Player Matchup

Izanami
Izanami
ChibiGamerkitten
Izanami
Level 49
God Stats
28W - 16L
1,489 SR
Queue Stats
111W - 107L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
Mindlessbertan
Baron Samedi
Level 38
God Stats
12W - 5L
1,531 SR
Queue Stats
90W - 79L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Ratbat150
Cthulhu
Level 3
God Stats
1W - 3L
1,284 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
King Arthur
King Arthur
dyrejohn
King Arthur
Level 16
God Stats
4W - 7L
1,368 SR
Queue Stats
12W - 21L
1,320 Elo+
Party 1
Hades
Hades
shadowshark583
Hades
Level 10
God Stats
4W - 4L
1,462 SR
Queue Stats
11W - 14L
1,381 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,350 Elo+

VS

Team Averages
Level 24
1,438 SR
1,419 Elo+
Yemoja
Yemoja
FatiChannie
Yemoja
Level 7
God Stats
13W - 25L
1,534 SR
Queue Stats
39W - 57L
1,512 Elo+
Party 2
Charybdis
Charybdis
Lonesome_Loli
Charybdis
Level 28
God Stats
13W - 14L
1,483 SR
Queue Stats
35W - 50L
1,443 Elo+
Solo
Thanatos
Thanatos
SpartanBike543
Thanatos
Level 26
God Stats
6W - 11L
1,254 SR
Queue Stats
17W - 25L
1,300 Elo+
Solo
Osiris
Osiris
Vman3-7-97
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,341 Elo+
Party 2
Scylla
Scylla
redjoker4
Scylla
Level 29
God Stats
39W - 42L
1,418 SR
Queue Stats
79W - 80L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 18
15,663
1,119
32,440
14,077
4,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Mindlessbertan
Baron Samedi
20
13 / 1 / 16
16,203
1,157
27,445
12,205
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ratbat150
Cthulhu
20
0 / 2 / 22
13,002
929
8,607
13,970
14,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
dyrejohn
King Arthur
20
2 / 2 / 15
12,862
919
4,704
14,232
15,115
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 6 / 14
13,241
946
22,296
21,914
13,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 5 / 8
11,745
839
4,545
18,149
6,790
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Lonesome_Loli
Charybdis
20
4 / 8 / 6
13,617
973
25,829
29,631
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
3 / 3 / 5
12,849
918
12,721
12,468
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Vman3-7-97
Osiris
18
1 / 13 / 5
11,761
840
6,632
31,846
19,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
redjoker4
Scylla
20
3 / 4 / 6
13,582
970
23,111
12,165
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
41
33
Kills
11
11
Deaths
33
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
0
18
20
L
Yemoja
0
5
8
0.8
L
Charybdis
Lonesome_Loli
Charybdis
4
8
6
0.88
W
Baron Samedi
Mindlessbertan
Baron Samedi
13
1
16
21
W
Cthulhu
Ratbat150
Cthulhu
0
2
22
5.5
L
Thanatos
3
3
5
1.83
L
Osiris
Vman3-7-97
Osiris
1
13
5
0.27
W
King Arthur
dyrejohn
King Arthur
2
2
15
4.75
L
Scylla
redjoker4
Scylla
3
4
6
1.5
W
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,492
Damage
72,838
76,398
Taken
104,259
53,040
Mitigated
44,006
17,327
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,440
17,959
1,171
976
14,077
4,535
0
4,936
8,885
0
79,958
L
Yemoja
4,545
1,817
1,973
1,703
18,149
6,790
0
9,373
8,776
21,293
0
L
Charybdis
Lonesome_Loli
Charybdis
25,829
20,901
0
8,476
29,631
9,502
0
17,378
12,253
0
64,127
W
Baron Samedi
Mindlessbertan
Baron Samedi
27,445
988
6,539
4,440
12,205
5,179
0
5,585
6,517
59,811
0
W
Cthulhu
Ratbat150
Cthulhu
8,607
1,116
0
0
13,970
14,514
0
5,132
8,838
18,573
0
L
Thanatos
12,721
395
0
6,386
12,468
4,105
0
7,702
4,766
0
32,789
L
Osiris
Vman3-7-97
Osiris
6,632
3,593
0
0
31,846
19,752
0
17,311
14,535
0
17,575
W
King Arthur
dyrejohn
King Arthur
4,704
473
0
0
14,232
15,115
0
5,595
8,637
0
25,457
L
Scylla
redjoker4
Scylla
23,111
2,895
0
0
12,165
3,857
0
6,584
5,581
64,475
0
W
22,296
2,719
700
3,501
21,914
13,697
0
6,049
15,865
31,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,971
Gold Earned
63,554
284
Minions Killed
282
8
Camps Cleared
13
1,395,006
Distance Traveled
1,159,243
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,663
1,119
124
9
6
304,053
1
L
Yemoja
11,745
839
23
2
1
185,502
0
L
Charybdis
13,617
973
79
6
6
215,492
0
W
Baron Samedi
16,203
1,157
83
6
2
269,871
3
W
Cthulhu
13,002
929
10
1
0
287,507
0
L
Thanatos
12,849
918
39
3
4
286,270
2
L
Osiris
11,761
840
24
2
2
234,729
0
W
King Arthur
12,862
919
47
3
0
277,636
0
L
Scylla
13,582
970
117
8
0
237,250
0
W
Hades
13,241
946
20
1
0
255,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role