Player Matchup

Ares
Ares
Jennifrmdablock7
Ares
Level 27
God Stats
5W - 5L
1,416 SR
Queue Stats
115W - 101L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Ruan50Kc
Ao Kuang
Level 17
God Stats
7W - 1L
1,500 SR
Queue Stats
59W - 44L
1,600 Elo+
Party 2
Sol
Sol
SmurfingUSA1
Sol
Level 4
God Stats
5W - 1L
1,842 SR
Queue Stats
7W - 4L
1,633 Elo+
Solo
Tiamat
Tiamat
YCipRiAnOX
Tiamat
Level 25
God Stats
8W - 3L
1,670 SR
Queue Stats
137W - 137L
1,318 Elo+
Party 2
Cliodhna
Cliodhna
bilbarcelos
Cliodhna
Level 64
God Stats
6W - 8L
1,577 SR
Queue Stats
61W - 86L
1,438 Elo+
Party 2
Team Averages
Level 27
1,601 SR
1,499 Elo+

VS

Team Averages
Level 16
1,540 SR
1,592 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Iagoooll
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Apollo
Apollo
Lescaomacabro
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Heimdallr
Heimdallr
Schmutzigesklo
Heimdallr
Level 15
God Stats
0W - 3L
1,531 SR
Queue Stats
14W - 14L
1,531 Elo+
Solo
Merlin
Merlin
Xxboulbi_424xX
Merlin
Level 28
God Stats
0W - 1L
1,670 SR
Queue Stats
13W - 15L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 24
11,591
644
9,574
15,161
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Ruan50Kc
Ao Kuang
19
5 / 3 / 2
11,890
661
8,177
14,073
6,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
27 / 0 / 8
12,812
712
22,752
10,501
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
YCipRiAnOX
Tiamat
14
2 / 2 / 6
9,721
540
5,348
12,241
7,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
bilbarcelos
Cliodhna
15
13 / 1 / 7
10,681
593
9,172
9,859
3,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 6 / 1
8,491
472
10,691
20,868
19,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
9
0 / 17 / 2
6,259
348
1,663
15,353
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 15 / 0
6,413
356
1,680
12,243
2,872
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Schmutzigesklo
Heimdallr
12
1 / 8 / 1
7,301
406
5,231
14,617
4,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 6 / 0
6,776
376
6,594
8,516
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
9
52
Kills
5
7
Deaths
52
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
6
1
0.58
L
Thor
0
17
2
0.06
W
5
1
24
17
L
1
15
0
0.07
W
Ao Kuang
Ruan50Kc
Ao Kuang
5
3
2
2
L
Heimdallr
Schmutzigesklo
Heimdallr
1
8
1
0.19
W
27
0
8
31
L
0
6
0
0
W
Tiamat
YCipRiAnOX
Tiamat
2
2
6
2.5
W
Cliodhna
bilbarcelos
Cliodhna
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,023
Damage
25,859
61,835
Taken
71,597
39,149
Mitigated
32,689
23,824
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,691
3,950
0
783
20,868
19,507
0
11,705
8,978
0
50,333
L
Thor
1,663
862
0
112
15,353
3,688
197
10,075
5,152
0
11,714
W
9,574
655
409
3,618
15,161
17,303
1,583
1,387
13,774
54,030
0
L
1,680
1,127
0
132
12,243
2,872
0
9,216
3,027
0
10,488
W
Ao Kuang
Ruan50Kc
Ao Kuang
8,177
2,325
0
7,508
14,073
6,413
2,093
1,031
13,042
87,885
0
L
Heimdallr
Schmutzigesklo
Heimdallr
5,231
1,348
0
230
14,617
4,252
0
8,670
5,927
0
42,061
W
22,752
10,601
0
5,341
10,501
4,778
8,918
1,068
9,433
89,634
9,360
L
6,594
286
0
790
8,516
2,370
0
3,968
4,202
37,534
0
W
Tiamat
YCipRiAnOX
Tiamat
5,348
782
0
4,134
12,241
7,048
664
3,845
8,393
43,031
0
W
Cliodhna
bilbarcelos
Cliodhna
9,172
1,976
0
2,814
9,859
3,607
950
1,768
8,091
0
49,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,695
Gold Earned
35,240
527
Minions Killed
277
0
Camps Cleared
0
1,807,958
Distance Traveled
1,199,934
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,491
472
99
6
0
287,315
4
L
Thor
6,259
348
22
1
0
254,792
2
W
Ares
11,591
644
82
5
0
377,212
0
L
Apollo
6,413
356
14
1
0
180,579
0
W
Ao Kuang
11,890
661
151
8
0
332,070
3
L
Heimdallr
7,301
406
72
4
0
279,738
0
W
Sol
12,812
712
149
8
0
335,441
3
L
Merlin
6,776
376
70
4
0
197,510
0
W
Tiamat
9,721
540
74
4
0
352,991
1
W
Cliodhna
10,681
593
71
4
0
410,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role