Player Matchup

Izanami
Izanami
Atilla88
Izanami
Level 106
God Stats
5W - 3L
1,436 SR
Queue Stats
471W - 461L
1,392 Elo+
Solo
Hun Batz
Hun Batz
Elinen
Hun Batz
Level 129
God Stats
5W - 0L
1,500 SR
Queue Stats
310W - 302L
1,493 Elo+
Solo
Charybdis
Charybdis
Hentura
Charybdis
Level 102
God Stats
1W - 1L
1,209 SR
Queue Stats
62W - 58L
1,478 Elo+
Solo
Heimdallr
Heimdallr
SpartaCity134
Heimdallr
Level 145
God Stats
3W - 2L
1,605 SR
Queue Stats
153W - 163L
1,430 Elo+
Solo
Chaac
Chaac
carrot_on_my_bum
Chaac
Level 67
God Stats
2W - 1L
1,515 SR
Queue Stats
275W - 301L
1,393 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,437 Elo+

VS

Team Averages
Level 99
1,486 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
JUANJOK
Poseidon
Level 109
God Stats
4W - 7L
1,431 SR
Queue Stats
472W - 502L
1,507 Elo+
Solo
Odin
Odin
muradin13
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,412 Elo+
Party 1
Arachne
Arachne
oppaideisuke
Arachne
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atilla88
Izanami
18
9 / 1 / 26
10,747
977
15,601
7,162
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Elinen
Hun Batz
15
6 / 5 / 22
10,018
911
7,895
13,453
10,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Hentura
Charybdis
17
10 / 2 / 19
10,700
973
15,536
10,866
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
SpartaCity134
Heimdallr
17
5 / 3 / 30
9,917
902
14,761
9,715
4,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 3 / 18
10,501
955
10,784
11,476
14,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 8 / 7
8,012
728
6,071
17,823
24,565
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
 
Nike
13
1 / 10 / 6
7,462
678
5,611
16,332
12,091
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
JUANJOK
Poseidon
16
3 / 7 / 4
8,949
814
10,777
9,022
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
0 / 9 / 7
6,995
636
4,460
14,293
4,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
oppaideisuke
Arachne
16
7 / 7 / 2
9,790
890
8,517
14,094
8,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
38
41
Kills
12
14
Deaths
41
115
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
7
0.56
L
Nike
 
Nike
1
10
6
0.4
W
Izanami
Atilla88
Izanami
9
1
26
22
W
Hun Batz
Elinen
Hun Batz
6
5
22
3.4
W
Charybdis
Hentura
Charybdis
10
2
19
9.75
L
Poseidon
JUANJOK
Poseidon
3
7
4
0.71
W
Heimdallr
SpartaCity134
Heimdallr
5
3
30
6.67
W
11
3
18
6.67
L
Odin
0
9
7
0.39
L
Arachne
oppaideisuke
Arachne
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,577
Damage
35,436
52,672
Taken
71,564
37,577
Mitigated
52,754
22,585
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,071
1,173
383
2,138
17,823
24,565
0
0
17,823
13,652
0
L
Nike
 
Nike
5,611
1,066
0
0
16,332
12,091
0
0
16,332
0
10,165
W
Izanami
Atilla88
Izanami
15,601
9,827
1,102
2,904
7,162
3,338
866
2,428
4,734
0
35,787
W
Hun Batz
Elinen
Hun Batz
7,895
1,204
2,352
2,887
13,453
10,018
129
4,818
8,635
0
12,598
W
Charybdis
Hentura
Charybdis
15,536
7,799
1,026
3,826
10,866
4,819
2,284
2,926
7,940
0
33,367
L
Poseidon
JUANJOK
Poseidon
10,777
811
497
748
9,022
3,011
165
0
9,022
35,550
0
W
Heimdallr
SpartaCity134
Heimdallr
14,761
6,940
1,263
2,616
9,715
4,932
2,259
3,794
5,921
0
33,072
W
10,784
2,800
811
3,798
11,476
14,470
611
3,600
7,876
0
21,243
L
Odin
4,460
845
209
568
14,293
4,810
0
0
14,293
0
8,577
L
Arachne
oppaideisuke
Arachne
8,517
4,957
160
3,508
14,094
8,277
0
0
14,094
1,284
10,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,883
Gold Earned
41,208
153
Minions Killed
75
0
Camps Cleared
0
1,037,606
Distance Traveled
880,716
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,012
728
10
1
0
206,661
0
L
Nike
7,462
678
3
0
0
144,862
1
W
Izanami
10,747
977
53
5
0
206,877
2
W
Hun Batz
10,018
911
11
1
0
222,999
0
W
Charybdis
10,700
973
39
4
0
209,311
0
L
Poseidon
8,949
814
46
4
0
156,700
1
W
Heimdallr
9,917
902
29
3
0
196,209
1
W
Chaac
10,501
955
21
2
0
202,210
0
L
Odin
6,995
636
9
1
0
183,100
0
L
Arachne
9,790
890
7
1
0
189,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role