Player Matchup

Tiamat
Tiamat
Algebrah
Tiamat
Level 11
God Stats
7W - 3L
1,483 SR
Queue Stats
12W - 5L
1,605 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
Level 141
God Stats
25W - 3L
2,058 SR
Queue Stats
173W - 103L
1,677 Elo+
Party 2
Guan Yu
Guan Yu
FlufyBunny
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 82L
1,606 Elo+
Party 2
Team Averages
Level 85
1,680 SR
1,629 Elo+

VS

Team Averages
Level 81
1,709 SR
1,448 Elo+
Medusa
Medusa
ASunGod
Medusa
Level 108
God Stats
6W - 2L
1,552 SR
Queue Stats
50W - 52L
1,471 Elo+
Party 1
Ra
Ra
CureEva
Ra
Level 5
God Stats
2W - 2L
1,715 SR
Queue Stats
16W - 18L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
REVENGKING
Amaterasu
Level 129
God Stats
2W - 1L
1,858 SR
Queue Stats
104W - 103L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Algebrah
Tiamat
11
4 / 4 / 9
8,096
810
5,413
6,961
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
13
8 / 1 / 5
8,988
899
18,275
7,110
2,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
FlufyBunny
Guan Yu
12
3 / 1 / 12
8,059
806
5,593
7,555
7,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASunGod
Medusa
10
3 / 6 / 2
7,799
780
8,725
10,372
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 7 / 2
6,035
604
2,543
6,765
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
REVENGKING
Amaterasu
10
2 / 2 / 3
7,038
704
4,626
15,245
9,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
6
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASunGod
Medusa
3
6
2
0.67
W
Tiamat
Algebrah
Tiamat
4
4
9
2.13
W
Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
8
1
5
10.5
L
0
7
2
0.14
W
Guan Yu
FlufyBunny
Guan Yu
3
1
12
9
L
Amaterasu
REVENGKING
Amaterasu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
15,894
21,626
Taken
32,382
14,181
Mitigated
13,103
7,617
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASunGod
Medusa
8,725
5,023
0
869
10,372
2,599
15
1,696
8,676
0
21,690
W
Tiamat
Algebrah
Tiamat
5,413
455
43
675
6,961
4,221
68
896
5,964
14,409
0
W
Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
18,275
7,316
0
2,436
7,110
2,476
1,103
772
6,258
0
52,304
L
2,543
616
1,126
588
6,765
1,461
0
1,475
5,290
12,262
0
W
Guan Yu
FlufyBunny
Guan Yu
5,593
1,044
1,470
2,993
7,555
7,484
76
1,159
6,218
0
16,348
L
Amaterasu
REVENGKING
Amaterasu
4,626
1,864
0
2,904
15,245
9,043
0
2,242
13,003
0
11,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
20,872
125
Minions Killed
93
8
Camps Cleared
1
628,509
Distance Traveled
579,357
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,799
780
41
4
0
181,187
3
W
Tiamat
8,096
810
17
2
3
192,155
1
W
Ah Muzen Cab
8,988
899
83
8
4
203,048
2
L
Ra
6,035
604
34
3
1
166,225
0
W
Guan Yu
8,059
806
25
3
1
233,306
2
L
Amaterasu
7,038
704
18
2
0
231,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role