Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FrankieRedHot
Sylvanus
Level 67
God Stats
9W - 10L
1,557 SR
Queue Stats
247W - 170L
1,599 Elo+
Party 1
Achilles
Achilles
GreedyGoblin367
Achilles
Level 112
God Stats
15W - 4L
1,646 SR
Queue Stats
373W - 228L
1,653 Elo+
Party 1
Mercury
Mercury
Kinepik
Mercury
Level 127
God Stats
7W - 1L
1,738 SR
Queue Stats
90W - 38L
1,636 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedDebate
Morgan Le Fay
Level 93
God Stats
28W - 18L
1,671 SR
Queue Stats
309W - 178L
1,654 Elo+
Party 1
Team Averages
Level 88
1,622 SR
1,608 Elo+

VS

Team Averages
Level 62
1,509 SR
1,623 Elo+
Janus
Janus
I_Know_Im_Good77
Janus
Level 106
God Stats
0W - 3L
1,129 SR
Queue Stats
316W - 272L
1,642 Elo+
Party 2
Mulan
Mulan
KindredAThicky
Mulan
Level 8
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 3L
1,823 Elo+
Party 2
Medusa
Medusa
KitooMx
Medusa
Level 35
God Stats
1W - 3L
1,621 SR
Queue Stats
22W - 18L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Seavando
Ne Zha
Level 123
God Stats
3W - 5L
1,581 SR
Queue Stats
419W - 367L
1,642 Elo+
Party 2
Cliodhna
Cliodhna
Wainingloss
Cliodhna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 5 / 6
8,370
558
9,339
11,215
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
FrankieRedHot
Sylvanus
12
2 / 2 / 6
7,540
503
4,456
12,766
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
16
5 / 1 / 2
9,496
633
10,628
11,073
9,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Kinepik
Mercury
15
8 / 3 / 2
8,894
593
6,443
12,263
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
RedDebate
Morgan Le Fay
15
2 / 1 / 3
8,804
587
4,675
6,416
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,772
585
4,984
5,731
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 6 / 3
7,206
480
5,606
13,302
6,424
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
KitooMx
Medusa
13
6 / 5 / 3
8,598
573
15,745
14,367
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Seavando
Ne Zha
14
1 / 5 / 0
7,890
526
7,548
14,531
7,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Wainingloss
Cliodhna
5
0 / 4 / 1
5,312
354
637
5,001
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
22
Kills
12
12
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
5
6
1.6
W
Sylvanus
FrankieRedHot
Sylvanus
2
2
6
2.5
W
Achilles
5
1
2
6
L
2
2
0
1
L
3
6
3
0.75
W
Mercury
Kinepik
Mercury
8
3
2
3
L
Medusa
KitooMx
Medusa
6
5
3
1.5
W
Morgan Le Fay
RedDebate
Morgan Le Fay
2
1
3
3.5
L
Ne Zha
Seavando
Ne Zha
1
5
0
0.2
L
Cliodhna
Wainingloss
Cliodhna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
34,520
53,733
Taken
52,932
32,174
Mitigated
21,083
19,326
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,339
4,998
520
2,628
11,215
3,199
407
0
11,215
0
50,333
W
Sylvanus
FrankieRedHot
Sylvanus
4,456
944
2,089
4,556
12,766
13,175
46
0
12,766
18,162
0
W
Achilles
10,628
4,953
0
4,376
11,073
9,193
0
561
10,468
0
62,082
L
4,984
86
0
766
5,731
1,960
0
2,282
3,247
63,496
0
L
5,606
844
403
1,317
13,302
6,424
0
1,840
11,396
0
37,892
W
Mercury
Kinepik
Mercury
6,443
3,031
0
4,196
12,263
4,188
0
1,480
10,707
0
61,110
L
Medusa
KitooMx
Medusa
15,745
8,435
0
6,381
14,367
3,896
132
3,702
10,665
0
61,624
W
Morgan Le Fay
RedDebate
Morgan Le Fay
4,675
395
0
961
6,416
2,419
0
2,727
3,593
56,885
0
L
Ne Zha
Seavando
Ne Zha
7,548
1,891
0
3,863
14,531
7,683
0
413
14,078
0
56,008
L
Cliodhna
Wainingloss
Cliodhna
637
51
0
1,129
5,001
1,120
0
609
4,348
0
9,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
37,778
486
Minions Killed
442
0
Camps Cleared
0
1,491,942
Distance Traveled
1,253,706
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,370
558
87
6
0
244,433
5
W
Sylvanus
7,540
503
33
2
0
279,879
4
W
Achilles
9,496
633
134
9
0
301,172
3
L
Janus
8,772
585
144
10
0
294,064
2
L
Mulan
7,206
480
61
4
0
277,348
2
W
Mercury
8,894
593
94
6
0
352,206
0
L
Medusa
8,598
573
92
6
0
251,046
2
W
Morgan Le Fay
8,804
587
138
9
0
314,252
5
L
Ne Zha
7,890
526
110
7
0
292,940
2
L
Cliodhna
5,312
354
35
2
0
138,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role