Player Matchup

Nu Wa
Nu Wa
Lauu--5S
Nu Wa
Level 85
God Stats
2W - 2L
1,397 SR
Queue Stats
9W - 16L
1,243 Elo+
Party 1
Gilgamesh
Gilgamesh
MagisterLynx
Gilgamesh
Level 28
God Stats
3W - 5L
1,388 SR
Queue Stats
5W - 8L
1,078 Elo+
Party 1
Xbalanque
Xbalanque
Tostus052
Xbalanque
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,243 Elo+
Party 1
Team Averages
Level 64
1,428 SR
1,188 Elo+

VS

Team Averages
Level 37
1,572 SR
1,280 Elo+
Merlin
Merlin
Neraxa
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,333 Elo+
Party 2
Cerberus
Cerberus
QueenButtercup97
Cerberus
Level 8
God Stats
6W - 15L
1,716 SR
Queue Stats
8W - 27L
1,194 Elo+
Party 2
Bellona
Bellona
tnorb
Bellona
Level 27
God Stats
11W - 10L
1,498 SR
Queue Stats
18W - 26L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lauu--5S
Nu Wa
12
3 / 5 / 9
9,304
716
7,423
9,742
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MagisterLynx
Gilgamesh
14
6 / 1 / 8
9,792
753
7,496
11,183
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Tostus052
Xbalanque
13
6 / 5 / 7
9,551
735
12,865
13,675
5,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Neraxa
Merlin
12
2 / 3 / 6
8,565
659
9,385
6,477
2,020
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 9 / 4
8,189
630
3,201
14,620
9,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
tnorb
Bellona
14
6 / 3 / 3
9,753
750
10,075
12,211
10,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
10
11
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Lauu--5S
Nu Wa
3
5
9
1.5
W
Gilgamesh
MagisterLynx
Gilgamesh
6
1
8
10
L
Merlin
Neraxa
Merlin
2
3
6
1.67
L
2
9
4
0.44
W
Xbalanque
Tostus052
Xbalanque
6
5
7
1.9
L
Bellona
tnorb
Bellona
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
22,661
34,600
Taken
33,308
14,913
Mitigated
22,317
9,292
Healing
1,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Lauu--5S
Nu Wa
7,423
2,609
488
1,886
9,742
3,288
846
4,412
5,330
19,215
0
W
Gilgamesh
MagisterLynx
Gilgamesh
7,496
1,664
0
1,400
11,183
6,393
159
5,234
5,949
0
24,195
L
Merlin
Neraxa
Merlin
9,385
548
0
540
6,477
2,020
0
1,687
4,590
31,363
0
L
3,201
395
0
546
14,620
9,599
0
2,821
11,335
15,202
0
W
Xbalanque
Tostus052
Xbalanque
12,865
4,967
857
4,661
13,675
5,232
1,456
6,378
7,297
0
48,121
L
Bellona
tnorb
Bellona
10,075
1,091
0
150
12,211
10,698
0
2,029
9,960
9,008
19,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
26,507
135
Minions Killed
103
7
Camps Cleared
1
602,024
Distance Traveled
605,313
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,304
716
24
2
0
172,888
3
W
Gilgamesh
9,792
753
42
3
3
225,244
2
L
Merlin
8,565
659
39
3
0
209,251
4
L
Cerberus
8,189
630
23
2
0
177,164
1
W
Xbalanque
9,551
735
69
5
4
203,892
3
L
Bellona
9,753
750
41
3
1
218,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role