Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Anne1337XD
Pele
Level 117
God Stats
9W - 7L
1,653 SR
Queue Stats
160W - 173L
1,454 Elo+
Party 1
Artemis
Artemis
Katie_0602
Artemis
Level 123
God Stats
7W - 10L
1,467 SR
Queue Stats
202W - 196L
1,539 Elo+
Party 3
Aphrodite
Aphrodite
KleinerSpatz28
Aphrodite
Level 92
God Stats
196W - 177L
1,497 SR
Queue Stats
357W - 423L
1,425 Elo+
Party 3
Freya
Freya
Richardsonson
Freya
Level 97
God Stats
41W - 47L
1,465 SR
Queue Stats
521W - 612L
1,454 Elo+
Party 3
Team Averages
Level 107
1,516 SR
1,474 Elo+

VS

Team Averages
Level 76
1,509 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dani24LP
Ullr
Level 69
God Stats
1W - 1L
1,295 SR
Queue Stats
37W - 36L
1,475 Elo+
Party 2
Fenrir
Fenrir
JoJo2001nbt
Fenrir
Level 80
God Stats
23W - 22L
1,435 SR
Queue Stats
114W - 108L
1,484 Elo+
Party 2
Achilles
Achilles
LMG_JASON
Achilles
Level 96
God Stats
3W - 1L
1,833 SR
Queue Stats
152W - 134L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
tim-terminator13
Cthulhu
Level 55
God Stats
18W - 18L
1,480 SR
Queue Stats
56W - 67L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 7 / 1
8,841
520
8,670
13,803
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 3
8,387
493
8,972
14,174
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Katie_0602
Artemis
12
1 / 4 / 2
7,255
427
9,154
11,359
3,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
KleinerSpatz28
Aphrodite
12
0 / 5 / 3
7,269
428
6,520
12,220
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 0
8,953
527
13,458
14,504
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 4 / 3
10,202
600
12,939
13,457
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
14
3 / 1 / 4
8,051
474
4,507
8,173
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
16
6 / 2 / 8
9,473
557
11,750
15,326
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
LMG_JASON
Achilles
15
4 / 5 / 4
9,143
538
11,281
19,409
15,836
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 8
8,014
471
8,095
12,269
9,871
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
24
24
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
1
0.64
W
Ra
 
Ra
9
4
3
2.63
L
2
5
3
0.7
W
Ullr
3
1
4
5
W
Fenrir
6
2
8
5
L
Artemis
Katie_0602
Artemis
1
4
2
0.5
L
Aphrodite
KleinerSpatz28
Aphrodite
0
5
3
0.3
W
Achilles
LMG_JASON
Achilles
4
5
4
1.2
L
5
3
0
1.67
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
48,572
66,060
Taken
68,634
25,971
Mitigated
39,478
29,531
Healing
31,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,670
3,138
0
3,875
13,803
5,660
811
8,217
5,228
0
51,019
W
Ra
 
Ra
12,939
1,844
1,636
6,680
13,457
4,929
1,039
1,078
12,379
57,792
0
L
8,972
1,654
0
5,062
14,174
4,347
65
2,948
11,114
0
54,911
W
Ullr
4,507
1,515
453
2,174
8,173
2,553
893
1,943
6,230
0
44,809
W
Fenrir
11,750
2,301
1,094
8,435
15,326
6,289
546
2,284
13,042
0
60,232
L
Artemis
Katie_0602
Artemis
9,154
3,622
0
2,243
11,359
3,503
901
2,952
8,401
0
50,881
L
Aphrodite
KleinerSpatz28
Aphrodite
6,520
719
3,881
5,729
12,220
5,552
363
4,830
7,290
27,477
0
W
Achilles
LMG_JASON
Achilles
11,281
1,495
153
4,149
19,409
15,836
526
10,772
8,637
0
54,664
L
13,458
4,570
24
8,717
14,504
6,909
962
1,563
12,929
49,719
5,726
W
8,095
233
1,570
5,147
12,269
9,871
309
2,017
10,252
40,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
44,883
451
Minions Killed
464
0
Camps Cleared
0
1,477,883
Distance Traveled
1,588,253
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,841
520
101
6
0
263,741
2
W
Ra
10,202
600
113
7
0
300,998
3
L
Pele
8,387
493
97
6
0
366,524
1
W
Ullr
8,051
474
111
7
0
337,885
7
W
Fenrir
9,473
557
98
6
0
317,071
0
L
Artemis
7,255
427
95
6
0
279,349
0
L
Aphrodite
7,269
428
52
3
0
285,415
9
W
Achilles
9,143
538
89
5
0
289,949
5
L
Freya
8,953
527
106
6
0
282,854
5
W
Cthulhu
8,014
471
53
3
0
342,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role