Player Matchup

Merlin
Merlin
Leghams
Merlin
Level 147
God Stats
16W - 16L
1,509 SR
Queue Stats
267W - 216L
1,572 Elo+
Party 2
Ares
Ares
SloppyChops
Ares
Level 147
God Stats
8W - 14L
1,470 SR
Queue Stats
697W - 683L
1,584 Elo+
Party 1
Mulan
Mulan
Tempest
Mulan
Level 116
God Stats
8W - 6L
1,552 SR
Queue Stats
372W - 344L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
Ubiquit0us
Cernunnos
Level 143
God Stats
21W - 15L
1,541 SR
Queue Stats
440W - 414L
1,596 Elo+
Solo
Fenrir
Fenrir
popanop
Fenrir
Level 149
God Stats
8W - 3L
1,662 SR
Queue Stats
335W - 313L
1,544 Elo+
Party 2
Team Averages
Level 140
1,547 SR
1,566 Elo+

VS

Team Averages
Level 140
1,550 SR
1,516 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeltedMango
Morgan Le Fay
Level 128
God Stats
15W - 22L
1,454 SR
Queue Stats
131W - 178L
1,491 Elo+
Solo
Chronos
Chronos
NezhaBOY
Chronos
Level 127
God Stats
2W - 2L
1,672 SR
Queue Stats
186W - 194L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
ronhell025
Kumbhakarna
Level 160
God Stats
10W - 6L
1,708 SR
Queue Stats
525W - 593L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sonsyoboy
Danzaburou
Level 127
God Stats
1W - 4L
1,417 SR
Queue Stats
218W - 216L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Leghams
Merlin
13
2 / 0 / 6
7,982
614
7,088
4,090
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 7
7,913
609
6,395
7,955
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Tempest
Mulan
13
1 / 0 / 3
7,743
596
6,008
8,572
4,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Ubiquit0us
Cernunnos
14
4 / 1 / 0
8,576
660
6,674
6,082
1,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
popanop
Fenrir
12
9 / 3 / 0
8,078
621
6,849
9,819
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 2 / 1
7,838
603
4,598
9,457
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
MeltedMango
Morgan Le Fay
11
1 / 5 / 1
6,771
521
3,147
6,564
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
NezhaBOY
Chronos
10
0 / 4 / 1
6,181
475
3,884
8,664
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
ronhell025
Kumbhakarna
9
1 / 5 / 0
5,826
448
890
11,700
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
sonsyoboy
Danzaburou
10
1 / 3 / 1
6,623
509
3,172
8,251
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
1
1.25
W
Merlin
Leghams
Merlin
2
0
6
5
L
Morgan Le Fay
MeltedMango
Morgan Le Fay
1
5
1
0.3
L
Chronos
NezhaBOY
Chronos
0
4
1
0.13
W
3
1
7
6.5
W
Mulan
Tempest
Mulan
1
0
3
2.5
W
Cernunnos
Ubiquit0us
Cernunnos
4
1
0
4
W
Fenrir
popanop
Fenrir
9
3
0
3
L
Kumbhakarna
ronhell025
Kumbhakarna
1
5
0
0.2
L
Danzaburou
sonsyoboy
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
15,691
36,518
Taken
44,636
20,298
Mitigated
16,662
13,757
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,598
1,287
0
4,852
9,457
3,258
376
2,901
6,480
0
55,176
W
Merlin
Leghams
Merlin
7,088
557
0
1,021
4,090
1,829
120
688
3,402
51,355
0
L
Morgan Le Fay
MeltedMango
Morgan Le Fay
3,147
368
0
935
6,564
1,897
0
2,225
4,183
36,773
0
L
Chronos
NezhaBOY
Chronos
3,884
1,799
0
2,768
8,664
2,549
392
946
7,672
26,696
0
W
6,395
407
0
1,980
7,955
7,890
0
1,162
6,793
23,418
0
W
Mulan
Tempest
Mulan
6,008
1,605
0
4,729
8,572
4,794
422
3,780
4,792
0
43,620
W
Cernunnos
Ubiquit0us
Cernunnos
6,674
3,463
0
2,105
6,082
1,874
1,617
67
6,015
0
71,624
W
Fenrir
popanop
Fenrir
6,849
1,402
0
3,922
9,819
3,911
0
2,224
7,595
0
40,011
L
Kumbhakarna
ronhell025
Kumbhakarna
890
73
0
1,840
11,700
7,138
0
6,380
5,048
8,366
0
L
Danzaburou
sonsyoboy
Danzaburou
3,172
1,138
0
2,457
8,251
1,820
0
481
7,770
0
34,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
33,239
455
Minions Killed
341
0
Camps Cleared
0
1,304,468
Distance Traveled
1,235,931
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,838
603
112
9
0
275,175
2
W
Merlin
7,982
614
116
9
0
269,257
3
L
Morgan Le Fay
6,771
521
88
7
0
255,474
6
L
Chronos
6,181
475
56
4
0
177,307
2
W
Ares
7,913
609
34
3
0
256,132
6
W
Mulan
7,743
596
104
8
0
269,680
4
W
Cernunnos
8,576
660
139
11
0
242,738
4
W
Fenrir
8,078
621
62
5
0
266,661
5
L
Kumbhakarna
5,826
448
17
1
0
263,455
3
L
Danzaburou
6,623
509
68
5
0
264,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role