Player Matchup

Achilles
Achilles
Afalau
Achilles
Level 157
God Stats
0W - 1L
1,649 SR
Queue Stats
7W - 1L
1,912 Elo+
Party 1
Olorun
Olorun
BoostedNero
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,760 Elo+
Party 1
Ullr
Ullr
Gadgenite
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,896 Elo+
Party 1
Hel
Hel
NinaNatsumi
Hel
Level 159
God Stats
1W - 1L
1,919 SR
Queue Stats
16W - 15L
1,647 Elo+
Party 1
Team Averages
Level 124
1,642 SR
1,804 Elo+

VS

Team Averages
Level 93
1,670 SR
1,577 Elo+
Hel
Hel
Abydos4467
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,734 Elo+
Party 2
Achilles
Achilles
FRANKFOST
Achilles
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
11W - 15L
1,315 Elo+
Solo
Ullr
Ullr
Myst1cal Blade
Ullr
Level 69
God Stats
5W - 2L
1,802 SR
Queue Stats
22W - 14L
1,709 Elo+
Party 2
Cliodhna
Cliodhna
Turtlenator000
Cliodhna
Level 146
God Stats
10W - 10L
1,554 SR
Queue Stats
84W - 95L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Afalau
Achilles
14
0 / 4 / 2
9,454
675
6,958
22,405
31,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
15
1 / 7 / 1
9,618
687
9,451
10,954
4,214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
16
2 / 2 / 2
10,285
735
13,940
14,534
5,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 0
9,532
681
9,475
14,411
11,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 11
10,164
726
9,819
13,347
12,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
FRANKFOST
Achilles
16
4 / 0 / 6
10,822
773
10,165
16,603
19,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

17
3 / 0 / 9
11,294
807
14,473
14,355
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
18
11 / 2 / 5
12,699
907
18,307
14,157
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
18
18
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
Achilles
Afalau
Achilles
0
4
2
0.25
L
Olorun
1
7
1
0.21
W
Achilles
FRANKFOST
Achilles
4
0
6
7
L
Ullr
2
2
2
1.5
W
3
0
9
7.5
L
1
5
0
0.2
W
Cliodhna
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,824
Damage
52,764
62,304
Taken
58,462
52,430
Mitigated
45,829
13,094
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,819
249
8,263
6,915
13,347
12,649
232
4,022
9,325
28,493
0
L
Achilles
Afalau
Achilles
6,958
1,352
0
1,775
22,405
31,117
0
3,433
18,972
0
23,763
L
Olorun
9,451
5,558
279
522
10,954
4,214
0
1,854
9,100
36,956
0
W
Achilles
FRANKFOST
Achilles
10,165
1,433
969
2,175
16,603
19,650
472
6,823
9,780
9,459
21,021
L
Ullr
13,940
3,995
0
694
14,534
5,635
0
3,307
11,227
0
38,201
W
14,473
6,443
0
4,527
14,355
6,746
3,641
4,512
9,843
0
53,876
L
9,475
353
4,140
5,684
14,411
11,464
0
4,085
10,326
42,495
0
W
Cliodhna
18,307
985
0
2,440
14,157
6,784
2,033
4,187
9,970
0
56,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
44,979
214
Minions Killed
223
9
Camps Cleared
17
1,010,630
Distance Traveled
1,268,113
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,164
726
42
3
4
300,759
0
L
Achilles
9,454
675
39
3
1
276,724
0
L
Olorun
9,618
687
48
3
1
194,489
0
W
Achilles
10,822
773
39
3
3
332,906
3
L
Ullr
10,285
735
56
4
1
288,459
0
W
Ullr
11,294
807
65
5
3
299,849
2
L
Hel
9,532
681
71
5
6
250,958
3
W
Cliodhna
12,699
907
77
6
7
334,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role