Player Matchup

Olorun
Olorun
ChirpyIce364016
Olorun
Level 12
God Stats
1W - 4L
1,661 SR
Queue Stats
17W - 36L
1,259 Elo+
Solo
Geb
Geb
HES LOGIC301
Geb
Level 7
God Stats
21W - 23L
1,581 SR
Queue Stats
28W - 40L
1,620 Elo+
Party 3
Xbalanque
Xbalanque
Hadorokku
Xbalanque
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,580 Elo+
Party 3
Sol
Sol
ThoughtOak86256
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 1
Hachiman
Hachiman
soundwave1301
Hachiman
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 18L
1,024 Elo+
Party 1
Team Averages
Level 11
1,548 SR
1,322 Elo+

VS

Team Averages
Level 21
1,456 SR
1,404 Elo+
Artemis
Artemis
DunkaIot
Artemis
Level 27
God Stats
5W - 4L
1,308 SR
Queue Stats
136W - 120L
1,495 Elo+
Solo
Jormungandr
Jormungandr
HUNTINGZOMBIE31
Jormungandr
Level 6
God Stats
4W - 2L
1,289 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
He Bo
He Bo
Spazzy7151
He Bo
Level 11
God Stats
4W - 8L
1,252 SR
Queue Stats
31W - 37L
1,359 Elo+
Solo
Tyr
Tyr
caltin31
Tyr
Level 32
God Stats
3W - 3L
1,716 SR
Queue Stats
489W - 542L
1,309 Elo+
Party 2
Chaac
Chaac
the-assasin24013
Chaac
Level 29
God Stats
3W - 2L
1,716 SR
Queue Stats
98W - 137L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 8
10,769
449
18,085
20,522
16,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 4
9,068
378
11,671
21,733
17,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Hadorokku
Xbalanque
19
8 / 4 / 0
12,097
504
13,192
18,859
6,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 8 / 5
9,682
403
8,126
13,261
3,739
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
soundwave1301
Hachiman
16
3 / 9 / 5
10,784
449
6,449
16,575
5,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DunkaIot
Artemis
20
4 / 0 / 3
13,723
572
13,730
12,357
5,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HUNTINGZOMBIE31
Jormungandr
16
4 / 7 / 10
11,610
484
11,692
26,732
29,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
16
4 / 5 / 5
11,732
489
8,844
10,437
3,718
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 5 / 6
12,167
507
9,239
20,395
25,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
20 / 5 / 3
13,898
579
23,999
25,160
30,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
21
Kills
36
36
Deaths
22
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
W
Artemis
DunkaIot
Artemis
4
0
3
5.5
L
2
6
4
0.67
W
Jormungandr
HUNTINGZOMBIE31
Jormungandr
4
7
10
1.29
L
Xbalanque
Hadorokku
Xbalanque
8
4
0
2
W
He Bo
4
5
5
1.3
L
4
8
5
0.81
W
4
5
6
1.4
L
Hachiman
soundwave1301
Hachiman
3
9
5
0.61
W
20
5
3
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,523
Damage
67,504
90,950
Taken
95,081
49,732
Mitigated
95,266
17,406
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,085
12,091
144
6,659
20,522
16,881
0
5,794
14,728
63,721
0
W
Artemis
DunkaIot
Artemis
13,730
9,489
0
8,651
12,357
5,597
6,163
6,235
6,122
0
98,217
L
11,671
2,098
0
406
21,733
17,134
352
2,909
18,824
42,812
0
W
Jormungandr
HUNTINGZOMBIE31
Jormungandr
11,692
3,142
0
532
26,732
29,519
630
11,364
15,368
46,053
0
L
Xbalanque
Hadorokku
Xbalanque
13,192
8,878
0
5,280
18,859
6,868
822
3,160
15,699
0
67,935
W
He Bo
8,844
847
0
0
10,437
3,718
4,720
4,444
5,993
56,630
0
L
8,126
3,989
0
2,539
13,261
3,739
0
5,692
7,569
35,557
0
W
9,239
2,536
0
970
20,395
25,721
1,113
5,805
14,590
0
71,227
L
Hachiman
soundwave1301
Hachiman
6,449
5,349
0
2,378
16,575
5,110
1,111
2,981
13,594
0
48,264
W
23,999
9,307
0
5,717
25,160
30,711
2,232
10,034
15,126
0
85,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
63,130
385
Minions Killed
573
0
Camps Cleared
0
1,723,425
Distance Traveled
2,093,739
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,769
449
70
3
0
356,268
1
W
Artemis
13,723
572
174
7
0
382,173
3
L
Geb
9,068
378
45
2
0
388,156
0
W
Jormungandr
11,610
484
64
3
0
443,681
0
L
Xbalanque
12,097
504
130
5
0
366,395
0
W
He Bo
11,732
489
99
4
0
380,779
0
L
Sol
9,682
403
49
2
0
269,266
0
W
Tyr
12,167
507
113
5
0
466,799
1
L
Hachiman
10,784
449
91
4
0
343,340
2
W
Chaac
13,898
579
123
5
0
420,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role