Player Matchup

Tiamat
Tiamat
CRIS-_-15-04
Tiamat
Level 103
God Stats
73W - 69L
1,573 SR
Queue Stats
518W - 540L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
HabKeinLanKabel
Cernunnos
Level 128
God Stats
8W - 1L
1,814 SR
Queue Stats
417W - 434L
1,389 Elo+
Party 2
Skadi
Skadi
HabKeinMana
Skadi
Level 86
God Stats
11W - 8L
1,538 SR
Queue Stats
298W - 339L
1,368 Elo+
Party 2
Chang'e
Chang'e
M_i_l_i783
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,550 Elo+
Party 3
Set
Set
sarri_12
Set
Level 107
God Stats
10W - 9L
1,472 SR
Queue Stats
505W - 548L
1,485 Elo+
Party 3
Team Averages
Level 87
1,579 SR
1,453 Elo+

VS

Team Averages
Level 110
1,547 SR
1,408 Elo+
Persephone
Persephone
KingKun3103
Persephone
Level 43
God Stats
25W - 23L
1,540 SR
Queue Stats
258W - 259L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
LordDark340
Gilgamesh
Level 59
God Stats
12W - 10L
1,505 SR
Queue Stats
154W - 147L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
Lucifer76150
Sylvanus
Level 160
God Stats
21W - 16L
1,604 SR
Queue Stats
269W - 311L
1,442 Elo+
Party 1
Chernobog
Chernobog
TheLeafboy
Chernobog
Level 129
God Stats
4W - 2L
1,589 SR
Queue Stats
213W - 263L
1,373 Elo+
Solo
Chang'e
Chang'e
stephencurrynum1
Chang'e
Level 160
God Stats
2W - 3L
1,498 SR
Queue Stats
233W - 250L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 3 / 2
7,003
584
3,955
6,305
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
HabKeinLanKabel
Cernunnos
13
0 / 0 / 0
7,196
600
4,174
5,079
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
9 / 0 / 2
7,790
649
7,142
4,797
1,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
M_i_l_i783
Chang'e
12
5 / 2 / 9
7,176
598
7,511
8,757
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 5
7,287
607
5,808
8,641
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingKun3103
Persephone
11
4 / 2 / 3
6,951
579
5,073
6,157
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LordDark340
Gilgamesh
12
0 / 0 / 0
6,261
522
3,746
9,090
5,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Lucifer76150
Sylvanus
8
1 / 5 / 1
5,204
434
4,416
7,257
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chernobog
TheLeafboy
Chernobog
7
0 / 7 / 6
5,009
417
3,063
9,674
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 4 / 3
5,951
496
5,846
9,177
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
8
8
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
2
0.67
W
Cernunnos
HabKeinLanKabel
Cernunnos
0
0
0
0
W
9
0
2
10
L
Persephone
KingKun3103
Persephone
4
2
3
2.75
L
Gilgamesh
LordDark340
Gilgamesh
0
0
0
0
L
Sylvanus
Lucifer76150
Sylvanus
1
5
1
0.3
W
Chang'e
M_i_l_i783
Chang'e
5
2
9
4.75
L
Chernobog
TheLeafboy
Chernobog
0
7
6
0.43
W
3
3
5
1.83
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
22,144
33,579
Taken
41,355
11,424
Mitigated
17,908
12,077
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,955
591
0
2,013
6,305
2,838
590
3,635
2,523
40,879
0
W
Cernunnos
HabKeinLanKabel
Cernunnos
4,174
1,677
0
2,035
5,079
2,191
336
483
4,596
0
42,856
W
7,142
2,985
0
250
4,797
1,289
2,893
2,126
2,671
0
33,286
L
Persephone
KingKun3103
Persephone
5,073
234
0
974
6,157
1,643
0
1,170
4,929
34,333
0
L
Gilgamesh
LordDark340
Gilgamesh
3,746
332
46
2,622
9,090
5,499
0
0
9,090
7,475
28,539
L
Sylvanus
Lucifer76150
Sylvanus
4,416
1,636
658
1,384
7,257
5,481
0
2,719
4,488
11,514
3,556
W
Chang'e
M_i_l_i783
Chang'e
7,511
520
1,292
4,014
8,757
2,526
63
4,186
4,519
27,651
0
L
Chernobog
TheLeafboy
Chernobog
3,063
1,828
0
1,462
9,674
2,797
0
4,151
5,519
0
13,836
W
5,808
2,910
0
2,473
8,641
2,580
0
4,614
3,959
0
30,896
L
5,846
729
442
3,809
9,177
2,488
0
3,139
5,862
26,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
29,376
329
Minions Killed
256
0
Camps Cleared
0
1,207,632
Distance Traveled
1,107,272
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,003
584
93
8
0
249,302
5
W
Cernunnos
7,196
600
79
7
0
211,897
3
W
Skadi
7,790
649
54
5
0
254,072
0
L
Persephone
6,951
579
82
7
0
237,482
2
L
Gilgamesh
6,261
522
75
6
0
238,715
2
L
Sylvanus
5,204
434
19
2
0
185,815
1
W
Chang'e
7,176
598
41
3
0
233,113
3
L
Chernobog
5,009
417
20
2
0
205,813
3
W
Set
7,287
607
62
5
0
259,248
3
L
Chang'e
5,951
496
60
5
0
239,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role