Player Matchup

Bacchus
Bacchus
Bronze III
Adriboo
Bacchus
Bronze III
Level 160
God Stats
4W - 2L
1,790 SR
Queue Stats
158W - 149L
1,476 MMR
Solo
Camazotz
Camazotz
Gold V
Fred3x
Camazotz
Gold V
Level 125
God Stats
11W - 5L
1,557 SR
Queue Stats
29W - 25L
1,480 MMR
Solo
Merlin
Merlin
Gold II
LordNoctunos
Merlin
Gold II
Level 147
God Stats
0W - 2L
1,152 SR
Queue Stats
75W - 75L
1,489 MMR
Solo
Hou Yi
Hou Yi
Gold III
VioPnda
Hou Yi
Gold III
Level 107
God Stats
2W - 7L
1,318 SR
Queue Stats
306W - 311L
1,513 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
eabichuelas07
Sun Wukong
Gold III
Level 69
God Stats
4W - 4L
1,750 SR
Queue Stats
153W - 140L
1,535 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,513 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,322 SR
1,499 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
Lohauso
Discordia
Gold IV
Level 134
God Stats
10W - 5L
1,632 SR
Queue Stats
34W - 38L
1,468 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Phazori
Sylvanus
Bronze III
Level 88
God Stats
1W - 1L
1,245 SR
Queue Stats
14W - 17L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Vidokas
Zhong Kui
Gold III
Level 124
God Stats
1W - 6L
1,052 SR
Queue Stats
89W - 90L
1,466 MMR
Solo
Ullr
Ullr
Gold II
norbie99
Ullr
Gold II
Level 129
God Stats
4W - 3L
1,183 SR
Queue Stats
71W - 73L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adriboo
Bacchus
15
0 / 7 / 11
10,927
405
14,040
37,514
40,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Camazotz
Fred3x
Camazotz
17
1 / 10 / 8
11,032
409
14,580
31,281
10,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
17
2 / 9 / 5
11,092
411
13,649
19,550
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
VioPnda
Hou Yi
20
10 / 7 / 5
13,541
502
21,362
20,940
7,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
eabichuelas07
Sun Wukong
19
3 / 5 / 9
12,999
481
18,809
32,247
33,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ArtioMorgan Le FayOdinGebLoki

VS

Bans
AthenaThanatosPersephoneTsukuyomiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 4 / 11
13,978
518
17,160
28,091
28,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Lohauso
Discordia
20
10 / 3 / 8
14,678
544
26,814
20,669
8,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Phazori
Sylvanus
18
2 / 5 / 20
13,420
497
13,903
28,228
39,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Vidokas
Zhong Kui
20
11 / 2 / 7
15,185
562
26,590
21,013
22,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
6 / 2 / 8
14,624
542
29,286
22,746
10,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
16
Kills
38
38
Deaths
16
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
11
3.63
L
Bacchus
Adriboo
Bacchus
0
7
11
0.79
L
Camazotz
Fred3x
Camazotz
1
10
8
0.5
W
Discordia
Lohauso
Discordia
10
3
8
4.67
L
Merlin
2
9
5
0.5
W
Sylvanus
Phazori
Sylvanus
2
5
20
2.4
W
Zhong Kui
Vidokas
Zhong Kui
11
2
7
7.25
L
Hou Yi
VioPnda
Hou Yi
10
7
5
1.79
L
Sun Wukong
eabichuelas07
Sun Wukong
3
5
9
1.5
W
Ullr
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,440
Damage
113,753
141,532
Taken
120,747
99,010
Mitigated
108,232
46,994
Healing
61,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,160
4,370
0
9,906
28,091
28,124
1,296
4,443
23,194
0
102,425
L
Bacchus
Adriboo
Bacchus
14,040
1,042
0
12,857
37,514
40,839
0
15,265
21,932
45,206
0
L
Camazotz
Fred3x
Camazotz
14,580
3,286
0
11,512
31,281
10,742
54
13,879
16,968
0
79,091
W
Discordia
Lohauso
Discordia
26,814
1,553
1,029
6,329
20,669
8,242
1,336
6,889
13,443
104,361
0
L
Merlin
13,649
544
632
2,915
19,550
6,562
392
11,848
7,220
82,319
0
W
Sylvanus
Phazori
Sylvanus
13,903
2,891
12,132
15,048
28,228
39,319
543
9,093
18,517
25,301
0
W
Zhong Kui
Vidokas
Zhong Kui
26,590
1,535
0
11,076
21,013
22,488
1,640
4,809
15,646
99,676
0
L
Hou Yi
VioPnda
Hou Yi
21,362
8,861
0
3,495
20,940
7,704
624
11,176
9,578
0
95,922
L
Sun Wukong
eabichuelas07
Sun Wukong
18,809
2,641
0
15,583
32,247
33,163
0
13,506
18,527
0
84,538
W
Ullr
29,286
15,504
0
6,416
22,746
10,059
6,310
4,307
18,132
0
156,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,591
Gold Earned
71,885
565
Minions Killed
696
0
Camps Cleared
0
2,422,822
Distance Traveled
2,566,977
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,978
518
130
5
0
557,460
2
L
Bacchus
10,927
405
50
2
0
504,607
5
L
Camazotz
11,032
409
100
4
0
544,648
3
W
Discordia
14,678
544
176
7
0
485,075
8
L
Merlin
11,092
411
136
5
0
439,885
11
W
Sylvanus
13,420
497
23
1
0
518,325
7
W
Zhong Kui
15,185
562
147
5
0
497,278
2
L
Hou Yi
13,541
502
147
5
0
458,900
4
L
Sun Wukong
12,999
481
132
5
0
474,782
3
W
Ullr
14,624
542
220
8
0
508,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role