Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abyszal Z
Cthulhu
Level 63
God Stats
10W - 12L
1,617 SR
Queue Stats
13W - 18L
1,409 Elo+
Party 2
Ymir
Ymir
Jollykitten1401
Ymir
Level 41
God Stats
1W - 3L
1,275 SR
Queue Stats
52W - 79L
1,304 Elo+
Party 2
Chang'e
Chang'e
RhinoRick123
Chang'e
Level 108
God Stats
4W - 3L
2,003 SR
Queue Stats
299W - 233L
1,593 Elo+
Party 2
Medusa
Medusa
catnipmelody
Medusa
Level 65
God Stats
4W - 5L
1,522 SR
Queue Stats
131W - 159L
1,402 Elo+
Party 2
Team Averages
Level 86
1,583 SR
1,441 Elo+

VS

Team Averages
Level 61
1,565 SR
1,494 Elo+
Cupid
Cupid
CreepyXan150
Cupid
Level 15
God Stats
0W - 3L
1,678 SR
Queue Stats
29W - 39L
1,474 Elo+
Party 1
Pele
Pele
Luchini9
Pele
Level 91
God Stats
15W - 15L
1,537 SR
Queue Stats
488W - 448L
1,504 Elo+
Solo
Vamana
Vamana
UnsnaggedWall48
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 84L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
dylou15
Kuzenbo
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 44L
1,433 Elo+
Party 1
Chronos
Chronos
the_fif_strand
Chronos
Level 31
God Stats
0W - 1L
1,612 SR
Queue Stats
9W - 8L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
6 / 0 / 1
5,983
665
2,896
5,383
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Abyszal Z
Cthulhu
9
1 / 1 / 2
5,285
587
3,440
3,388
1,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 0 / 3
5,006
556
1,522
4,812
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
RhinoRick123
Chang'e
10
5 / 1 / 1
6,135
682
4,044
4,803
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
9
1 / 1 / 1
5,026
558
2,859
4,146
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,270
474
2,780
5,553
1,126
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
9
2 / 3 / 0
5,427
603
2,097
6,341
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 0
3,546
394
190
3,479
1,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
dylou15
Kuzenbo
7
0 / 0 / 1
4,275
475
2,502
3,911
2,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 0
4,387
487
2,988
4,391
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
3
3
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
1
6.5
W
Cthulhu
Abyszal Z
Cthulhu
1
1
2
2
L
1
4
0
0.25
W
0
0
3
1.5
L
Pele
2
3
0
0.67
W
Chang'e
RhinoRick123
Chang'e
5
1
1
5.5
L
0
2
0
0
W
Medusa
1
1
1
1.5
L
Kuzenbo
dylou15
Kuzenbo
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
10,557
22,532
Taken
23,675
8,679
Mitigated
9,050
9,809
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,896
537
0
3,636
5,383
1,833
14
629
4,754
0
23,373
W
Cthulhu
Abyszal Z
Cthulhu
3,440
204
0
820
3,388
1,935
297
559
2,792
23,048
0
L
2,780
1,884
248
1,244
5,553
1,126
0
1,004
4,495
0
13,293
W
1,522
432
0
1,708
4,812
2,024
189
1,089
3,723
13,653
0
L
Pele
2,097
688
0
1,653
6,341
2,791
0
2,743
3,436
0
25,542
W
Chang'e
RhinoRick123
Chang'e
4,044
66
215
2,396
4,803
1,524
311
1,796
2,970
29,936
0
L
190
0
0
74
3,479
1,358
0
2,226
1,173
0
5,291
W
Medusa
2,859
886
0
1,034
4,146
1,363
30
1,417
2,729
0
28,914
L
Kuzenbo
dylou15
Kuzenbo
2,502
671
0
318
3,911
2,587
0
1,292
2,609
14,511
0
L
2,988
979
0
265
4,391
1,188
0
1,311
2,956
22,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
21,905
234
Minions Killed
152
0
Camps Cleared
0
910,601
Distance Traveled
786,931
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,983
665
50
6
0
204,094
2
W
Cthulhu
5,285
587
39
4
0
193,605
2
L
Cupid
4,270
474
23
3
0
163,812
3
W
Ymir
5,006
556
25
3
0
160,406
0
L
Pele
5,427
603
56
6
0
175,238
3
W
Chang'e
6,135
682
65
7
0
191,761
2
L
Vamana
3,546
394
6
1
0
101,520
0
W
Medusa
5,026
558
55
6
0
160,735
1
L
Kuzenbo
4,275
475
18
2
0
179,193
0
L
Chronos
4,387
487
49
5
0
167,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role