Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JLucky612
Hercules
Level 108
God Stats
0W - 3L
1,240 SR
Queue Stats
86W - 81L
1,521 Elo+
Solo
Thor
Thor
NaCly710
Thor
Level 89
God Stats
2W - 2L
1,739 SR
Queue Stats
225W - 232L
1,477 Elo+
Solo
Artemis
Artemis
Nayt3face
Artemis
Level 124
God Stats
26W - 17L
1,581 SR
Queue Stats
788W - 831L
1,467 Elo+
Solo
Ares
Ares
What5UpDoc
Ares
Level 87
God Stats
1W - 5L
1,551 SR
Queue Stats
86W - 55L
1,609 Elo+
Party 2
Team Averages
Level 103
1,522 SR
1,515 Elo+

VS

Team Averages
Level 87
1,709 SR
1,532 Elo+
Ah Puch
Ah Puch
Amarillo God
Ah Puch
Level 123
God Stats
2W - 2L
1,621 SR
Queue Stats
123W - 116L
1,571 Elo+
Party 1
Athena
Athena
Blanco God
Athena
Level 48
God Stats
2W - 0L
1,677 SR
Queue Stats
71W - 60L
1,488 Elo+
Party 1
Ymir
Ymir
CheekCollider
Ymir
Level 15
God Stats
1W - 0L
1,745 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 1
Hercules
Hercules
Morado God
Hercules
Level 120
God Stats
3W - 1L
1,919 SR
Queue Stats
72W - 85L
1,479 Elo+
Party 1
Scylla
Scylla
Rojo God
Scylla
Level 129
God Stats
4W - 1L
1,582 SR
Queue Stats
130W - 124L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 9
7,933
721
11,231
16,107
15,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
JLucky612
Hercules
2
0 / 1 / 1
2,958
269
0
951
288
Thor
15
5 / 6 / 4
9,093
827
9,767
12,464
5,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Nayt3face
Artemis
14
3 / 5 / 5
7,983
726
9,892
10,304
4,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 5
9,834
894
12,701
16,847
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amarillo God
Ah Puch
15
1 / 3 / 11
9,127
830
17,359
9,356
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Blanco God
Athena
16
3 / 3 / 8
9,863
897
6,098
11,543
11,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 11
8,501
773
4,040
11,221
9,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Morado God
Hercules
14
1 / 2 / 12
8,734
794
8,152
19,052
11,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Rojo God
Scylla
18
13 / 3 / 4
10,850
986
16,470
8,568
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
14
Kills
19
19
Deaths
14
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
9
1.13
W
Ah Puch
Amarillo God
Ah Puch
1
3
11
2.17
W
Athena
Blanco God
Athena
3
3
8
2.33
W
1
3
11
2.17
L
Hercules
JLucky612
Hercules
0
1
1
0.5
W
Hercules
Morado God
Hercules
1
2
12
3.5
L
Thor
5
6
4
1.17
L
Artemis
Nayt3face
Artemis
3
5
5
1.1
W
Scylla
Rojo God
Scylla
13
3
4
5
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,591
Damage
52,119
56,673
Taken
59,740
43,956
Mitigated
40,596
11,603
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
11,231
670
856
2,245
16,107
15,890
0
12,450
3,228
20,908
0
W
Ah Puch
Amarillo God
Ah Puch
17,359
354
976
2,630
9,356
4,178
1,741
4,714
4,642
30,679
0
W
Athena
Blanco God
Athena
6,098
744
2,278
2,504
11,543
11,171
1,063
4,850
6,693
11,899
0
W
4,040
698
0
1,129
11,221
9,827
481
5,082
5,083
8,056
0
L
Hercules
JLucky612
Hercules
0
0
0
0
951
288
0
694
209
0
0
W
Hercules
Morado God
Hercules
8,152
1,307
1,192
10,633
19,052
11,743
485
5,949
13,103
0
13,749
L
Thor
9,767
1,441
1,780
1,384
12,464
5,910
0
9,418
3,006
0
25,299
L
Artemis
Nayt3face
Artemis
9,892
2,980
287
415
10,304
4,499
0
8,652
1,512
0
14,949
W
Scylla
Rojo God
Scylla
16,470
1,831
62
2,122
8,568
3,677
1,168
3,337
5,231
31,354
0
L
12,701
875
1,088
3,548
16,847
17,369
0
12,753
3,696
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
47,075
67
Minions Killed
91
0
Camps Cleared
0
752,110
Distance Traveled
1,062,497
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,933
721
1
0
0
181,223
0
W
Ah Puch
9,127
830
28
3
0
207,479
0
W
Athena
9,863
897
13
1
0
238,247
1
W
Ymir
8,501
773
18
2
0
225,351
1
L
Hercules
2,958
269
0
0
0
355
0
W
Hercules
8,734
794
6
1
0
208,549
0
L
Thor
9,093
827
29
3
0
199,847
0
L
Artemis
7,983
726
23
2
0
160,951
0
W
Scylla
10,850
986
26
2
0
182,871
1
L
Ares
9,834
894
14
1
0
209,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role