Player Matchup

Mercury
Mercury
DonnieDankoowo
Mercury
Level 18
God Stats
3W - 3L
1,545 SR
Queue Stats
10W - 13L
1,459 Elo+
Solo
Jormungandr
Jormungandr
HUNTINGZOMBIE31
Jormungandr
Level 7
God Stats
4W - 2L
1,467 SR
Queue Stats
4W - 3L
1,646 Elo+
Solo
Medusa
Medusa
YoungMaLvEz
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,495 Elo+
Solo
Arachne
Arachne
jarod_200
Arachne
Level 29
God Stats
3W - 4L
1,249 SR
Queue Stats
107W - 104L
1,544 Elo+
Solo
Achilles
Achilles
scooby_ederdoo
Achilles
Level 15
God Stats
0W - 3L
1,176 SR
Queue Stats
8W - 10L
1,444 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,518 Elo+

VS

Team Averages
Level 16
1,478 SR
1,463 Elo+
Nu Wa
Nu Wa
Caezardagreat
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,488 Elo+
Solo
Cthulhu
Cthulhu
ELPEKADO0R
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,486 Elo+
Solo
Loki
Loki
buitre-mortal24
Loki
Level 4
God Stats
2W - 2L
1,386 SR
Queue Stats
2W - 2L
1,315 Elo+
Solo
King Arthur
King Arthur
rphayes2116
King Arthur
Level 26
God Stats
2W - 2L
1,401 SR
Queue Stats
50W - 40L
1,574 Elo+
Solo
Heimdallr
Heimdallr
xCozmicParasite
Heimdallr
Level 28
God Stats
8W - 9L
1,602 SR
Queue Stats
299W - 317L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
10,457
402
6,558
22,596
7,641
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
HUNTINGZOMBIE31
Jormungandr
18
0 / 14 / 7
12,145
467
16,245
37,675
38,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
4 / 8 / 2
12,049
463
15,211
20,297
7,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
jarod_200
Arachne
17
9 / 11 / 2
12,358
475
15,940
24,582
11,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
19
6 / 10 / 2
13,484
519
17,551
31,391
31,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 11
12,723
489
26,984
18,057
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ELPEKADO0R
Cthulhu
20
10 / 1 / 17
14,115
543
19,061
31,999
38,181
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 6
12,240
471
9,671
15,518
5,940
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
rphayes2116
King Arthur
20
12 / 5 / 6
14,297
550
23,355
30,847
35,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
xCozmicParasite
Heimdallr
20
16 / 5 / 11
14,290
550
29,869
18,076
8,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
20
Kills
52
52
Deaths
21
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
L
1
9
4
0.33
W
Cthulhu
ELPEKADO0R
Cthulhu
10
1
17
18.5
L
Jormungandr
HUNTINGZOMBIE31
Jormungandr
0
14
7
0.25
L
Medusa
4
8
2
0.63
W
6
7
6
1.29
L
Arachne
jarod_200
Arachne
9
11
2
0.91
W
King Arthur
rphayes2116
King Arthur
12
5
6
3
L
Achilles
6
10
2
0.7
W
Heimdallr
xCozmicParasite
Heimdallr
16
5
11
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,505
Damage
108,940
136,541
Taken
114,497
96,908
Mitigated
94,164
15,421
Healing
36,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,984
5,821
556
5,978
18,057
6,364
1,018
1,569
16,488
68,397
0
L
6,558
2,738
0
1,320
22,596
7,641
1,815
10,025
11,948
0
54,567
W
Cthulhu
ELPEKADO0R
Cthulhu
19,061
1,799
1,443
15,028
31,999
38,181
1,625
5,362
26,637
80,165
0
L
Jormungandr
HUNTINGZOMBIE31
Jormungandr
16,245
5,897
0
558
37,675
38,742
419
11,280
25,996
82,603
0
L
Medusa
15,211
6,360
0
3,009
20,297
7,656
684
6,673
13,373
0
80,745
W
9,671
1,996
0
599
15,518
5,940
2,252
1,262
14,256
0
41,010
L
Arachne
jarod_200
Arachne
15,940
9,326
254
6,382
24,582
11,009
0
6,630
17,690
0
59,648
W
King Arthur
rphayes2116
King Arthur
23,355
2,504
0
8,669
30,847
35,359
642
3,815
27,032
0
97,474
L
Achilles
17,551
4,615
381
3,517
31,391
31,860
0
9,641
21,168
1,294
70,010
W
Heimdallr
xCozmicParasite
Heimdallr
29,869
14,205
0
4,446
18,076
8,320
7,376
4,686
13,390
0
95,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,493
Gold Earned
67,665
528
Minions Killed
568
0
Camps Cleared
0
2,379,609
Distance Traveled
2,391,315
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,723
489
83
3
0
461,873
0
L
Mercury
10,457
402
111
4
0
461,941
0
W
Cthulhu
14,115
543
119
5
0
533,514
0
L
Jormungandr
12,145
467
106
4
0
408,014
0
L
Medusa
12,049
463
127
5
0
427,338
0
W
Loki
12,240
471
74
3
0
489,819
3
L
Arachne
12,358
475
76
3
0
545,858
0
W
King Arthur
14,297
550
162
6
0
435,057
1
L
Achilles
13,484
519
108
4
0
536,458
0
W
Heimdallr
14,290
550
130
5
0
471,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role