Player Matchup

Set
Set
 
Set
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AceShootiest
Athena
Level 60
God Stats
6W - 2L
1,581 SR
Queue Stats
32W - 38L
1,444 Elo+
Party 1
Chang'e
Chang'e
FlamePanda03
Chang'e
Level 49
God Stats
2W - 0L
1,769 SR
Queue Stats
25W - 36L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
MutoSoup
Jormungandr
Level 45
God Stats
22W - 12L
1,622 SR
Queue Stats
56W - 62L
1,480 Elo+
Party 1
Anhur
Anhur
RoyASHford
Anhur
Level 5
God Stats
2W - 3L
1,311 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 1
Team Averages
Level 41
1,557 SR
1,467 Elo+

VS

Team Averages
Level 69
1,582 SR
1,386 Elo+
Poseidon
Poseidon
Bomber9009
Poseidon
Level 101
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 9L
1,400 Elo+
Party 2
Fenrir
Fenrir
KiloMako
Fenrir
Level 104
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 2
Artemis
Artemis
XIceWolf2
Artemis
Level 23
God Stats
1W - 3L
1,617 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 2
Ares
Ares
XO_Tour_Raymond
Ares
Level 17
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 5L
1,317 Elo+
Party 2
Chaac
Chaac
Xicewolf
Chaac
Level 102
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 6L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
9 / 3 / 10
10,294
572
14,550
12,205
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
14
5 / 2 / 8
9,161
509
7,870
18,747
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
FlamePanda03
Chang'e
15
1 / 5 / 2
8,964
498
8,566
16,172
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MutoSoup
Jormungandr
18
9 / 1 / 0
11,405
634
11,175
9,492
9,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
13
2 / 3 / 2
7,976
443
3,501
9,767
3,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bomber9009
Poseidon
16
3 / 4 / 5
9,718
540
9,938
11,446
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
KiloMako
Fenrir
12
5 / 6 / 1
8,039
447
13,934
15,079
8,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
XIceWolf2
Artemis
13
3 / 7 / 3
7,971
443
11,147
11,238
3,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 5 / 3
7,912
440
6,423
15,067
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Xicewolf
Chaac
14
0 / 4 / 0
8,125
451
4,127
12,007
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
26
Kills
14
14
Deaths
26
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
3
10
4.67
W
Athena
5
2
8
4.5
L
Poseidon
Bomber9009
Poseidon
3
4
5
1.38
W
Chang'e
FlamePanda03
Chang'e
1
5
2
0.4
L
Fenrir
KiloMako
Fenrir
5
6
1
0.92
W
Jormungandr
MutoSoup
Jormungandr
9
1
0
9
W
Anhur
2
3
2
1
L
Artemis
XIceWolf2
Artemis
3
7
3
0.64
L
3
5
3
0.9
L
Chaac
Xicewolf
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
45,569
66,383
Taken
64,837
40,593
Mitigated
35,186
16,612
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,550
6,834
46
4,122
12,205
5,494
0
3,202
8,956
0
59,781
W
Athena
7,870
2,384
0
4,872
18,747
16,767
91
5,654
13,093
24,123
0
L
Poseidon
Bomber9009
Poseidon
9,938
1,096
115
3,651
11,446
3,335
666
6,135
5,224
70,550
0
W
Chang'e
FlamePanda03
Chang'e
8,566
736
263
5,389
16,172
6,222
550
5,137
10,987
62,915
0
L
Fenrir
KiloMako
Fenrir
13,934
3,481
0
2,646
15,079
8,682
0
7,224
7,819
0
41,413
W
Jormungandr
MutoSoup
Jormungandr
11,175
3,489
0
250
9,492
9,094
452
1,153
7,717
73,282
0
W
Anhur
3,501
1,441
0
1,670
9,767
3,016
1,297
1,215
8,552
0
38,506
L
Artemis
XIceWolf2
Artemis
11,147
4,360
206
875
11,238
3,193
0
2,801
8,437
0
53,407
L
6,423
878
0
1,038
15,067
13,300
0
4,803
10,264
19,361
0
L
Chaac
Xicewolf
Chaac
4,127
690
0
3,568
12,007
6,676
23
6,288
5,377
0
45,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
41,765
447
Minions Killed
377
0
Camps Cleared
0
1,619,342
Distance Traveled
1,590,335
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,294
572
91
5
0
391,503
3
W
Athena
9,161
509
23
1
0
358,736
6
L
Poseidon
9,718
540
138
8
0
314,430
5
W
Chang'e
8,964
498
110
6
0
297,616
7
L
Fenrir
8,039
447
46
3
0
331,195
0
W
Jormungandr
11,405
634
144
8
0
328,522
10
W
Anhur
7,976
443
79
4
0
242,965
0
L
Artemis
7,971
443
76
4
0
277,359
2
L
Ares
7,912
440
20
1
0
348,000
0
L
Chaac
8,125
451
97
5
0
319,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role