Player Matchup

Ganesha
Ganesha
Gabbi224
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 3
Hachiman
Hachiman
Gueulente
Hachiman
Level 17
God Stats
2W - 3L
1,260 SR
Queue Stats
42W - 19L
1,605 Elo+
Party 2
Ra
Ra
koala_tuberien7
Ra
Level 17
God Stats
1W - 1L
1,240 SR
Queue Stats
38W - 20L
1,570 Elo+
Party 2
Set
Set
mrdkos106
Set
Level 43
God Stats
1W - 0L
1,175 SR
Queue Stats
5W - 3L
1,674 Elo+
Party 3
Cu Chulainn
Cu Chulainn
oogawoogabooga
Cu Chulainn
Level 12
God Stats
4W - 3L
1,754 SR
Queue Stats
32W - 25L
1,610 Elo+
Solo
Team Averages
Level 19
1,386 SR
1,612 Elo+

VS

Team Averages
Level 11
1,621 SR
1,488 Elo+
Arachne
Arachne
Gu3D_A7
Arachne
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,413 Elo+
Party 1
Neith
Neith
LMW318
Neith
Level 6
God Stats
2W - 7L
1,683 SR
Queue Stats
5W - 13L
1,556 Elo+
Solo
Fenrir
Fenrir
RealSharpMind
Fenrir
Level 25
God Stats
1W - 1L
1,690 SR
Queue Stats
44W - 40L
1,562 Elo+
Solo
Ymir
Ymir
Scar3 Cr0w9508
Ymir
Level 14
God Stats
1W - 1L
1,731 SR
Queue Stats
36W - 33L
1,576 Elo+
Solo
Hades
Hades
gogob54332
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gabbi224
Ganesha
13
0 / 2 / 26
9,247
487
6,353
10,182
8,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Gueulente
Hachiman
16
27 / 5 / 8
11,957
629
26,631
12,872
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
11 / 5 / 15
10,730
565
16,166
13,938
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
8 / 5 / 12
10,800
568
9,269
14,362
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
oogawoogabooga
Cu Chulainn
17
21 / 2 / 10
12,440
655
24,296
16,722
16,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gu3D_A7
Arachne
10
0 / 18 / 0
6,939
365
6,324
19,854
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
LMW318
Neith
13
1 / 12 / 5
8,213
432
5,213
13,557
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
13 / 10 / 1
12,460
656
13,904
20,089
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 9 / 7
9,387
494
6,006
26,873
18,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
10
1 / 19 / 1
7,225
380
2,838
20,234
7,266

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
33
67
Kills
19
19
Deaths
68
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Gabbi224
Ganesha
0
2
26
6.5
L
Arachne
Gu3D_A7
Arachne
0
18
0
0
W
Hachiman
Gueulente
Hachiman
27
5
8
6.2
L
Neith
LMW318
Neith
1
12
5
0.29
L
13
10
1
1.35
L
4
9
7
0.83
L
Hades
1
19
1
0.08
W
11
5
15
3.7
W
8
5
12
2.8
W
Cu Chulainn
oogawoogabooga
Cu Chulainn
21
2
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,715
Damage
34,285
68,076
Taken
100,607
43,770
Mitigated
42,628
17,647
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Gabbi224
Ganesha
6,353
409
228
285
10,182
8,210
1,059
2,079
8,103
20,424
0
L
Arachne
Gu3D_A7
Arachne
6,324
4,159
0
1,839
19,854
6,265
0
4,988
14,748
0
43,559
W
Hachiman
Gueulente
Hachiman
26,631
16,895
0
3,920
12,872
4,762
4,326
2,333
10,539
0
68,360
L
Neith
LMW318
Neith
5,213
2,589
0
702
13,557
2,663
540
2,629
10,840
0
29,992
L
13,904
3,672
0
2,506
20,089
7,882
0
5,372
14,421
0
45,941
L
6,006
1,711
1,433
1,453
26,873
18,552
0
6,554
20,087
17,840
0
L
Hades
2,838
611
0
578
20,234
7,266
0
6,739
13,352
12,570
0
W
16,166
1,873
2,166
4,193
13,938
5,730
1,059
1,945
11,993
65,221
0
W
9,269
5,159
0
3,022
14,362
8,488
789
973
13,389
0
65,553
W
Cu Chulainn
oogawoogabooga
Cu Chulainn
24,296
5,228
0
3,833
16,722
16,580
1,370
1,686
15,036
15,755
67,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,174
Gold Earned
44,224
457
Minions Killed
214
0
Camps Cleared
0
1,899,896
Distance Traveled
1,483,029
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,247
487
8
0
0
383,180
8
L
Arachne
6,939
365
58
3
0
309,212
1
W
Hachiman
11,957
629
102
5
0
368,811
2
L
Neith
8,213
432
44
2
0
276,174
0
L
Fenrir
12,460
656
71
4
0
334,761
4
L
Ymir
9,387
494
15
1
0
327,578
1
L
Hades
7,225
380
26
1
0
235,304
0
W
Ra
10,730
565
108
6
0
356,635
2
W
Set
10,800
568
88
5
0
407,596
2
W
Cu Chulainn
12,440
655
151
8
0
383,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role