Player Matchup

Izanami
Izanami
Afalau
Izanami
Level 157
God Stats
24W - 9L
1,781 SR
Queue Stats
136W - 96L
1,662 Elo+
Party 1
Geb
Geb
BoostedNero
Geb
Level 20
God Stats
1W - 0L
1,787 SR
Queue Stats
3W - 0L
1,818 Elo+
Party 1
Vulcan
Vulcan
Gadgenite
Vulcan
Level 158
God Stats
6W - 7L
1,688 SR
Queue Stats
190W - 163L
1,644 Elo+
Party 1
Vamana
Vamana
MTpromises
Vamana
Level 160
God Stats
31W - 28L
1,582 SR
Queue Stats
393W - 372L
1,547 Elo+
Party 1
Fenrir
Fenrir
NinaNatsumi
Fenrir
Level 159
God Stats
5W - 8L
1,392 SR
Queue Stats
161W - 157L
1,568 Elo+
Party 1
Team Averages
Level 131
1,646 SR
1,648 Elo+

VS

Team Averages
Level 56
1,534 SR
1,572 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BOW2DADDY
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 25L
1,703 Elo+
Party 3
Pele
Pele
Hischier
Pele
Level 42
God Stats
2W - 2L
1,671 SR
Queue Stats
10W - 6L
1,576 Elo+
Solo
Janus
Janus
Jastiin
Janus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Afalau
Izanami
20
9 / 1 / 7
14,268
620
17,134
16,521
6,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 17
11,713
509
6,184
10,570
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Gadgenite
Vulcan
19
9 / 5 / 9
13,321
579
21,801
13,056
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MTpromises
Vamana
20
2 / 1 / 10
13,097
569
13,721
20,903
26,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
20
12 / 2 / 6
14,481
630
16,735
17,014
13,576
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
2 / 2 / 2
11,319
492
14,889
28,365
22,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
 
Anubis
14
2 / 13 / 4
9,347
406
11,668
15,197
4,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
BOW2DADDY
Hachiman
15
0 / 6 / 1
8,942
389
4,583
15,290
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
5 / 3 / 1
11,450
498
9,734
19,044
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Jastiin
Janus
14
1 / 10 / 1
8,939
389
5,969
17,973
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
34
Kills
10
10
Deaths
34
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
Anubis
 
Anubis
2
13
4
0.31
W
Izanami
Afalau
Izanami
9
1
7
12.5
L
Hachiman
BOW2DADDY
Hachiman
0
6
1
0.08
W
2
1
17
10.5
W
Vulcan
Gadgenite
Vulcan
9
5
9
2.7
L
Pele
5
3
1
1.83
L
Janus
Jastiin
Janus
1
10
1
0.15
W
Vamana
MTpromises
Vamana
2
1
10
7
W
Fenrir
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,575
Damage
46,843
78,064
Taken
95,869
60,118
Mitigated
43,585
26,608
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,889
2,741
0
10,199
28,365
22,764
0
5,833
22,532
15,053
74,218
L
Anubis
 
Anubis
11,668
428
0
1,336
15,197
4,933
0
4,533
10,664
36,242
0
W
Izanami
Afalau
Izanami
17,134
8,927
0
4,575
16,521
6,311
7,351
3,954
12,567
0
158,454
L
Hachiman
BOW2DADDY
Hachiman
4,583
2,656
0
3,700
15,290
3,703
0
2,049
13,241
0
61,399
W
6,184
483
0
1,428
10,570
8,693
582
4,935
5,495
17,109
0
W
Vulcan
Gadgenite
Vulcan
21,801
5,096
0
1,039
13,056
5,013
510
3,738
9,150
78,902
0
L
Pele
9,734
1,391
0
9,047
19,044
6,766
0
8,184
10,860
0
82,343
L
Janus
Jastiin
Janus
5,969
277
69
1,716
17,973
5,419
0
7,386
10,587
51,997
0
W
Vamana
MTpromises
Vamana
13,721
5,363
653
10,302
20,903
26,525
566
4,890
15,923
0
89,122
W
Fenrir
16,735
2,862
0
8,611
17,014
13,576
2,025
3,388
13,484
0
120,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,880
Gold Earned
49,997
707
Minions Killed
576
0
Camps Cleared
0
2,306,076
Distance Traveled
2,106,159
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,319
492
166
7
0
480,437
3
L
Anubis
9,347
406
51
2
0
338,415
5
W
Izanami
14,268
620
247
11
0
433,652
12
L
Hachiman
8,942
389
103
4
0
397,655
5
W
Geb
11,713
509
19
1
0
474,477
0
W
Vulcan
13,321
579
114
5
0
476,127
7
L
Pele
11,450
498
148
6
0
485,331
14
L
Janus
8,939
389
108
5
0
404,321
0
W
Vamana
13,097
569
164
7
0
437,690
6
W
Fenrir
14,481
630
163
7
0
484,130
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role