Player Matchup

Ymir
Ymir
CoreyLee92
Ymir
Level 24
God Stats
16W - 14L
1,330 SR
Queue Stats
84W - 98L
1,287 Elo+
Party 1
Arachne
Arachne
LoloTagz
Arachne
Level 33
God Stats
11W - 3L
1,617 SR
Queue Stats
93W - 116L
1,335 Elo+
Party 3
Heimdallr
Heimdallr
makavincii
Heimdallr
Level 27
God Stats
13W - 14L
1,460 SR
Queue Stats
120W - 140L
1,330 Elo+
Party 1
Chernobog
Chernobog
rM-Symp
Chernobog
Level 28
God Stats
4W - 5L
1,397 SR
Queue Stats
58W - 64L
1,344 Elo+
Party 3
Baron Samedi
Baron Samedi
rM-Szn
Baron Samedi
Level 29
God Stats
5W - 1L
1,673 SR
Queue Stats
86W - 100L
1,329 Elo+
Party 3
Team Averages
Level 28
1,496 SR
1,325 Elo+

VS

Team Averages
Level 21
1,395 SR
1,264 Elo+
Loki
Loki
DeviIBoot
Loki
Level 27
God Stats
0W - 2L
1,315 SR
Queue Stats
38W - 54L
1,294 Elo+
Solo
Cthulhu
Cthulhu
Regigigas_079
Cthulhu
Level 29
God Stats
16W - 23L
1,446 SR
Queue Stats
48W - 66L
1,230 Elo+
Party 2
Mercury
Mercury
Rest_B1RD
Mercury
Level 17
God Stats
15W - 14L
1,500 SR
Queue Stats
26W - 29L
1,270 Elo+
Party 2
Erlang Shen
Erlang Shen
Son_of_da_Shadow
Erlang Shen
Level 13
God Stats
4W - 6L
1,509 SR
Queue Stats
12W - 17L
1,300 Elo+
Party 2
Cliodhna
Cliodhna
funnycloud09
Cliodhna
Level 18
God Stats
12W - 20L
1,204 SR
Queue Stats
69W - 75L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,028
606
0
2,226
1,277
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
LoloTagz
Arachne
6
1 / 0 / 2
3,917
783
413
2,905
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
makavincii
Heimdallr
6
1 / 0 / 0
3,842
768
399
1,689
427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
rM-Symp
Chernobog
5
1 / 1 / 1
3,945
789
678
1,199
197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
rM-Szn
Baron Samedi
6
2 / 0 / 1
4,032
806
1,197
464
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
3
0 / 2 / 0
2,999
600
1,515
2,246
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
1
0 / 0 / 0
2,535
507
0
0
0
Mercury
Rest_B1RD
Mercury
1
0 / 0 / 0
2,535
507
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
Son_of_da_Shadow
Erlang Shen
2
1 / 3 / 0
2,919
584
592
1,947
625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
funnycloud09
Cliodhna
1
0 / 0 / 0
2,535
507
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Loki
0
2
0
0
W
Arachne
LoloTagz
Arachne
1
0
2
2
L
Cthulhu
0
0
0
0
L
Mercury
Rest_B1RD
Mercury
0
0
0
0
L
Erlang Shen
Son_of_da_Shadow
Erlang Shen
1
3
0
0.33
L
Cliodhna
funnycloud09
Cliodhna
0
0
0
0
W
Heimdallr
makavincii
Heimdallr
1
0
0
1
W
Chernobog
rM-Symp
Chernobog
1
1
1
1.5
W
Baron Samedi
rM-Szn
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,687
Damage
2,107
8,483
Taken
4,193
3,034
Mitigated
1,243
1,556
Healing
366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
2,226
1,277
0
0
2,226
5,791
0
L
Loki
1,515
525
0
366
2,246
618
0
97
2,149
0
7,407
W
Arachne
LoloTagz
Arachne
413
377
0
994
2,905
979
0
0
2,905
0
15,646
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Rest_B1RD
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Son_of_da_Shadow
Erlang Shen
592
313
0
0
1,947
625
0
1,100
847
0
1,777
L
Cliodhna
funnycloud09
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
makavincii
Heimdallr
399
303
0
306
1,689
427
165
0
1,689
0
10,994
W
Chernobog
rM-Symp
Chernobog
678
300
0
159
1,199
197
785
0
1,199
0
10,880
W
Baron Samedi
rM-Szn
Baron Samedi
1,197
69
0
97
464
154
442
0
464
10,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,764
Gold Earned
13,523
129
Minions Killed
20
0
Camps Cleared
0
476,424
Distance Traveled
171,114
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,028
606
9
2
0
58,474
3
L
Loki
2,999
600
17
3
0
106,046
0
W
Arachne
3,917
783
43
9
0
128,039
0
L
Cthulhu
2,535
507
0
0
0
0
0
L
Mercury
2,535
507
0
0
0
135
0
L
Erlang Shen
2,919
584
3
1
0
64,933
0
L
Cliodhna
2,535
507
0
0
0
0
0
W
Heimdallr
3,842
768
32
6
0
73,701
0
W
Chernobog
3,945
789
28
6
0
107,750
0
W
Baron Samedi
4,032
806
17
3
0
108,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role