Player Matchup

Cthulhu
Cthulhu
Aasim2511
Cthulhu
Level 5
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Loki
Loki
Toxicsoggy
Loki
Level 106
God Stats
33W - 21L
1,576 SR
Queue Stats
49W - 49L
1,439 Elo+
Solo
Poseidon
Poseidon
homing_ghost9
Poseidon
Level 17
God Stats
3W - 3L
1,668 SR
Queue Stats
77W - 102L
1,319 Elo+
Solo
Team Averages
Level 43
1,585 SR
1,402 Elo+

VS

Team Averages
Level 90
1,527 SR
1,328 Elo+
Fenrir
Fenrir
Babyy_Driver
Fenrir
Level 105
God Stats
9W - 1L
1,775 SR
Queue Stats
151W - 148L
1,469 Elo+
Solo
Zeus
Zeus
lKaquza-
Zeus
Level 86
God Stats
7W - 16L
1,537 SR
Queue Stats
204W - 264L
1,287 Elo+
Solo
Jormungandr
Jormungandr
singhmeharban-me
Jormungandr
Level 78
God Stats
5W - 4L
1,270 SR
Queue Stats
165W - 259L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aasim2511
Cthulhu
9
0 / 5 / 1
6,050
605
4,852
12,781
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 5 / 0
6,148
615
4,933
9,601
4,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
homing_ghost9
Poseidon
10
0 / 4 / 0
6,042
604
2,507
5,048
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
9 / 0 / 4
9,137
914
6,313
8,074
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
13
3 / 0 / 10
7,915
792
11,293
2,235
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
singhmeharban-me
Jormungandr
11
2 / 1 / 11
8,048
805
4,343
9,792
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aasim2511
Cthulhu
0
5
1
0.1
W
Fenrir
9
0
4
11
L
1
5
0
0.2
L
Poseidon
homing_ghost9
Poseidon
0
4
0
0
W
Zeus
3
0
10
8
W
Jormungandr
singhmeharban-me
Jormungandr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,292
Damage
21,949
27,430
Taken
20,101
17,503
Mitigated
14,132
3,236
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aasim2511
Cthulhu
4,852
470
74
633
12,781
11,436
0
6,592
6,189
12,532
0
W
Fenrir
6,313
1,129
0
3,691
8,074
5,686
56
2,051
5,857
49
19,006
L
4,933
684
0
2,529
9,601
4,281
0
6,225
3,376
415
13,620
L
Poseidon
homing_ghost9
Poseidon
2,507
505
0
0
5,048
1,786
0
3,168
1,880
19,366
0
W
Zeus
11,293
690
0
428
2,235
701
714
1,197
921
37,833
0
W
Jormungandr
singhmeharban-me
Jormungandr
4,343
755
726
3,009
9,792
7,745
111
4,422
4,879
14,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,240
Gold Earned
25,100
89
Minions Killed
117
2
Camps Cleared
7
521,088
Distance Traveled
586,473
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,050
605
18
2
1
186,592
0
W
Fenrir
9,137
914
23
2
3
205,232
4
L
Loki
6,148
615
24
2
1
180,392
3
L
Poseidon
6,042
604
47
5
0
154,104
0
W
Zeus
7,915
792
72
7
3
187,764
5
W
Jormungandr
8,048
805
22
2
1
193,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role