Player Matchup

Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Vayloss
Medusa
Level 101
God Stats
7W - 9L
1,476 SR
Queue Stats
313W - 288L
1,605 Elo+
Party 2
Tyr
Tyr
gaydeserter
Tyr
Level 57
God Stats
0W - 1L
1,486 SR
Queue Stats
6W - 4L
1,671 Elo+
Solo
Kuzenbo
Kuzenbo
Аанг8814
Kuzenbo
Level 55
God Stats
2W - 3L
1,568 SR
Queue Stats
86W - 116L
1,394 Elo+
Party 1
Team Averages
Level 69
1,506 SR
1,534 Elo+

VS

Team Averages
Level 94
1,596 SR
1,504 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ivantuzikov
Danzaburou
Level 105
God Stats
1W - 0L
1,732 SR
Queue Stats
55W - 59L
1,461 Elo+
Solo
Ares
Ares
Rehan687
Ares
Level 107
God Stats
31W - 16L
1,718 SR
Queue Stats
168W - 145L
1,643 Elo+
Solo
Arachne
Arachne
grezgaming2406
Arachne
Level 67
God Stats
60W - 47L
1,531 SR
Queue Stats
484W - 537L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 4 / 1
7,583
542
6,987
9,490
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
 
Hera
12
2 / 5 / 3
7,366
526
9,790
9,152
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Vayloss
Medusa
13
4 / 2 / 5
7,594
542
8,712
8,454
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
5,413
387
1,501
3,693
2,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Аанг8814
Kuzenbo
11
3 / 2 / 3
6,813
487
3,784
5,911
6,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 0 / 0
8,227
588
6,082
10,541
7,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
 
Kukulkan
13
1 / 2 / 2
7,636
545
4,192
9,082
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ivantuzikov
Danzaburou
12
3 / 4 / 1
7,438
531
3,767
8,035
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
12
4 / 5 / 4
7,834
560
7,835
14,141
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 0
7,066
505
3,569
9,639
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
14
14
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
4
1
1.63
L
Hera
 
Hera
2
5
3
0.7
W
Achilles
 
Achilles
4
0
0
4
W
Kukulkan
 
Kukulkan
1
2
2
1
W
Danzaburou
Ivantuzikov
Danzaburou
3
4
1
0.88
W
Ares
4
5
4
1.2
L
Medusa
Vayloss
Medusa
4
2
5
3.25
L
0
1
0
0
W
2
4
0
0.5
L
Kuzenbo
Аанг8814
Kuzenbo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
25,445
36,700
Taken
51,438
19,359
Mitigated
30,057
10,264
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,987
4,881
0
2,759
9,490
4,371
374
2,420
7,070
0
37,528
L
Hera
 
Hera
9,790
2,418
63
2,098
9,152
3,282
0
5,257
3,895
43,908
0
W
Achilles
 
Achilles
6,082
2,363
0
5,351
10,541
7,649
1,229
1,165
8,925
0
46,607
W
Kukulkan
 
Kukulkan
4,192
125
0
3,078
9,082
3,423
0
4,401
4,429
52,630
0
W
Danzaburou
Ivantuzikov
Danzaburou
3,767
1,561
0
1,522
8,035
2,469
424
2,321
5,714
0
38,887
W
Ares
7,835
272
0
2,960
14,141
12,459
140
3,725
10,270
30,732
0
L
Medusa
Vayloss
Medusa
8,712
4,343
0
2,516
8,454
2,771
0
3,003
5,451
0
57,281
L
1,501
196
0
2,189
3,693
2,588
0
0
3,693
0
16,830
W
3,569
2,379
0
2,559
9,639
4,057
0
1,619
7,924
0
44,061
L
Kuzenbo
Аанг8814
Kuzenbo
3,784
2,070
30
609
5,911
6,347
0
1,347
4,564
13,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
38,201
336
Minions Killed
423
0
Camps Cleared
0
1,202,937
Distance Traveled
1,337,300
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,583
542
69
5
0
280,800
0
L
Hera
7,366
526
92
7
0
260,330
3
W
Achilles
8,227
588
109
8
0
297,663
2
W
Kukulkan
7,636
545
105
8
0
227,224
1
W
Danzaburou
7,438
531
81
6
0
249,017
2
W
Ares
7,834
560
41
3
0
268,687
5
L
Medusa
7,594
542
103
7
0
281,480
3
L
Tyr
5,413
387
46
3
0
118,246
2
W
Arachne
7,066
505
87
6
0
294,709
2
L
Kuzenbo
6,813
487
26
2
0
262,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role