Player Matchup

Hades
Hades
BeeHole
Hades
Level 19
God Stats
33W - 15L
1,678 SR
Queue Stats
50W - 32L
1,525 Elo+
Party 3
Nike
Nike
IOWAHAWKEYES1418
Nike
Level 69
God Stats
21W - 18L
1,500 SR
Queue Stats
479W - 442L
1,503 Elo+
Party 3
Ratatoskr
Ratatoskr
Meckles-
Ratatoskr
Level 112
God Stats
12W - 13L
1,699 SR
Queue Stats
413W - 356L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
TrulyyTragic
Baron Samedi
Level 83
God Stats
15W - 14L
1,415 SR
Queue Stats
143W - 138L
1,454 Elo+
Party 2
Cerberus
Cerberus
potheadcris
Cerberus
Level 13
God Stats
28W - 23L
1,429 SR
Queue Stats
83W - 81L
1,361 Elo+
Party 2
Team Averages
Level 59
1,544 SR
1,478 Elo+

VS

Team Averages
Level 66
1,626 SR
1,442 Elo+
Danzaburou
Danzaburou
AegisMax98
Danzaburou
Level 27
God Stats
7W - 6L
1,424 SR
Queue Stats
14W - 10L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
BetchImASquirrel
Cliodhna
Level 32
God Stats
10W - 6L
1,816 SR
Queue Stats
82W - 91L
1,400 Elo+
Solo
Cthulhu
Cthulhu
FestusOwO
Cthulhu
Level 107
God Stats
3W - 1L
1,777 SR
Queue Stats
85W - 83L
1,492 Elo+
Party 1
Sol
Sol
GabyWab
Sol
Level 33
God Stats
23W - 27L
1,497 SR
Queue Stats
52W - 60L
1,362 Elo+
Solo
Mulan
Mulan
The Spooky Nut
Mulan
Level 131
God Stats
20W - 14L
1,616 SR
Queue Stats
147W - 127L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BeeHole
Hades
18
14 / 5 / 10
13,013
566
24,558
26,180
15,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 0 / 11
11,978
521
10,623
22,029
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Meckles-
Ratatoskr
20
19 / 1 / 10
14,909
648
28,200
23,982
10,827
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TrulyyTragic
Baron Samedi
19
12 / 3 / 19
12,420
540
27,556
22,271
15,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
potheadcris
Cerberus
17
3 / 2 / 23
11,963
520
7,753
20,027
24,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AegisMax98
Danzaburou
15
2 / 14 / 2
9,811
427
13,333
21,435
5,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 10 / 1
11,425
497
9,383
22,603
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
FestusOwO
Cthulhu
15
0 / 9 / 5
10,226
445
17,128
38,266
29,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
17
3 / 9 / 1
11,506
500
9,884
17,357
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 8 / 2
12,421
540
20,696
25,602
23,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
50
Kills
11
11
Deaths
50
73
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AegisMax98
Danzaburou
2
14
2
0.21
W
Hades
BeeHole
Hades
14
5
10
3.8
L
2
10
1
0.25
L
Cthulhu
FestusOwO
Cthulhu
0
9
5
0.28
L
Sol
3
9
1
0.39
W
2
0
11
7.5
W
Ratatoskr
Meckles-
Ratatoskr
19
1
10
24
L
4
8
2
0.63
W
Baron Samedi
TrulyyTragic
Baron Samedi
12
3
19
7.17
W
Cerberus
potheadcris
Cerberus
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,690
Damage
70,424
114,489
Taken
125,263
86,404
Mitigated
72,005
51,570
Healing
29,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AegisMax98
Danzaburou
13,333
4,859
0
3,398
21,435
5,589
0
16,080
5,355
0
51,959
W
Hades
BeeHole
Hades
24,558
3,087
1,040
14,608
26,180
15,824
2,835
8,282
17,898
71,661
0
L
9,383
421
0
5,312
22,603
7,457
2,192
7,678
14,698
0
65,844
L
Cthulhu
FestusOwO
Cthulhu
17,128
1,113
228
10,663
38,266
29,291
0
20,821
17,340
59,015
0
L
Sol
9,884
1,634
0
4,292
17,357
5,703
2,787
8,987
8,218
49,815
5,058
W
10,623
1,288
0
3,957
22,029
19,629
665
1,359
20,670
8,713
61,572
W
Ratatoskr
Meckles-
Ratatoskr
28,200
9,084
0
8,644
23,982
10,827
4,075
4,205
19,777
0
125,681
L
20,696
2,964
0
5,540
25,602
23,965
738
8,926
15,720
0
79,790
W
Baron Samedi
TrulyyTragic
Baron Samedi
27,556
2,965
4,642
10,769
22,271
15,253
1,483
6,785
15,486
75,593
0
W
Cerberus
potheadcris
Cerberus
7,753
428
0
7,910
20,027
24,871
1,415
5,985
14,042
36,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,283
Gold Earned
55,389
629
Minions Killed
495
0
Camps Cleared
0
2,213,458
Distance Traveled
1,862,012
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,811
427
60
3
0
372,131
0
W
Hades
13,013
566
123
5
0
383,288
1
L
Cliodhna
11,425
497
121
5
0
401,638
3
L
Cthulhu
10,226
445
87
4
0
389,971
0
L
Sol
11,506
500
95
4
0
332,796
1
W
Nike
11,978
521
143
6
0
494,012
3
W
Ratatoskr
14,909
648
177
8
0
506,181
4
L
Mulan
12,421
540
132
6
0
365,476
1
W
Baron Samedi
12,420
540
88
4
0
400,116
0
W
Cerberus
11,963
520
98
4
0
429,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role