
506
137
7
0
380,252
0
L
Fenrir
10,322
516
124
6
0
384,955
0
L
Neith
7,557
378
79
4
0
320,939
4
L
The Morrigan
9,332
467
116
6
0
316,205
0
W
Hachiman
11,509
575
109
5
0
397,612
5
L
Ares
7,281
364
32
2
0
335,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role