Player Matchup

Danzaburou
Danzaburou
AlexanTheKiller
Danzaburou
Level 25
God Stats
4W - 3L
1,622 SR
Queue Stats
77W - 80L
1,371 Elo+
Party 1
Tyr
Tyr
Dante InfernoSx
Tyr
Level 78
God Stats
4W - 9L
1,408 SR
Queue Stats
501W - 494L
1,503 Elo+
Party 1
Merlin
Merlin
DudeSamx
Merlin
Level 126
God Stats
0W - 2L
1,338 SR
Queue Stats
376W - 294L
1,585 Elo+
Party 1
Mercury
Mercury
SpartanCesar147
Mercury
Level 75
God Stats
0W - 2L
1,570 SR
Queue Stats
99W - 134L
1,310 Elo+
Party 2
Jormungandr
Jormungandr
fox b1ack
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 2
Team Averages
Level 63
1,488 SR
1,428 Elo+

VS

Team Averages
Level 59
1,529 SR
1,450 Elo+
Hachiman
Hachiman
Dio_Dies_N_Part3
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
1,463 Elo+
Party 3
Hun Batz
Hun Batz
Fallenxnovaa
Hun Batz
Level 41
God Stats
21W - 11L
1,624 SR
Queue Stats
110W - 100L
1,459 Elo+
Solo
Eset
Eset
GoHardFJ_
Eset
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 189L
1,458 Elo+
Solo
Chaac
Chaac
MrMatressMann
Chaac
Level 38
God Stats
6W - 7L
1,458 SR
Queue Stats
42W - 55L
1,449 Elo+
Solo
Xing Tian
Xing Tian
TheeBigCheeze
Xing Tian
Level 33
God Stats
3W - 1L
1,564 SR
Queue Stats
93W - 101L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexanTheKiller
Danzaburou
13
0 / 10 / 1
8,189
455
6,593
14,551
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,474
471
13,338
18,728
18,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
DudeSamx
Merlin
9
1 / 1 / 0
7,087
394
2,603
4,136
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 1
8,030
446
6,926
15,066
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
fox b1ack
Jormungandr
11
1 / 7 / 0
6,705
373
3,540
17,691
8,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
23 / 0 / 0
12,069
671
22,958
12,751
5,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Fallenxnovaa
Hun Batz
18
3 / 0 / 3
10,742
597
9,141
10,931
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
1 / 2 / 5
9,807
545
5,292
10,861
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 3
9,421
523
8,873
14,748
12,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
TheeBigCheeze
Xing Tian
15
0 / 0 / 15
10,267
570
4,738
11,108
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
29
29
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlexanTheKiller
Danzaburou
0
10
1
0.05
L
0
4
1
0.13
W
23
0
0
23
L
Merlin
DudeSamx
Merlin
1
1
0
1
W
Hun Batz
Fallenxnovaa
Hun Batz
3
0
3
4.5
W
Eset
1
2
5
1.75
W
2
2
3
1.75
L
1
7
1
0.21
W
Xing Tian
TheeBigCheeze
Xing Tian
0
0
15
7.5
L
Jormungandr
fox b1ack
Jormungandr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
51,002
70,172
Taken
60,399
39,639
Mitigated
39,769
13,441
Healing
25,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlexanTheKiller
Danzaburou
6,593
3,638
0
1,995
14,551
4,467
1,236
3,039
11,432
0
52,379
L
13,338
2,003
141
5,763
18,728
18,687
0
1,433
17,189
0
56,288
W
22,958
15,574
0
7,493
12,751
5,692
4,089
1,503
11,166
0
99,980
L
Merlin
DudeSamx
Merlin
2,603
509
0
544
4,136
992
0
1,005
3,017
28,630
0
W
Hun Batz
Fallenxnovaa
Hun Batz
9,141
2,095
0
3,676
10,931
4,765
0
930
10,001
0
79,766
W
Eset
5,292
650
0
4,397
10,861
3,838
920
1,737
9,124
53,889
0
W
8,873
2,250
0
7,819
14,748
12,874
1,368
0
14,748
1,642
49,426
L
6,926
3,488
0
2,450
15,066
6,821
0
1,784
13,240
0
55,386
W
Xing Tian
TheeBigCheeze
Xing Tian
4,738
1,236
0
2,356
11,108
12,600
1,317
1,973
9,135
24,550
0
L
Jormungandr
fox b1ack
Jormungandr
3,540
887
0
2,548
17,691
8,672
0
2,761
14,890
18,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
52,306
379
Minions Killed
522
0
Camps Cleared
0
1,417,757
Distance Traveled
1,793,234
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,189
455
110
6
0
299,201
2
L
Tyr
8,474
471
98
5
0
362,324
4
W
Hachiman
12,069
671
138
8
0
314,445
3
L
Merlin
7,087
394
58
3
0
145,812
0
W
Hun Batz
10,742
597
148
8
0
408,744
5
W
Eset
9,807
545
118
7
0
341,757
5
W
Chaac
9,421
523
86
5
0
389,623
1
L
Mercury
8,030
446
91
5
0
347,778
2
W
Xing Tian
10,267
570
32
2
0
338,665
0
L
Jormungandr
6,705
373
22
1
0
262,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role