Player Matchup

Jing Wei
Jing Wei
JudgeThicc
Jing Wei
Level 66
God Stats
4W - 6L
1,736 SR
Queue Stats
115W - 125L
1,456 Elo+
Party 1
King Arthur
King Arthur
LuckyErlangShen
King Arthur
Level 61
God Stats
4W - 1L
1,582 SR
Queue Stats
21W - 20L
1,444 Elo+
Solo
Cliodhna
Cliodhna
MissDonimo
Cliodhna
Level 76
God Stats
18W - 18L
1,497 SR
Queue Stats
39W - 53L
1,337 Elo+
Solo
Ymir
Ymir
Nadass23
Ymir
Level 54
God Stats
26W - 39L
1,429 SR
Queue Stats
190W - 255L
1,339 Elo+
Solo
Nu Wa
Nu Wa
SisterThiccness
Nu Wa
Level 67
God Stats
17W - 6L
1,724 SR
Queue Stats
159W - 160L
1,523 Elo+
Party 1
Team Averages
Level 65
1,594 SR
1,420 Elo+

VS

Team Averages
Level 105
1,522 SR
1,461 Elo+
Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EdUuRoJaS
Cliodhna
Level 67
God Stats
1W - 2L
1,716 SR
Queue Stats
119W - 136L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Eeveebruh
Danzaburou
Level 107
God Stats
24W - 12L
1,629 SR
Queue Stats
189W - 192L
1,442 Elo+
Solo
Amaterasu
Amaterasu
FiZZeSchteven
Amaterasu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
561W - 671L
1,478 Elo+
Solo
Aphrodite
Aphrodite
jhony1981669
Aphrodite
Level 148
God Stats
2W - 7L
1,265 SR
Queue Stats
79W - 75L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JudgeThicc
Jing Wei
20
8 / 5 / 7
13,754
509
16,426
21,887
8,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
LuckyErlangShen
King Arthur
20
6 / 5 / 9
14,258
528
14,334
23,371
22,954
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
MissDonimo
Cliodhna
20
7 / 6 / 10
13,547
502
21,951
26,685
10,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
18
2 / 4 / 10
12,158
450
9,783
33,745
41,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 7 / 10
13,274
492
21,995
20,224
13,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
10 / 10 / 7
13,512
500
35,329
22,967
7,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
EdUuRoJaS
Cliodhna
20
5 / 8 / 5
13,167
488
8,060
24,088
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Eeveebruh
Danzaburou
20
4 / 2 / 4
13,590
503
22,144
19,172
7,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
FiZZeSchteven
Amaterasu
20
3 / 5 / 4
13,753
509
8,437
24,403
22,205
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
jhony1981669
Aphrodite
19
4 / 5 / 11
12,842
476
18,767
28,092
11,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
30
Kills
26
27
Deaths
30
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
10
10
7
1.35
L
Cliodhna
EdUuRoJaS
Cliodhna
5
8
5
0.94
L
Danzaburou
Eeveebruh
Danzaburou
4
2
4
3
L
Amaterasu
FiZZeSchteven
Amaterasu
3
5
4
1
W
Jing Wei
JudgeThicc
Jing Wei
8
5
7
2.3
W
King Arthur
LuckyErlangShen
King Arthur
6
5
9
2.1
W
Cliodhna
MissDonimo
Cliodhna
7
6
10
2
W
Ymir
2
4
10
1.75
W
7
7
10
1.71
L
Aphrodite
jhony1981669
Aphrodite
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,489
Damage
92,737
125,912
Taken
118,722
97,089
Mitigated
60,305
29,525
Healing
49,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
35,329
2,604
0
3,948
22,967
7,725
756
9,780
13,187
109,185
0
L
Cliodhna
EdUuRoJaS
Cliodhna
8,060
1,043
115
4,039
24,088
11,114
613
6,520
17,568
0
111,406
L
Danzaburou
Eeveebruh
Danzaburou
22,144
9,783
0
8,643
19,172
7,854
1,547
2,421
16,751
0
116,911
L
Amaterasu
FiZZeSchteven
Amaterasu
8,437
3,132
0
7,888
24,403
22,205
894
4,410
19,993
2,441
81,439
W
Jing Wei
JudgeThicc
Jing Wei
16,426
13,924
1,128
7,208
21,887
8,572
3,101
4,870
16,918
0
94,081
W
King Arthur
LuckyErlangShen
King Arthur
14,334
1,565
0
0
23,371
22,954
1,499
6,463
16,743
0
98,434
W
Cliodhna
MissDonimo
Cliodhna
21,951
1,074
0
11,015
26,685
10,619
1,420
11,433
14,939
0
99,225
W
Ymir
9,783
1,377
408
6,354
33,745
41,322
252
18,763
14,499
45,118
0
W
21,995
7,924
0
3,412
20,224
13,622
1,592
11,774
7,994
80,856
0
L
Aphrodite
jhony1981669
Aphrodite
18,767
2,730
8,694
15,986
28,092
11,407
2,028
8,647
19,445
77,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,991
Gold Earned
66,864
635
Minions Killed
746
0
Camps Cleared
0
2,454,424
Distance Traveled
2,377,714
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,512
500
155
6
0
423,553
0
L
Cliodhna
13,167
488
155
6
0
499,319
0
L
Danzaburou
13,590
503
155
6
0
508,905
10
L
Amaterasu
13,753
509
150
6
0
510,562
1
W
Jing Wei
13,754
509
144
5
0
471,384
4
W
King Arthur
14,258
528
187
7
0
530,849
4
W
Cliodhna
13,547
502
132
5
0
528,555
0
W
Ymir
12,158
450
64
2
0
483,206
3
W
Nu Wa
13,274
492
108
4
0
440,430
1
L
Aphrodite
12,842
476
131
5
0
435,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role